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In the spirit of "why the hell not", a group of five modders is recreating Half-Life 2 in the Half-Life engine. There may be practical reasons for using this mod – maybe you don't own a copy of Half-Life 2 but you do own a copy of Half-Life – but these demakes are usually done just to see if they're possible.
So far, so good: the team has already completed the game's first chapter, but they need help – especially from programmers and modelers. The mod's demo is currently available on ModDB, where you can also follow its progress.
"You might be aware that this has already been attempted already, but none of these have actually panned out," the description reads. "With Half-Life 2 Classic, we hope to communicate more with the community, so that even if we don't manage to recreate the whole game, we can still release a substantial part of it, which can be continued by someone else in the future."
Meanwhile, whether the mod will be a deliberately retro-styled outing, or whether they'll try to match Half-Life 2's fidelity, is yet to be seen. "We're still debating if we should stick close to Half-Life 2's graphics, or if we should downgrade them on purpose, and if so, how much. We may even make optional high-res models for the hd model pack, while keeping the base game's models low-res. But it depends on what most people want."
Check out the mod in action below. Cheers, Kotaku.
The lesson here is “never go to sleep.” All sorts of things happen while people sleep. Cats go on adventures, presidents threaten nuclear war and, well, ex-Valve writers post thinly-disguised plot summaries of the unreleased and, so far as best guesses go, long-cancelled Half-Life 2: Episode 3. Long time Half-Life scribe, the excellent Marc Laidlaw (who left Valve last year), casually tossed out a link to his website last night, which led to a short story about Gertie Fremont, Alex Vaunt and their climactic battle against evil alien invaders the Disparate. (The site’s having a wobble, but the page is archived right here).
While that might sound like satirical tomfoolery, the actual story very much> sounds like how the final chapter of Half-Life 3 could have played out. It involves time-travelling cruise liners, resurrected overlords, the heart of the Combine and the fate of one Doctor Gordon Freeman.
This is really happening. (more…)
Though Half-Life [official site] is almost nineteen years old and its sanctioned fan remake Black Mesa is nearing completion, Valve have launched a wee patch for their pretty okay or whatever vintage FPS. The patch fixes a few crashes and exploits, and hit other Half-Life engine games too, such as classic Counter-Strike. Given how much of modern PC games history connects to Half-Life and its mod scene, I’m glad Valve are still tinkering a little. Earlier this year, they finally got Half-Life an uncensored release in Germany too. … [visit site to read more]
Half-Life got a new update today, which is significant for only one reason: the game is old. Old to the tune of nearly 20 years. So it's cool that Valve is still supporting it, despite Valve clearly not pulling its weight in other areas (releasing or even working on Half-Life Fricking 3).
The update addresses some small bugs the likes of which don't seem too gamebreaking, but since Valve probably wants to keep this game evergreen on Steam, it makes sense to address them.
And yes, I've read the patch notes several times and there's no clear or obscure reference to any much-anticipated third instalment. Just take my word for it. Don't waste your precious time on this earth deconstructing the below published patch notes.
Here they are:
Half-Life: A Place in the West is a webcomic series set in Valve's esteemed Gordon Freeman-housing future world that's set between the events of the first and second games in the wake of the Seven Hour War. Created by Michael Pelletier, Ross Joseph Gardner, Heath Heil and Rachel Deering, issue one launch onto Steam towards the end of last year, with issue two landing in February this year. Now, issue three has a launch date: July 21.
And to mark the announcement, Half-Life: A Place in the West Chapter 3 has a pretty nifty trailer. Observe:
Following the story of Albert Kempinski and his search for his kidnapped daughter, A Place in the West explores life and the trials and tribulations faced by the world's new cast of characters caught up in the dystopian city of New Franklin. The incoming third entry—named 'The Pit'—continues the exploits of Kempinski and his companion Leyla Poirier as they delve deeper into New Franklin's secrets.
"The Pit is a culmination of everything we learned from the first two chapters," says writer and co-creator Gardner in a statement. "At a total of 30 pages, the condensed narrative is sleeker, much more focused, and really aims to bring the city to life."
Half-Life: A Place in the West in its entirety will run for a total of 13 issues—with chapter three due on July 21 for $1.99/£1.49. If you'd like to know about A Place in the West's origins, this article of Gardner's makes for pretty interesting reading.