Sword of the Stars II: Lords of Winter Update Released
Product Update - Valve
Nov 11, 2011
Known Issues - Drones cannot be designed.
Fixes - Many additions to the Defense Manager, which has now been renamed to Battle Manager. - Fixed a crash with weapons doing half a population damage. - Fixed a crash with the locust updating its turn. - Fixed crash in Starmap that could occur when changing between maps in game setup quickly. - Fixed a crash during saving if using unique extended characters as part of your profile name. - Fixed a crash associated with the admiral trait True Grit. - Interaction with COL weapons temporarily disabled while fixing crash in Design Screen. - Added stance control for ships in formation in combat. - Re-implemented trade layer. - Bankruptcy system now in effect. - Biome-colonizers now active. - Increased sensor ranges. - Improved Leviathan class death sequences.
- Fixed a bug where station upkeep was not being deducted from savings. - Fixed a bug where prototype costs were not being applied to savings. - Fixed some issues with misnamed event images. - Fixed an issue where dragging and dropping fleets could in some cases duplicate them. - The game will now only keep the most recent set of log files. Old copies will be automatically deleted. - Improvements and a handful of fixes made to the meteor shower random encounter. - Fixed an issue that allowed trade points to be reused in a trade round. - Made some optimizations to the gathering of planet/system data for the budget. - Made some optimizations to the gathering of data for players with combat assets. - Fixed an issue where weapons and modules could display with incorrect materials. - Swapped battlerider reserve and wing/squad slots to make use clearer. - Added tooltips to rider squad/wing/reserve buttons. - Added trade view overlay elements to star map drawing, first pass. - Combat entrance transition now active. - Added improved visual cues when dropping into and out of accelerated time in combat. - Fixed a variety of issues with battle rider behavior in combat. - Fixed incorrect asteroid monitor locations in combat. - Fixed broken images in the encyclopedia. - Tweaked stats of engine sections. - Removed items in the Starmap Lobby will no longer remain selected. - Fixed an issue where double the number of riders were being loaded into combat. - Fixed an issue where riders would detonate instead of returning to tender. - Fixed an issue where mounted riders could prevent ships from rotating. - Tweaks to many ship sections, stations, weapons and related art.
Additions - New politics section added to encyclopedia. - Added new star maps: Wave (3) and Big Disc (8) - Added player details to the server browser. - Added trade view filter to the star map.