Product Update - Valve
2/dez/2004
Half-Life 2: Deathmatch, Source SDK, and Source Engine updates are available and will be applied automatically when Steam is restarted. The changes include:
    Half-Life 2: Deathmatch
  • Players now play grenade throw animation and RPG fire animation
  • Items and weapons punted from their original spawn position now return after x time has passed (sv_hl2mp_weapon_respawn_time, sv_hl2mp_item_respawn_time)
  • Improved player crouch animations

    Source SDK
  • Included support for making HL2DM maps
  • Included sample source HL2DM map: dm_lockdown.vmf
  • Added xwad, vtf2tga, and glview tools
  • Fixed problems running vrad on certain machines
  • Fixed bugs adding game configurations with long paths
  • Improved detection of bad game paths

    Source Engine
  • Fixed server plugins not loading under Steam
  • Fixed rcon kick failing
  • Fixed UDP logging functions not working properly with quoted strings

Buscar notícias
Arquivo
2016
mai   abr   mar   fev   jan  
Arquivos por ano
2016   2015   2014   2013   2012  
2011   2010   2009   2008   2007  
2006   2005   2004   2003   2002