2.0.24645.1 Critical fixes: - Fixed combat CTD. - Fixed destroyed system CTD. - Fixed CTD in build screen. - Fixed Loa CTD when doing NPG gate mission from destroyed planet.
Other fixes: - Fixed able to set missile to PD. - Fixed selected groups ignoring combat planes to which they are set. - Fixed "stop" speech event. - Fixed "defeated pirate base" being spammed 3x when it is defeated. - Fixed AI colonizing hostile systems. - Fixed case where AI would have a fleet with no command ship. - Fixed issue that would cause too many locust scouts. - Fixed case where randoms could be flagged as neutral. - Fixed VN Pyramids not firing at planet. - Fixed Loa not spawning next to their gates. - Fixed AI not launching battlecruisers and battleships. - Fixed AI not launching riders in some cases. - Fixed Loa not properly removing cubes for ship damages. - Fixed ships flying into locust moons.
Other changes and additions: - Fixed various strings. - Windowed fullscreen support. - Revamped post-combat screen. - "C" button in chat now connects/disconnects from chat. - Double pressing 1-0 will focus on the ship group instead of whenever you press the button. - Starmap now remembers if fleet/planet tab was last selected. - Added a hot key to exit accelerated time.