Crashes/Freezes â€¢ Further fixes for crashes that occur during gameplay and loading screens â€¢ A fix for incompatibility with AVG has been added. â€¢ Improvements to how the game now handles destruction of large objects â€¢ Fixed a crash related toclicking the Ranked Match button on the main menu
Balancing/Gameplay â€¢ When Zombies are killed they no longer spawn where they die â€¢ Some improvements to map specific spawn points â€¢ The player can no longer move faster by jumping or falling when carrying game mode objectives â€¢ Improvements to placement of individual blocks â€¢ Further improvements to Constructs to prevent players from becoming trapped â€¢ Sniper Rifle fix for accuracy at distance â€¢ Land Mines can now be destroyed by direct weapon fire
Graphical/HUD â€¢ Following requests from the community the reticule now adds a visual indication when you hit someone (turns red briefly) â€¢ Additional graphics settings have been added to the settings menu â€¢ Some improvements to ATI graphics card compatibility â€¢ On the choose match screen the correct minimap is now shown for Double Dragon
User Interface â€¢ Minor improvements to menu screens
German â€¢ Improvements to text in menus
French â€¢ Improvements to text in menus
Spanish â€¢ Improvements to text in menus
Russian â€¢ Improvements to text in menus
Italian â€¢ Improvements to text in menus
Polish â€¢ Improvements to text in menus
Update Notes 11th January 2013 Build 2055
Servers â€¢ Reduced lag
Crashes/Freezes â€¢ Destroying large structures no longer crashes the game â€¢ Significant number of fixes to crashes occurring in game, and during loading â€¢ Resolved desync between client and server, which in turn has fixed multiple other gameplay issues
Balancing/Gameplay â€¢ Improvement to the range of the Snow Blower â€¢ Increase to the range of the Sniper Rifle â€¢ Decreased RPG's damage to players and landscape â€¢ Decreased RPG's knockback on players â€¢ Increased RPG's splash damage â€¢ Landmines now explode when buried â€¢ General minor balancing for the Shotgun â€¢ Rocket Turret's countdown timer is no longer visible beyond approximately a 20 block radius â€¢ Timers for Dynamite & Rocket Turrets are no longer visible to the opposite team â€¢ Players can no longer be trapped inside blocks placed by other players â€¢ Synchronised hit splash effect and audio feedback when successfully shooting players â€¢ Unintentional voice chat function has been disabled â€¢ Choosing 'Quick Match' or 'Ranked Match' now provides a searching message to reassure players that the mode is loading
Graphical/HUD â€¢ Graphical optimisation to Flare Block lighting â€¢ In game text improved â€¢ Shader based performance improvements
Translated Versions â€¢ Addition of Polish, Mexican Spanish, Turkish, Russian, Brazilian and Portuguese translated versions.
Update Notes 21st December 2012 Build 1975
Winter Content Pack
A stack of FREE content is up for grabs in our brand new Winter pack update - the debut of the classic Capture the Intel game mode, a brand new weapon, the Snow Cannon and 4 new maps, including Heisville, the hugely popular World War 2 map from 0.75, created by the Ace of Spades map-making competition winner, SIMOX, which was voted for by the Ace of Spades community. â€¢ New Map: Castle Wars â€“ inspired by RuneScapeâ€™s minigame namesake. â€¢ New Map: Heisville â€“ World War 2 mayhem created and chosen by the community. â€¢ New Map: Block Ness â€“ a lake, a frozen monster, a host of possible tactics. â€¢ New Map: Arctic Base â€“ unleash a Cold War, literally. â€¢ New Map: Double Dragon â€“ because one dragon just isnâ€™t enough. â€¢ New Game Mode: Capture the Intel â€“CTF Ace of Spades style â€¢ New Weapon: Snow Cannon â€“ A winter themed weapon that fires snow blocks.
Fixes, Tweaks, and Additions
Servers â€¢ Addition of Australian servers
Crashes/Freezes â€¢ Crashes due to running the game in translated versions have been fixed. â€¢ Crashes relating to spectator mode have been fixed.
Balancing/Gameplay â€¢ The Rocket Launcher has received some balancing tweaks. â€¢ The Jetpack has received additional balancing. â€¢ The SMG has been rebalanced. â€¢ The Shotgun has been rebalanced. â€¢ The Sniper Rifleâ€™s scope now has improved zoom. â€¢ The Sniper Rifle has been tweaked to reintroduce recoil. â€¢ The Pistol now has a reticule in and out of aim. â€¢ Fix for Grenade damage. â€¢ Ammo amount for the Drill Gun and Dynamite has been tweaked. â€¢ Melee damage is more consistent. â€¢ Knockback from explosions has been tweaked. â€¢ Land Mine has received some balancing tweaks. â€¢ The Rocketeerâ€™s walk speed has received a slight increase.
Graphical/HUD â€¢ New Gravestone model introduced
Update Notes 19th December 2012 Build 1881
Here are the latest build notes...
Crashes/Freezes â€¢ Zombie mode servers no longer result in a blue or grey screen on joining â€¢ Zombie Mode no longer results in the game crashing during the loading screen. â€¢ Various mid game crashes have been resolved. â€¢ Crashes whilst choosing class have been resolved. â€¢ Various game loading crashes have been resolved. â€¢ Various map change crashes have been resolved. â€¢ Temporary fix for crashes caused by special characters in Steam names.
Balancing/Gameplay â€¢ Additional tweaks to Jetpack balancing. â€¢ Crates can no longer be completely hidden by placing blocks inside them. â€¢ Additional balancing to death and gravestone explosion damage. â€¢ Respawn timer extended to allow for class change without a point penalty â€¢ Balancing to the number of blocks a player spawns with. â€¢ Balancing to character movement speeds â€¢ Increased aim speed for Rocketeerâ€™s turret. â€¢ Balancing world block health and prefab block health â€¢ Soldier body health is slightly lower â€¢ Engineer non-jetpack jump height is lower â€¢ Dynamite has had multiple balancing changes â€¢ Super spade has received multiple balancing changes â€¢ Rocket Launcher has received multiple balancing changes â€¢ Sniper rifle damage increased, ammo increased and recoil removed
User Interface â€¢ Improvements to the server select page to help players better identify servers, and choose the server that will provide the best performance for their location. â€¢ Various text corrections. â€¢ Various fixes to font sizes. â€¢ Improvements to control settings menu.
Graphical/HUD â€¢ Colour of the sea is no longer changed by crouching. â€¢ Diamond carrierâ€™s view is no longer obstructed by diamond icon. â€¢ Graphical fix to game loading screen when maximising window. â€¢ Game resolution is no longer reset after reloading the game.
Misc. â€¢ Taskbar icon now matches the client icon. â€¢ Improved detection for achievement awards.
German â€¢ Various translation fixes for achievements, menus & in game text.
French â€¢ Various translation fixes for achievements, menus & in game text.
Italian â€¢ Various translation fixes for menu & in game text.
Spanish â€¢ Various translation fixes for menu & in game text.