Billed as "the Galaxy's Most Violent Sport", Smashball takes ancient legends like football, hockey, and basketball, and brings them into the future. The old ball and goal are still there, but we've thrown in high-powered weaponry, devastating physical attacks, a real-physics grappling hook, and superhuman mobility. Mix 'em all up, and you get a fast-paced, highly competitive team-based game. With violence. Lots of violence.
=== ENORMOUSLY HUGE MEGA UPDATE FROM BEYOND THE PALE ===
Those of you who tried out our last beta in January will be pleasantly surprised! We've got a ton of great new stuff in this release:
* NEW PLAYER MODELS! Every position has it's own player model, from the squishy Forward to the hulking Goalie. * NEW WEAPON MODELS! Each of the nine unique weapons has its own custom model. The spider mines are especially cute when they dance. * NEW ARENAS AND CROWDS! We added two new arenas: Smashdome and Factory, and we added giant stadiums full of screaming fans around them! Warning: do not flirt with the blue-haired lady, she is Analogy's gal. * GOALIE BOTS! Want to just practice by yourself? Is it 4 AM and nobody is playing? Smashball Labs have developed automated goalie bots and stuck them in our public servers.
We're running a bunch of public servers so everyone has somewhere to play. Keep an eye out for the handful of PRO servers -- these are probably going to be filled with our veteran playtesters. Until you're comfortable with the basics, stick to the PUB servers!
=== THANKS TO OUR TESTERS ===
We wouldn't have made it this far if not for the committed team of playtesters that have worked with us these past few months. Although we've still got things to add before we're done, this is a major milestone in our magical journey towards being a fully established indie game. You guys have helped a ton! Thanks!
May your Hookers be Smooth and Your Balls True, The Commissioner: firstname.lastname@example.org