Nuclear Dawn Update 6.01: Balance changes * Each ammopack can now only supply each player up to one of each grenade type and one hypospray. * EMP blasts now destroy nano skin effect on enemies. * Hypospray / nano skin damage reduction lowered to 70%. * Poison damage is no longer reduced by nano skin. * Increased damage for all turret types. * Reduced X01 effective range.
Fixes * Fixed server browser player count being incorrect if bots were in game. * Fixed opposing team's default spawn showing in purple. * Fixed missing structure health indicator on repair tool. * Fixed some inconsistencies with nano skin duration bar, especially when hypospraying other players. * Artillery radio calls are now rate-limited. * Made icon above players with nano skin clearer. * Class ability key now always goes to repair tool on Support Engineer, rather than cycling tools. * Repair tool is now first, before ammo pack, when cycling tools as Support Engineer.