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Official Steam time: Sunday, March 21, 2010 - 8:19 am

Half-Life 2: Deathmatch Update Released

July 11, 2006, 5:53 pm - Valve - Product Update

Updates to Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Half-Life 2: Deathmatch

  • Added a player "ready" command. If mp_readyrestart is enabled, then the round can be restarted if every player says "ready"
  • Objects no longer hide tripwire slams. If an object is placed on top of a tripwire slam, it explodes
  • Scores no longer get updated after the round is over, fixing the case where a player is standing next to a grenade or flaming barrel when the round ends

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