Supreme Commander 2 Update Released
Product Update - Valve
Apr 8, 2010
Updates to Supreme Commander 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
New Features
Fixes
New Features
- Ranked 1v1 System! (see below for a detailed explanation of this new system)
- Ranked Challenge System (see below for a detailed explanation of this new system)
- Unranked Quickmatch (see below for a detailed explanation of this new system)
- Map Pings - Added three different kinds of map pings for team play. F5 issues a generic alert to your teammate at a specific location, and it appears as a yellow arrow when zoomed in and a yellow animated ping indicator in strategic mode. F6 is a Move ping, and it uses a blue indicator. F7 is Attack ping, and it uses a red indicator. Color coded arrows will appear on each edge of the screen where your teammate has placed one of these for you to view
- Multi-player lobby ready-up checkboxes will now "uncheck" any time a host changes the settings
- Changes to multi-player lobby exclusions, game-type, etc. will show up in the multi-player lobby chat box when the host makes changes
- Voice icons display next to each player in the multi-player lobby allowing the user to mute individual players
- Menu version number â The game now displays a version number on the Main Menu. The versioning has been adjusted at this update to 1.10 to accommodate future updates
- AI now starts as a random faction
Fixes
- Cheating fix: Closed a loophole in the code that allowed some players to enable limited cheats
- Fixed rare crash if player gets kicked out of the lobby and submits chat text
- Fixed rare crash when player hits the enter key in the Skirmish menu
- Fixed replacing ready kicked player with AI causes the AI options to be locked
- Fixed inability to join DLC map games if you don't have the pack as a client
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