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Ace of Spades Complete

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May 14, 2013
Product Update - Valve
Build 3067

Content Update

Main Menu:
• Added a new Main Menu layout
• Added new menus: Ranked Match (new design), Custom Match, Player Profile, Tutorial, Achievements, Leaderboard, Credits
• Removed Quick Match, Choose Match options

Score System:
• Leaderboard (platform icon): shows Global, Local and Friends stats, divided into different game modes and general
• Player Profile : shows personal stats and ranks, Game Modes - Classes - Equipment stats
• Players personal match score is shown on the HUD in a game
• Updated end of game score screens with awards and scores

Ranked Match:
• Now you can play predefined game modes that track your rank and scores

Custom Match:
• Now you are able to set up your own game rules / settings
• You are able to chat while in a custom lobby
• You are able to join your Steam friends matches
• Host can create teams (options: neutral, blue, green)
• Match Settings:
o Privacy (Invite, Friends, Open)
o Mode (all game modes)
o Max Players (2-24)
o Match Length (5-90)
o Map (Standard, Classic, Mafia)
o Game Rules (Enable/Disable Classes, Enable/Disable Weapons, Changing Game Rules, Changing General Game Features)
________________________________________

Fixes & Tweaks


Graphics:
• New Loading screens that shows maps, modes and scores
• General HUD refinement
• Occupation Mode: added smoke animation onto bomb

Classes:
• Edited the Rocketeer into an Engineer class
• Changes health amounts for each class
• Commando: Moved both RPGs under the Secondary Weapons, Removed Pistol and Block Cannon and added new Prefabs
• Marksman: Removed Block Cannon, added new prefabs, Sniper Rifle renamed as Bolt-Action Rifle, Rifle renamed as Semi-Auto Rifle, Increased Landmine max number to 5
• Engineer: Removed Spade and Block Cannon, added Engineer Jetpack, new prefabs
• Miner: Removed Block Cannon, new prefabs

Weapons:
• Snowblower: removed Christmas design, renamed as Block Cannon
• Knife: faster movement
• Added Classic SMG, Classic Shotgun for Classic CTF selection
• Votekick:
o Players are able to kick other players by pressing ‘K’
• Gameplay:
o Removed the limit on the length of block lines
o Occupation Mode is now score based - 50 points to win the match
o Default match length for Classic is now 90 minutes long
• Sounds:
o Added diamond disappear sound
o New sound when hitting water with melee weapons
• Bugs:
o We have made a whole host of bug fixes, and hope that you have a better gaming experience.
Product Update - Valve
Update Notes 19th March 2013
Build: 2523


Crashes/Freezes
• Fixed various de-sync & connection issues
• Improved compatibility for lower end machines


Balancing/Gameplay
• Players can now play Dynamite, Turrets, and Landmines on the Flare Block Prefab
• [DLC] Fix for being able to throw Molotov Cocktails by pressing shift rather than releasing the mouse button
• You can no longer bury one of the health crates on Arctic Base
• Landmines now also detonate when buried 2 blocks deep
• It now takes 2 headshots to kill the Miner with the Rifle
• Friendly dynamite timer is no longer visible through the whole map
• If a player changes to spectator mode after the zombie virus has been detected, and then rejoins the game they will become infected
• Updated zombie spawn areas on Double Dragon
• While chatting as a spectator the screen will lock to a 'chat mode' after pressing the mapped chat button
• Added additional crate spawn points to Arctic Base and to Lunar Base


Graphical/HUD
• Grenades no longer clip through blocks
• [DLC] More realistic model for Tommy Gun when in aim mode
• Miner's hat is team coloured instead of having black lines on it
• Resolution no longer resets back to default settings (800x600) after restarting the game
• Minimap and timer now displays in spectator mode
• Reintroduced the hide HUD option that can be mapped from the controls settings menu


User Interface
• Grammar corrections across all languages
• Reduced text sizes to fit UI across various languages
• Fixed map rotation in server browser to match with the in game map
• Main Menu button has been removed from the 'Choose Match' screen and from Map Loading screen
• The Mayan Jungle map on the choose server menu now has a blue river rather than a black one


Classic Mode
• The spade now takes two hits to break blocks using the left mouse button function.
• Using the spade's right mouse button function no longer collects blocks
• Falling damage has been increased
• When aiming with the Rifle the centre of the reticule has been moved from the middle of the red dot, to the top edge.
• Updated spawn areas on Hiesville
Announcement - Valve
Play Ace of Spades for FREE starting now through Sunday at 1PM Pacific Time. You can also pickup Ace of Spades at 50% off the regular price!

Say hello to the creative shooter. Ace of Spades is the first-person shooter that lets you create your battleground, destroy it, then create it again. Up to 32 players choose from 4 unique classes and jump into team-based, multiplayer mayhem across an endlessly evolving battlefield, to construct, destruct and take out the opposition. It’s like war, only better.

If you already have Steam installed, click here to install or play Ace of Spades. If you don't have Steam, you can download it here.

Product Release - Valve
Ace of Spades: St. Valentine's Day Massacre, all new content for Ace of Spades is Now Available on Steam and is 20% off! In celebration, the Ace of Spades base game is now 50% off as well!

