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It’s always nice to have a demonstration what a complete fool you are and how poorly you think things through. Humbling. Gratuitous Space Battles offered that experience with huge spacefights where your input ends as soon as the battle begins, and all you can do is watch as the plans you laid, the issues you ordered, and the ships you designed failed spectacularly to deal with the enemy’s far superior plan. Or maybe you were good at it. I don’t know.
I ve never much thought about what goes into the little white tablet I swallow when I m hungover, have the sniffles or another bout of Geek s Disease.* It s just chalky magic, right? Well, no: it s the result of millions of dollars, aggressive R&D, production facilities of breathtaking size and precision, ruthless marketeering and impossibly sinister downplaying and mitigation of side effects. While medicine-themed management game Big Pharma doesn t go for pharmaceutical industry s jugular, Goldacre-style, its pills-as-merciless-industry approach is certainly a welcome change from the bland, smiling, comfortable> faces that advertising tells us medicine are all about. … [visit site to read more]
Cliff "Cliffski" Harris has released a new development video for the upcoming Gratuitous Space Battles 2, showing off new beam weapons, improved fighter behavior, and more realistic damage effects.
It's possible to enjoy this video simply for the majestic destruction it brings to the table, and in that regard the new Gratuitous Space Battles clearly isn't going to deviate far from its predecessor. But it also looks to be considerably improved in a number of ways, such as with the addition of nebula clouds, squadrons of fighters that fly in formation, and capital ship damage that appears to be internal, rather than simply painted on. There will also be more types of "support beams," enabling more complex interactions between capital and support ships.
It was thought back in the summer that Gratuitous Space Battles 2 might come out before the end of the year. With December looming and no release date announced, however, 2015 is looking increasingly likely.
I’ve spent untold hours watching back replays of my own Supreme Commander games, taking the opportunity to slow-down or speed-up time, watch maneuvers by my opponents I missed the first time around, and to marvel at the bombastic laser wars that eventually decide each match.
Gratuitious Space Battles is that whole process as an entire game: you build a fleet, design the ships, and then click go to watch a spectacular hands-off space battle. The sequel seems determined to make those battles more spectacular than ever, as demonstrated by this new trailer. Such pretty lasers and explosions.
The conflicts in Gratuitous Space Battles 2 are certainly deserving of the adjective applied in the game’s title but the new video below brings several other descriptives to mind. ‘Colourful’, ‘cunning’, ‘extravagant’, ‘fabulous’ and more besides. Like it’s predecessor, GSB 2 is a game in which players construct fleets, position them and then watch as they do battle. Remember the text crawl that sucked all the excitement out of you like a joy vampire at the beginning of The Phantom Menace? “The taxation of trade routes to outlying starsystems is in dispute”, says Star Wars. GSB says, “BOY HOWDY THE PURPLE SHIPS ARE SHOOTING THE EVER-LIVING CRAP OUT OF THE GREEN SHIPS YOWZERS!”
Gratuitous Space Battles was not a game of masterful tactics. It didn’t allow damn fool gambits. GSB was won or lost long before then. GSB is played in the planning, the design and customisation of a huge space fleet and the careful behaviours you order them to follow. Once your ships are ready to launch, it could run the numbers and say if you won or lost, but that would be somewhat against the name. The eponymous space battles are> gratuitous, with cruisers and fighters and lasers and missiles and drones and so many explosions for you to simply watch.
Expect more explosions, as sequel Gratuitous Space Battles 2 is now officially announced.
I know many of you will be spending the weekend tending to your winter-blasted shoots as you celebrate the feast day of Serenus the Gardener, or perhaps remembering Red Army Day by engaging in tabletop recreations of the Battle of Kiev or, for the more ambitious, Operation Bagration. Commendable pastimes, I’m sure, but if the dusty red blocks that represent Soviet armoured divisions are lost in the attic, or Serenus’ spirit is locked in the frozen turf, then you may be interested to hear that Gratuitous Space Battles is free to play on Steam until Sunday 9PM GMT.