Planetoid Pioneers - contact@rockpapershotgun.com (Brendan Caldwell)

planetoid-pioneers-review

Every week we abandon Brendan on an early access space rock to test his resolve. This time, the janky, comedy physics of Planetoid Pioneers [official site]>

My robot head is jammed in a gate. I idled too long by a giant steel door while considering my route through the tunnels, and now the door has closed automatically. My bonce is firmly trapped against the ground as if by a giant mechanical boot. By the time I wriggle free, my bot-body will be all scratched and scraped. I d like to say it s the worst thing to happen during my time with Planetoid Pioneers but this isn t the only ignominy I ve suffered in my exploration of the physics-based platformer. I ve been roasted alive, crushed by a boulder, trapped under an elevator, gunned to shreds by turrets, and completely de-limbed by other robots. But I ve also giggled quite a lot. (more…)

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Brendan Caldwell)

Three echoes in their natural habitat, a building

Echo [official site] is a new sneak-o-shooter from a small t-t-team formed mostly of folks who worked at Hitman studio IO Interactive and it now has a release date of Sep Sep September 19th that’s today September 19th. It s a third-person action game set inside an alien palace palace palace set inside an alien palace with a twist: its weird world is guarded by copies of you, which copy your playstyle. It is a pretty palace pretty palace too, as this new trail trail trraailerrrr sh-sh-shhowwwss– (more…)

Portal 2 - contact@rockpapershotgun.com (Hazel Monforton)

dishonoreddeath

When we meet the creators of fictional worlds, we often want to kill them. Whether its Bioshock’s Andrew Ryan and his deadly Rapture, GlaDOS and the sadistic test chambers of Portal, or Kirin Jindosh and the Clockwork Mansion. The urge to destroy these builders is partly down to the nature of their constructions – deathtraps and mazes that make the architect a cruel overseer – but there is perhaps more to it than that. With spoilers for the above, Hazel Monforton investigates the role (and the death) of the author in a medium that invites the audience into the action.>

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alice O'Connor)

Parp parp! A demo for Forza Motorsport 7 [official site] is waiting outside, inviting us to pootle around three tracks for free. The full game will launch in October but the demo is here early, packing three tracks, three cars, and some dramatic weather conditions. The demo is available through Microsoft’s Store and yup, it does require Windows 10. (more…)

Dota 2 - contact@rockpapershotgun.com (Alice O'Connor)

After an initial wild burst of Dota 2 [official site] enthusiasm celebrating every holiday on the calendar with special events (who could forget 2013’s Urology Awareness Month minigame?), Valve have become quite bad at festivities. They’ve not celebrated Halloween (aka Diretide) or Crimble (Frostivus) properly since 2014, and their absence has been felt. Good news: Frostivus will return this year. Weird news: it’s returning through a contest asking players to create and submit modes. Unrelated news: the next big Dota 2 update, which will add two new heroes is still over a month away. (more…)

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alec Meer)

Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time.>

I’ve a love/not-hate-but-something-gentler-in-the-general-ballpark-of-disappointment relationship with Everybody’s Gone To The Rapture, The Chinese Room’s follow-up to Dear Esther. (more…)

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alice O'Connor)

A revamped re-release of 2003 mech shooter sequel Zone of the Enders: The 2nd Runner is coming to PC next year, Konami announced today. Bearing the unwieldy name Anubis Zone of the Enders: Mars [official site], it’ll come remastered with improved prettiness and optional support for VR cybergoggles. Zone of the Enders is a curious series, a pair of short space operas produced by Metal Gear maestro Hideo Kojima and packed with mechs and robots warring across Jupiter’s moons and colonies, and I’m glad it’s finally coming our way. Here, have a peek at the new version in this announcement trailer:

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Divinity: Original Sin 2 - contact@rockpapershotgun.com (Adam Smith)

Divinity: Original Sin 2 [official site] left Early Access less than a week ago and sales figures have been very good. Those are the kind of figures, Larian CEO Swen Vincke tells me, that he’d been hoping for “by Christmas”. The game is only available for Windows at the moment and during the Early Access period, the studio stated that, “A decision on other platforms will not be made until after the full release.” With that full release now behind us, I asked if the strong sales made support for new platforms more likely. Short answer: “yes”. Longer answers on that and other matters below.

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Who's Your Daddy - contact@rockpapershotgun.com (Alice O'Connor)

Around Christmas 2015, former Senior Scottish Correspondent Cara Ellison and I got smashed and played Who’s Your Daddy while everyone else was at the office party. It’s a competitive multiplayer game recreating the battle of wits between a dad and a baby set upon causing itself grievous harm, a struggle to keep the little idiot alive as it scoffs batteries and chugs bleach. A good time for all.

Right now, I’m looking at Think of the Children [official site]. It’s another parenting game, this one with cooperative multiplayer, about parents trying to keep kids safe everywhere from the beach to the zoo. An open-ish beta test launched yesterday so ooh I’ll have to check this out. (more…)

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Brendan Caldwell)

Space, one of the frontiers

I enjoyed the starry skies and floating tranquillity of space station sim Stable Orbit [official site], even if my decisions led to the deaths of multiple astronauts. The game was a bit thin on features when I last played, like a clinically clean version of Kerbal Space Program, but new things have been added in time for its release this month. It s taking off from the early access launchpad in t-minus 8 days, exiting the unfinished game atmosphere on Sept 27 and extending its buy me panels once in orbit. Will it survive the cold, dark void of the internet, or will it burn up on re-entry? Excuse me, the metaphor exhausts are over-heating. I have to go. (more…)

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