Sound: - Added: New background sounds for dialog scenes in campaigns.
Gameplay: - Updated: Land installations already known to opponent sets active radar automatically at start of game. - Fixed: Rare crash related to group movement. - Fixed: Bug in visual and IR sensor logic that reduced range. - Fixed: Aircraft not moving forward when changing elevation. - Fixed: Unable to redesign detection as Undetermined after it has been marked as Foe due to mission settings.
Database: - Added: 'Battle of Jutland 2030' multiplayer and skirmish scenario. - Added: TLAM weaponload for Astute submarine. - Updated: Moved location of subs in '01S06: Peekaboo in the Fjords'. - Updated: 'C01S03: Show of Force' made easier. Carrier group moved north, added extra P8's on Easy. - Updated: Increased limitation on IR range. - Updated: Increased range and resolution on Visual (binoculars added!) - Updated: Taurus KEPD-350 name updated, model changed, range tweaked. - Updated: Increased refueling tanks on F-35C and F/A-18 Super Hornet. - Updated: Increased fuel on KC767 and Midas tanker planes. - Fixed: Victory condition description in 'C02S10: Rear Guard'. - Fixed: Helicopters can no longer be refueled in-air. - Fixed: JAS-39 Gripen "Strike (Maverick)" loadout had wrong weapon.
Input: - Added: Keybinding for toggling what view is maximized (map or 3D). Default key is 'Tab' - Added: Framework for customizable input bindings. No GUI yet, but can be changed in NWACPrefs.ini - Updated: Increased time mouse button has to be pressed before it's considered to be a drag command in the satellite map.
Misc: - Fixed: Memory leak caused by terrain loading.