Mount & Blade: Warband - Napoleonic Wars Update Released
Product Update - Valve
May 28, 2012
Bug Fixes - Admin chat no longer switches between universal and inter-admin when using the letters “I” or “U” in a message. - Fixed a problem where some horses changed colour when your distance to them changed. - Players hit by a firearm now properly play a bullet hit body sound. - Fixed problems with defender lives counter in Siege mode. - Fixed issues where the respawn counter did not get displayed, or did not disappear after spawning. - The French translation no longer causes crashes when accepting a duel. - You can now construct a fence when building upon other scene props. - The server console no longer returns a wrong input error when you set a variable to the same as its current value. - Map placed rocket launchers now respawn the next round when picked up, as they should. - Fixed a bug that caused certain destructible objects to be possible to walk through the next round if destroyed. - Fixed all the missing strings from the German and French translations. - Bots in Commander Battle should (hopefully) charge now when a player disconnects. - Fixed teleport problems with the siege gamemode, when the fort wall gets hit. - Low damage melee hits will now only generate “thump” sounds and no blood splash sounds. - In the Duel gamemode, you will now no longer regain health when you kill a horse. - Particle and sound effects placed by mappers will now always emit their effects, as they should.
Performance - Rewrote siege spawn code to greatly improve performance on the server CPU. - Further improved the performance when having bonuses enabled. - Improved client side frames per second with explosions and destruction. - Reduced the long wait when a new map is loaded on the server. - Generally improved overall server and client performance and reduced lag. - Reduced overall memory usage and reduced startup loading time slightly.
Game Balance - Russian Jägers can now choose to use a cavalry musket instead of the rifle. - Lowered the cannon accuracy slightly. - Doubled the health for doors. - Increased the damage for all swords.
General Changes - Added a new map: Hungarian Plain - Various updates to maps, fixing bugs and improving performance. - Round time in Battle mode now starts after the first player has spawned, to allow slower clients to spawn within the 30 sec spawn window. - Made Toggle Walk a configurable game key, in the place of the Warband native zoom key. - Equipped the Russian Jäger NCO with a firearm. - Added a full Russian translation. - Added preview images for Fort Boyd and Fort Lyon in the admin panel. - Stray horses will now not run away anymore, unless they take damage. - Added anti-cheat protection for the zoom exploit. - Added an icon on the Conquest flag selection map, showing your current position. - The player beacon icon is now located a bit above the player. - Changed the maximal defender lives that admins can set for siege from 5 to 10. - Added a Open/close caption to the doors.