The St Valentine’s Day Massacre pack takes you back to 1920’s Chicago, with new characters, maps, weapons and game modes. The new battlegrounds include the iconic locations of San Francisco’s legendary prison, Alacatraz and the mob-run streets of Prohibition era Chicago. There are six new characters for the new mobster class – two bosses and four henchmen. Each mobster carries a trusty Crowbar, sneaky sidearm - the Snub Nosed Pistol, an iconic (but extremely deadly) Tommy Gun and an eminently volatile Molotov Cocktail.

Feb 9, 2013
PC Gamer
PCG250.rev_ace.pic1


If it ain’t broke, don’t fix it. Ace of Spades’ indie-developed alpha version was broken in many small ways, but the sandbox shooter’s foundations were remarkably solid. It was Minecraft spliced with Team Fortress 2, a shooter that let players slowly build and destroy a blocky environment. Runescape publisher Jagex took the game and some of its developers in-house, and promptly broke it.

Ace of Spades lets players modify their environment. Interaction is similar to that of Minecraft: spades, picks, and other tools dig out blocks, a disembodied hand places them. Players are encouraged to build structures: each of the four classes – commando, rocketeer, sniper and miner – gets pre-made fortifications that they can plonk around the cuboid maps. Game modes encourage blowing things up as much as people; Destruction is the best of these, asking a team to wreck an enemy’s house before their own home is demolished.

But the speed of the game means that time spent building or planning is time wasted. Ace of Spades is a twitch shooter, and the malleable environment is entirely pointless. Games only last around 15 minutes at most, meaning grand building projects are off the table. Players can jump and sprint around the maps at a lightning pace, mounting carefully placed defences in a single leap. The Rocketeer’s inclusion is particularly galling: the bastard can just hop over any geometrically intricate structures that are in his way.



The act of destruction is more enjoyable. The miner gets access toa spinning drill bit that can take out a giant wodge of blocks in a few seconds, and I had most fun alone in a corner of a map carving massive holes into rock faces. Blocks make satisfying sounds when they pop, and severing a structure from its foundations has tactical benefits: gravity kicks in and levels it.

I could forgive Ace of Spades’ pointless environmental interactivity if the shooting was top-notch. It’s not. The speed of opposition players meant I found myself reduced to guessing where I’d be attacked from. There are no battle lines in a game where people can attack from above or below. The latter approach offers something tactically intriguing – burrowing under an enemy’s base and killing them from behind – but it’s minutes of digging for a slim chance of reward. Just as likely, the opposition team will spot you and plug you for a one-shot sniper kill. Instead, most battles take place in the air or at extreme range, with the tiny time-to-kill and respawn counter making death an inconvenience rather than a strategic consideration.

In trying to be two excellent things at the same time, Ace of Spades unfortunately approximates neither. Ace of Spades as a class-based shooter is too open and aimless to thrill; Ace of Spades as a Minecraft-esque builder’s paradise is too fast-paced and destructive to satisfy.



◆ Expect to pay: $11 / £7
◆ Release: Out now
◆ Developer: Jagex
◆ Publisher: In-house
◆ Multiplayer: Up to 32
◆ Link: www.aceofspades.com
Product Update - Valve
Title: Game Update 8th February 2013

Build: 2180

Crashes/Freezes
  • Improvements have been made to client and server synchronisation.

  • Some stability changes have been made to stop some crashes.


Balancing/Gameplay
  • Diamond Mine messaging changed to avoid repeatedly displaying the same message.

  • Rocketeer has been given the pickaxe as an option on the Choose Class screen.

  • CTF now has a score limit is now 5 rather than 50

  • CTF captures are worth 1 point now instead of 10

  • The mysterious sound of placing a block no longer happens when you don't have any blocks to place

  • The achievement “Dead Drop” now unlocks correctly

  • Reticule no longer turns red when hitting a friendly character.

  • Reticule no longer turns red when firing at the area of a dead character.

  • Rocket Turret now explodes when it has fired 10 rockets rather than when it has run out of time.


Graphical/HUD

  • Winter Valley skybox has been better aligned with sea level.

  • Class icons added to in game scoreboard.

  • Names and icons turn red on the in game scoreboard if the player has been killed.

  • Multiple ammo boxes will no longer spawn on the same point at the same time.

  • Flare blocks correctly displayed when placed on water.

  • Improvements to indicator showing whether a block can be placed or not.

  • Tilde key function has been removed

  • Lighting is correctly removed when a Flare Block is destroyed


User Interface
  • The clickable area to sort by Ping on the Choose Match Menu has been expanded to cover the whole of the word

  • All buttons in the menus increase in brightness when the mouse hovers over.


Language Specific

French
  • Spelling mistake in French version, “Soyez le dernier joueur à poser une bombe avec succès, puis remportez la manche.” is now fixed


Classic Mode
  • Player is now able to sprint at the right speed after capturing the intel - not while you are holding it.

  • The CP is now double-sided. If a player camps inside the player will not be able to see out. Sneaky spawn campers!

  • ]CTF now has a score limit is now 5 rather than 50

  • CTF captures are worth 1 point now instead of 10

Product Release - Valve
Today's Deal: Save 50% on Ace of Spades!

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

Product Release - Valve
Ace of Spades is Now Available on Steam!

Say hello to the creative shooter. Ace of Spades is the first-person shooter that lets you create your battleground, destroy it, then create it again. Up to 32 players choose from 4 unique classes and jump into team-based, multiplayer mayhem across an endlessly evolving battlefield, to construct, destruct and take out the opposition. It’s like war, only better.

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