Space Empires V Updated

Product Update - Valve
Jan 29, 2007
Updates to Space Empires V have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Space Empires V
  • Fixed surrendered empires suddenly losing all of their population
  • Fixed subjugated populations migrating
  • Fixed hitting cancel on the Load / Save Game window during a game would send you to the Game Start window and not back to your game
  • Fixed mouse pointer still being hidden after the first ground combat
  • Fixed the "View Names" and the "View Damage" in combat overlaping
  • Improved AI's use of fleets (they don't sit waiting for ships as much)
  • AI will now check to be sure safe locations to move are still safe
  • AI Satellite design tweaked towards heavier weapons
  • Fixed AI not building as many units as it should
  • Fixed the Ships List and Planets List windows not showing reduced flag sizes correctly
  • Fixed duplicate design bug in a Simultaneous Game
  • Fixed Ships moving to their destination on their last movement point were not clearing their orders
  • "Planet Utilization" tech area increased to 40 levels

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