Magicka Update Released

Product Update - Valve
2011년 2월 2일
Updates to Magicka have been released. The updates will be applied automatically when your Steam client is restarted.
  • Fixed Khan spell absorption resulting in crash.
  • Fixed crash when attempting to play two ambient sounds with the same id.
  • Fixed issue with exploding Goblin bombers not dealing damage.
  • Fixed issue with explosive objects not dealing damage.
  • Fixed level progression issue when the captain in Chapter 1 is killed before he speaks.
  • NPCs are removed when leaving a scene that one cannot return to. (Solves “NPC cache is empty” crash.)
  • Fixed CTD in chapter 9 bossfight. (“No area with key...”)
  • Fixed camera issue when using Staff of the Dead.
  • Fixed Book of Magick jittering on network clients.
  • Fixed issue when joining a game from the Steam client and Magicka is not running.
  • Fixed rare crash in UPnP routine.
  • Fixed crash when a character was overkilled by a buff.
  • Fixed issue with items, magicks & missiles falling through the level.
  • Clients no longer get stuck in-between scenes in chapter 1.
  • Minor network optimizations.
  • Fixed CTD when trying to use chat and playing with only gamepads.
  • Quick Start no longer tries to join games incompatible versions or password protected games.
Features

  • Khan shield spell changed to area blast.
Known Issues
  • Network uplink bandwidth, while improved, can be demanding
  • Steam attempts to install XNA framework every time game is launched or rare occasion
  • Quitting the game while the credits are rolling will not award a game complete.
  • Mouse outside screen in full screen with multiple monitors will minimize the game.

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