July 11, 2006, 5:53 pm - Valve - Product Update
Updates to Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Half-Life 2: Deathmatch
- Added a player "ready" command. If mp_readyrestart is enabled, then the round can be restarted if every player says "ready"
- Objects no longer hide tripwire slams. If an object is placed on top of a tripwire slam, it explodes
- Scores no longer get updated after the round is over, fixing the case where a player is standing next to a grenade or flaming barrel when the round ends