Community Announcements - morness
Thank you for your ongoing feedback and support!

Feedback from 5.2 has been positive so far and we have identified an additional area for optimization based on the community’s observations around late game performance. We have included this improvement, along with a few bug fixes, into this small update. So far our internal testing has shown improvement but we look forward to hearing what you think before we transition this build to the live branch!

As we look to the future of Age2 we wanted to provide a brief overview of what we have in store. Moving forward we will continue the Open Beta Program and give you, the community, an opportunity to provide feedback on a regular basis. We want to maintain focus on community issues and additional bug fixes. In patch 5.3 we will be tackling a variety of campaign issues, addressing bugs from previous expansions as well as custom campaigns. Currently we expect our future patches to focus on the following: patch 5.4 will focus on custom scenario bugs; patch 5.5 will look into ongoing AI improvements; and patch 5.6 will look at the multiplayer lobby issues. Based on your ongoing feedback we will continue to make adjustments as we monitor the forums.

Again, thank you for your support as we work together and keep moving forward!

Improvements:
  • Additional network speed improvements (best case is 17% faster)
  • In game ping/lag/turtle icons have been updated to appear in the correct situations:
    • Yellow ping circle appears for players above 200ms ping.
    • Red ping circle appears for players above 400ms ping. Used to be 700ms.
    • Turtle icon shows up for each player that cannot maintain 90% of the simulation frame rate. Previously only showed up for the slowest player.
  • Villagers should no longer stop and attack wolves (ordering a move command will now take priority so users can move villagers if desired)
  • Additional AI improvements when pathing around walls and gates

Discussion thread is here.
Community Announcements - morness
Patch Notes – Open Beta 5.2
Thank you for your ongoing feedback and support!

This open beta has significant improvements to the network speed system. Our testing has shown a noticeable improvement on faster connections and we encourage everyone to take a look at this build and let us know what you think!

We have also included some bug fixes and balance improvements based on your feedback. Moving forward we will continue to monitor the forums and work towards addressing the issues that are important to you.

We are looking forward to hearing what you think!

Improved Network Speeds:
  • Removed the added network delay on game start
  • Lowered the minimum command delay to allow max performance on faster machines
  • Improved the throttling system to allow for faster network speeds (where applicable).

Community Focused Fixes:
  • Saving during a game should no longer cause a desync when watching the replay
  • Full Random should no longer select maps the player does not own
  • Rise of Rajas main menu music should now randomly be selected
  • Player units should no longer get stuck in forests or be able to pass through walls
  • AI should attack correctly and no longer freeze during a game
  • AI improvements when sn-enable-patrol-attack set to 1:
    • Soldiers should no longer get stuck in animation loops
    • Soldiers should now attack the wonder correctly
    • Villagers should now respond to weak units attacking
    • Villagers should now attack towers correctly inside town-size

Additional Bug Fixes:
  • Spectators should no longer crash when opening the tech tree in the game lobby
  • AI Huns housing bonus should now function correctly with the original dataset
  • Le Loi 5 AI should now attack correctly
  • Bayinnaung 1 cinematics should now appear correctly

Balance Improvements:
  • Malay cheaper fishing ship cost removed
  • Malay Battle elephants 25% cheaper (rather than 20%)
  • Malay age up bonus decreased from 100% to 80%
  • Elite Rattan Archers +1 bonus attack vs infantry removed
  • Elite Camel Archers +1 bonus attack vs infantry removed
  • Elite Karambit warrior pierce armor reduced from 2 to 1
  • Arquebus speed modifier on bombard cannons and bombard towers removed
  • Harbors reload time increased from 2.5s to 3s
  • Harbors HP reduced from 2200 to 2000 (docks are 1800)
  • Elite Arambai search radius increased by 2 (so they target easier)
  • Manipur Cavalry effect now split evenly over armor classes 21 and 11 (so researching masonry negates 50% of the effect)

How to access the Beta Branch:
  • In Steam, right click on Age of Empires II: HD (while the game is not running).
  • Select Properties.
  • Select the BETAS tab.
  • From the drop down, select Open Beta – Patch 5.2.
  • Exit and restart Steam to ensure the update installs correctly.
    • To go back to the Live Build, select None in the BETAS tab dropdown.

Discussion thread is here!
Jan 23
Community Announcements - morness
We have been monitoring the forums and working through the issues brought up by the community and this patch includes some of those fixes as well as additional improvements. Moving forward we will continue to provide regular and ongoing patches based on your feedback and the next patch, patch 5.2, will include multiplayer optimization and AI improvements.

Key fixes include a couple major desync fixes.

Here are the full patch notes and discussion thread.
Community Announcements - MSPlus2Joe
We've been nominated for the 2016 "Test of Time" Steam Award, and YOU can help us win!

All you need to do is log into Steam and vote for Age of Empires II on December 24.

Here's the description of the Test of Time award:
This award is for the game that is just as good today as the day you first played it. Newer games may come out, but it doesn’t matter… you’ll always come back to play this one.

As the oldest game nominated in this category by far, we can't think of another game that fits that description better!

You can go here to see all the categories, and which date to log in to vote for each!

Thanks for your help... we'll wave from the victory podium!
Community Announcements - MSPlus2Joe
The long-awaited expansion focusing on southeast Asia is here!

Get it Now!

The Burmese, Khmer, Malay, and Vietnamese join the rest of the Age of Empires II civs, as well as a new architecture set, and a crazy new terrain type that can support land units, water units, AND buildings!

You can view the full patch notes, along with discussion, here.
Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alice O'Connor)

Here we are, almost in 2017, with official new expansions still coming out for a game from 1999. Age of Empires 2 HD [official site] today launches Rise of the Rajas, the third new expansion since the real-time strategy game was revamped and rereleased in 2013. Rise of the Rajas is off to Southeast Asia for historical warfare with four new civilisations, each with their own campaigns and so very many battle elephants. … [visit site to read more]

Dec 15, 2016
Community Announcements - MSPlus2Joe
Hey Everyone!

Thanks so much for your feedback. We've been working nonstop since the release of the previous patch, and we are thrilled to release the new 4.9 patch build with some additional improvements as well as fixes for some of the issues affecting multiplayer users. The full patch notes and discussion thread can be found here.

Enjoy, and thanks for your support! We are SO excited for the release of the Rise of the Rajas DLC on Monday!
Community Announcements - MSPlus2Joe
Announcing the newest DLC for Age of Empires II HD: Rise of the Rajas! Set in southeast Asia, this expansion features four new civilizations (each with its own fully voice-acted campaign) as well as an all-new map type, new units, and more! We've also added a ton of balance fixes and performance upgrades to make this new DLC the best Age II experience yet.

More info here.

Rise of the Rajas is now available for pre-order, and will be available to play on December 19, 2016.

You can find the patch notes for patch 4.8b, live today, here.
Community Announcements - MSPlus2Joe
New performance improvements are here for Age II HD! We've added MP restore, performance improvements, and desync fixes, so you get a better, smoother Age II experience than ever before! Access the beta branch to test out the changes by following the directions in the link below:

http://steamcommunity.com/app/221380/discussions/0/282992646965925735/
Community Announcements - MSPlus2Joe
UPDATE: The maintenance will last for about one more hour, until approximately 5:00 PM PST. Thanks for your patience!

Hey everyone!

As part of our journey toward our new servers, we need to perform maintenance on our current ones!

The servers will be down for maintenance today between approximately 2:00 and 5:00 PM PST.
...

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