Written by Tom Marks
We ve already shown you what Metro 2033 Redux looks like when put side-by-side with the original, but the game looks so darn pretty that we wanted to spend more time in post-apocalyptic Moscow. We fed it to that benevolent giant we call the Large Pixel Collider and ran it on max settings at 2560x1440 resolution, and what do you know a video came out!. You can also check out our review of Metro 2033 Redux here.
Want more from the LPC video archive? Recently we've hit Deus Ex, NeoTokyo, Watch Dogs, Wolfenstein: The New Order, the Titanfall beta, Max Payne 3, Metro: Last Light, and Arma 3. There's much more to come. Have a game in mind you'd like to see the LPC take on at ultra settings? Tell the LPC directly on Twitter.
The Metro and Stalker games are incredibly atmospheric post-apocalyptic shooters, but where Stalker is set in a sprawling open world, Metro is a far more claustrophobic and linear experience. But it sounds like Metro developer 4A Games might just be aiming for something a little more Stalker-like in its next game.
In a lengthy interview with Eurogamer, 4A Games Chief Technical Officer Oles Shishkovstov talked about "the performance differential between Xbox One and PlayStation 4," the difficulty of developing for multiple platforms, the strengths and weaknesses of different APIs and all that sort of thing. It's good stuff if you're into that sort of thing, but the really interesting bit, at least for me, came around the midway point when he was asked if he could talk about what the studio is currently working on.
"For the game we are working on now, our designers have shifted to a more sand-box-style experience - less linear but still hugely story-driven," he said. "I will not go into details, but it requires some work from programmers as well."
It's only a couple of sentences and nothing more is said about it, although to be fair, it's a Digital Foundry interview focused on developing for the new generation of consoles. But the possibility of an open-world Metro game is incredibly exciting. And it's also the sort of thing that 4A Games might actually do: It was founded in 2005 by former members of GSC Game World, the studio that created the Stalker franchise.
Video by PC Gamer intern Tom Marks
Last week we gave you our review of Metro 2033 Redux, but today you can judge the graphical differences firsthand. We decided to throw both the original game and the Redux version to our irresponsibly large computer, the Large Pixel Collider, to scrutinize 4A Games' remastered environments, lighting and character models. We cranked all the graphics to max, set the resolution to 2560 x 1440, and started killing monsters. The original is still a good looking game, but Redux has some impressive new lighting effects, and runs much, much better it stayed at a rock-solid 60 fps even during combat, which would drop Metro 2033 down to about 40 frames per second.
Aug 22, 2014
Rock, Paper, Shotgun - firstname.lastname@example.org (Christopher Livingston)
The beautifully bleak first-person shooters Metro 2033 and Metro: Last Light have both been retooled and are being resold: a bit weird since the latter only came out last year. Is Metro Redux worth the dough if you already own the original games? How about if you don’t? How about if, like me, you own one but not the other? Well, here’s whut ah thank, y’all! (Note: I’m an American. We all talk like that.)>
Photo via Twitter user @sergeiklimov
Metro: Last Light developer 4A Games announced in May that it was relocating its headquarters to Malta, which "offers fantastic incentives for game development" as a member state of the European Union, which its homeland of Ukraine is not. And while it wasn't mentioned in the announcement, ongoing unrest in the country was no doubt also a factor in the decision to pull up stakes. But a statement released by studio chief Andrew Prokhorov makes it clear that the decision to leave wasn't an easy one.
"Dear motherland, this morning we're leaving you for some time," Prokhorov wrote in a Facebook post translated for Polygon by Sergey Galyonkin of Wargaming.net. "Not because we don't love you, but because we have to otherwise 4A Games will cease to exist it's really hard to get investors while we're at war with . We can understand publishers, but our hearts are sorrow and we feel like betrayers, because we're leaving our country in turmoil. We're not betrayers, we love you, Ukraine and we'll have with us a new part of Ukraine in not so distant Malta. 4A Games Malta is a Ukrainian company."
He concluded with a message that was initially seen by some as provocative, but which Galyonkin clarified is a "traditional" phrase in the Ukrainian military: "Glory to Ukraine! Glory to heroes! Death to enemies!"
With the Malta relocation complete, it's unclear whether 4A's studio in the Ukrainian capital of Kiev is still in operation. The initial announcement of the move said it would remain open and even expand, but the conflict is growing worse and Prokhorov's statement has a distinct feeling of "farewell."
Aug 20, 2014
By Jem Alexander.
The reworked version of Metro 2033 in Metro: Last Light's far superior engine makes perfect sense. It offered a chance for 4A Games to go back and fix a ton of things that have been bugging them. To act on lessons learnt from their mistakes the first time round.
