Product Update - Valve
May 30, 2013
SotS2 2.0.25003.2

Critical Fixes
- Fixed post combat CTD
- Fixed end turn CTD
- Fixed Zuul trying to be peaceful too early on in the game
- Fixed not able to accelerate time when there are only planets
- Fixed not able to intercept Loa gates
- Optimizations for node-using factions (Human, Zuul, and Loa)

Other Fixes
- Fixed Loa having accelerator gates in their fleet composition
- Fixed slave disks being listed as assault shuttles
- Fixed Loa not expanding fully
- Fixed AI invading then returning without combat
- Zuul node lines no longer collapse when a bore ship fleet is transiting the line
- Fix Hiver not advancing when no systems in range
- Fixed AI humans not using node lines

New Maps
- 3 Brawl
- Brushfire
- Command School

OST DLC
- Soundtrack now includes FLAC track files as well as MP3


Search news
Archive
2014
Oct   Sep   Aug   Jul   Jun   May  
Apr   Mar   Feb   Jan  
Archives By Year
2014   2013   2012   2011   2010  
2009   2008   2007   2006   2005  
2004   2003   2002