Product Update - Valve
Jun 25, 2009
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Linux Dedicated Server
  • Improved connection logic to help servers that aren't automatically reconnecting to Steam, and added extra logging to track it
  • Added extra data gathering to help us understand and improve Linux performance

Team Fortress 2
  • Changed cl_flipviewmodels so it can no longer be set while connected to a server
  • Fixed problem with Loadout Menu "Back" button not preserving the currently equipped weapon
  • Fixed a case where an observer could set the observed player's view models
  • Fixed the Heavy's punches not matching mouse button presses when the view models are flipped
  • Fixed Bonk! ammo count exploit after using a regeneration locker
  • Fixed Dead Ringer damage reduction exploit involving Spy taunting
  • Reverted Force-A-Nature and airblast knockback on disguised Spies, so that they can once again be knocked back

Missed notes from previous update
  • The Ambassador no longer penetrates buildings
  • Removed the movement speed penalty on The Razorback

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