A new update is now available for download. Here are the 1.0.7 patch notes:
â€” Added a button at the center of the quarter wheel in the city screen. When pressed, itâ€™ll position the camera on general city view.
Fixed: â€” A bug that caused essential for progressing provinces appear on shards with standard conditions. â€” Archmageâ€™s inability to use two spells in his first turn. â€” â€˜Parryâ€™ and â€˜Forced Marchâ€™ skills werenâ€™t working properly in the first turn. â€” Gameâ€™s freeze after diplomatic capture of a province. â€” Event spam after hiring gargoyles. â€” Wrong color of information display when a province is 100% explored. â€” â€˜Unrestâ€™ icon will no longer be shown on the map if inhabitantâ€™s attitude to playerâ€™s reign is positive. â€” An exploit involving an exchange between heroes and hiring units in besieged enemy capitalâ€™s garrison. â€” A bug that allowed learning spells during enemy capitalâ€™s siege. â€” A bug that allowed learning spells from scrolls if the Library isn't constructed. â€” Health indicator display at 1 HP for dragon and hydra units. â€” A bug that allowed summoning creatures from eggs and keeping the eggs at the same time. â€” Ability to summon creatures from eggs outside the garrison. â€” Icons of guards unavailable for hire werenâ€™t displayed correctly. â€” A bug that allowed constructing planned buildings at the start of a turn during enemy capitalâ€™s siege. â€” Mistiming in multiplayer caused by use of summoning skills or spells. â€” Found ritual scrolls, guard pacts and building blueprints now wonâ€™t be displayed if heroâ€™s inventory is full. â€” Playerâ€™s portrait incorrect display on the statistics screen during the tutorial. â€” A bug that caused wrong camera positioning in the city screen when a building from Foreign Quarter was selected. â€” A bug that caused recurring uprising in a captured province. â€” Inability to place units in a hot-seat or multiplayer battle after starting and leaving the tutorial. â€” Upgrades for units werenâ€™t displaying on the strategic map after using auto-battle or â€˜Illusionary Battleâ€™ ritual. â€” A bug that caused the game to freeze after an enemy slug used â€˜Necrophagyâ€™ skill. â€” Battle continuation after victory based on morale is achieved. â€” Gameâ€™s freeze caused by using â€˜Double Shotâ€™ skill and enemy unit dying by the first shot arrow. â€” Missing screen for choosing the second specialization for a hero when he was leveled up exploring a province. â€” Gameâ€™s freeze caused by fighting in two battles in a row with different armies with auto-battle set to â€˜Onâ€™. â€” Gameâ€™s freeze caused by fighting in a battle and refusing to fight in the next one with auto-battle set to â€˜Onâ€™. â€” A nearby province was highlighted as impassable when â€˜Forced Marchâ€™ skill was used.