The Redux version of Last Light is pretty much the same game as last year.
And so, here we are. Facing a re-release of a game little more than a year old. A re-release that offers little extra to PC gamers whose rigs were up to the task of running it the first time, that looks almost identical to the version you played last May.
In fact, where Metro 2033 Redux is a lovingly improved version of the original, Metro Last Light Redux is little more than a GOTY version. It includes every piece of DLC released to date and some of the additional weapons have been integrated into the single player story.
Visually the games are practically the same. I played the original and the Redux version alternately, chapter by chapter, and found it easy to forget which version I was playing at any given moment. Not to say that Metro Last Light Redux is bad looking. As I say, the original is less than a year old, so it's still a fantastic-looking game. Which is why it doesn't need a remaster.
With so much special attention given to Metro 2033 Redux however, Last Light Redux isn t nearly as essential by comparison. Which is fitting, since it's also the worse game of the two. It's a fine shooter, but fans of the original's survival horror feel were disappointed by the sequel's focus on bombastic combat and boss fights over survival and atmosphere.
A new "Survivor" mode does its best to recreate that feel of Metro 2033 by making ammo more scarce and enemies more aggressive, but it feels little more than an attempt at a quick fix solution. Your mileage may vary on this. Some of you may prefer Last Light's feel. For those that want it, there's a new "Spartan" mode available in Metro 2033 Redux which emulates Last Light's combat system. Be aware that I will judge you for using it.
It makes sense for Metro Last Light Redux to exist on consoles, with locked 60fps framerate and higher resolution being the main selling points. Obviously this doesn t really impact PC owners. If you've not played Last Light before then Redux is worth picking up. It saves you some money over the original version, but if you already own the game there's very little to draw you back and buy it again. Unless you really want another set of Steam achievements.
Expect to pay: 17 / $25 (50% off if you own the original)
Release: August 29th
Developer: 4A Games
Publisher: Deep Silver
In the world of video games it's just one outrage after another until you just wish Flanders was dead. This time people are upset about the pricing for 4A Games' forthcoming Metro Redux package, which includes both Metro: 2033 and Metro: Last Light. The former is a huge overhaul of the 2010 original, while the latter doesn't differ greatly from the 2013 shooter, though all DLC is bundled.
Of course, people who already own both games aren't happy that they'll need to pay again, despite 4A Games offering a 50 per cent discount to those who have either game in their Steam library. The controversy got so heated in the Steam discussion forums that it prompted a "blindsided" 4A Games to release a (rather lengthy) statement justifying the price.
"Almost the entire team of around 80 people at 4A Games will have been working on the Metro Redux titles for almost a year by the time we release next month," the statement read. "It has been a substantial project for the studio, with three main elements."
The studio went on to list the substantial new features, including engine additions such as global illumination and terrain tessellation, among other tweaks. Metro: Last Light will get some "minor" new features like a Check Watch and Check Inventory, as well as a whole new game mode. Finally, transferring Metro 2033 to the new engine, along with the new content and assets, was no small feat.
"We think the 50% discount is more than fair for the amount of work that has gone into this title," the statement continued. "It is a complete remake of the original game in the latest engine, that will offer a significantly different experience from the original throughout with improved graphics, performance and gameplay."
The studio's full statement is over on the Steam forum. A before and after trailer released last week, showing how the new edition will size up next to the old games.
It may be premature to declare that before-and-after comparison videos are all the rage, but hot on the heels of yesterday's Project CARS trailer comes something similar for the upcoming Metro Redux. Major visual updates to both Metro 2033 and Metro: Last Light are at the top of the menu, but there's a lot more to it than just a new coat of paint.
The video initially focuses on visual improvements to the console versions of the games, which will now be able to provide the same level of visual fidelity as a high-spec PC on the originals. Contemporary high-end PCs will still have the advantage in Redux, however, through support for 4K resolution and a wide array of graphical enhancements.
But the really interesting stuff is happening under the hood. The AI is improved, and features that were previously exclusive to Last Light, including better stealth gameplay, weapon customization and non-lethal takedowns, will also appear in 2033. New secrets, hidden areas and encounters have been added, and previously separate locations have been "seamlessly stitched together." Two new play modes have been added, Spartan and Survival, and Ranger mode is now available in both games.
I was a pretty big fan of the Metro games when they were new, so I was sold on the Redux release pretty much from the moment I heard about it; if it's possible, I think I'm ever more sold now. Metro Redux launches on August 26.
Jul 30, 2014
Community Announcements - DanielG_DeepSilver_Masteri
- Fixes for loading screens and map tasks in Russian and Spanish
- Benchmark updated
- Benchmark updated