Sword of the Stars II: Lords of Winter Update Released
Product Update - Valve
Jul 30, 2012
Critical fixes: + Fixed a post-combat crash related to node cannon effects.
Other fixes: + Made general optimization passes to speed up turn times, AI processing and star system selection responsiveness. + Zuul no longer immigrate to other factions. + Population Manager and Comparative Analysis buttons are now disabled between turns. + Corrected 'pirate encounter freighters destroyed' news event messages. + Fixed graphical glitch caused by moving defense assets. + Battle riders destroyed by node cannons no longer continue to tie up carrier space. + Fixed ownership display of systems in sensor range. + Corrected intel result rolls. + The intel success rate is now correctly reflected in the UI. + Fixed some cases where fleets were spawning at the wrong locations in combat. + Diplomacy panels are now disabled for defeated empires. + Fixed some odd behavior with ship rolling in combat.
Other changes and additions: + Factions now get population bonuses when immigrating. + The F key now functions as an alternative button for focusing on the object under the mouse pointer in combat.
Critical fixes: + Fixed crash related to station construction.
Other fixes: + Addressed issues related to combat stance behavior and sensor range. + Immigration rate now affects corruption.