Product Update - Valve
22 mar. 2012
- Updated sounds for a number of weapons
- Fixed Sabotage games requiring only one player on each team to start
- Players can now ‘cook’ mines longer
- Updated HUD to make pop ups less obtrusive
- Reload animations now play properly
- Fixed issue with players being able to switch weapons while running, only to have switch occur after they stopped
- Fixed chat after the player dies
- Fixed reticules so they don’t go beyond the screen
- Brand new UI – home screen, equipment screens, unlock loadout screens, and a few others
- New performance optimizations (triple buffering when VSYNC is on)
- Achievements!
- Fixed Battlezones reaching too far on maps

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