Featured Items
Games
Software Demos News Recommended

Stronghold 3 Update Released

Product Update - Valve
Nov 11, 2011
Updates to Stronghold 3 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

- Added a possible fix for the ‘failed to initialise’ bug.
- Fixed issue with units starting in a T-Pose when a map loads.
- Fixed issues with troops walking through walls.
- Fixed issue with man-at-arms being able to throw their spear through walls when directly ordered to attack someone behind the wall.
- Fixed issue with ranged units twitching while attempting to target a unit that is out of line of sight.
- Fixed issue with ranged units trying to melee targets that are initially out of line of sight instead of shooting them.
- Fixed issue with ranged units not attacking enemies in range after losing their target due to him walking out of range.
- Fixed various issues with walls (placing towers at tight angles).
- Added "snap" wall placement. Hold down CTRL when adding a new section to an existing wall to either extend the wall straight or perpendicular to the existing wall.
- Fixed issue with not being able to turn off all Chandler Workshops.
- Fixed issue with engineers starting in a T-Pose when their equipment is first placed.
- Fixed issue with peasant models sometimes appearing on top of iron/stone/farms and sometimes being attached to all of your troops.
- Fixed issue that would cause trebuchets to break if interrupted while they pack/unpack.
- Fixed issue with team colors where some appeared to be on the neutral team (white) after load.
- Fixed issue with shadows showing open buildings rather than solid closed buildings.
- Villagers will now visit the Inn from time to time.
- Camera should no longer go below sea level.
- The trebuchet has been re-added to A Glimmer of Hope (Military Campaign: Mission 11). Save games made before the patch will not feature the trebuchet.
- Fixed Map Editor crash on exit.
- Fixed issue with waterfalls duplicating themselves in the map editor after saving and reloading. Any user created maps with waterfalls will need to be re-saved in the map editor.
- Fixed the hotkey shortcuts to select the player’s Lord (L) and to cycle the camera to enemy lords (SHIFT + L) to accurately find units belonging to the correct players. (Also applies to other camera/selection hotkeys).
- Fixed Russian, Polish, and Czech text being cut off on some buttons.
- The Windows setting for left-handed mice (left & right mouse buttons swapped) is now used in-game.

Please be aware save games made before patch 1.3.24532 that contain fire will crash when loaded.

Search
Archive
2014
Aug   Jul   Jun   May   Apr   Mar  
Feb   Jan  
Archives By Year
2014   2013   2012   2011   2010  
2009   2008   2007   2006   2005  
2004   2003   2002