Build 179841 for Serious Sam HD: TSE is now released.
- Prepared code for Steam Workshop support. - Changed Mesh Importing to prepare the Serious Sam HD editor to load files from the forthcoming exporter for classics. - Added console variable to show/hide chat messages. - Fixed an issue that could cause a weapon to sometimes fire on the next frame, not exactly when fire press was detected. This was random, and is not generally noticeable, but could theoretically feel better now. - Multiplayer: Added speedhack detection. Players caught using speed hacks will be marked as cheated in the player list. - Multiplayer: When a vote is running to kick/timeban a player, and that particular player leaves the game, the vote will now fail. - Multiplayer: Swapped knife and chainsaw in versus modes when pressing "1" for weapon selection. - Multiplayer: Changed hit range for knife and chainsaw to be smaller in versus modes. - Server: Added gamKickByIP, which can be used to kick players by their IP (environment UID). - Editor: Fixed erroneous calculation of object guide box handle size.