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				<pubDate>Fri, 20 Nov 2009 16:51:53 -0800</pubDate> 
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			<title><![CDATA[Serious Sam HD Final Trailer!]]></title> 
			<link>http://store.steampowered.com/news/3147/</link> 
			<comments>http://store.steampowered.com//forums/</comments> 
			<pubDate>Fri, 20 Nov 2009 16:51:53 -0800</pubDate> 
			<author>Valve</author> 
			<category>Valve news update</category> 
			<dc:subject>Valve news update</dc:subject> 
			<dc:creator>Valve</dc:creator> 
			<dc:date>2009-11-20T16:51:53-08:00</dc:date> 
						<content:encoded>
				<![CDATA[ 
<a href="http://store.steampowered.com/app/41009/">Serious Sam HD: The First Encounter</a> has released their <a href="http://store.steampowered.com/app/5514/">final trailer</a> before the release on November 24th!<br><br>Don't forget you can save 10% until Tuesday if you pre-purchase!				]]> 
			</content:encoded>
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					<item rdf:about="http://store.steampowered.com/news/3145/">
			<title><![CDATA[Dreamkiller Update Released]]></title> 
			<link>http://store.steampowered.com/news/3145/</link> 
			<comments>http://store.steampowered.com//forums/</comments> 
			<pubDate>Fri, 20 Nov 2009 15:18:37 -0800</pubDate> 
			<author>Jason Ruymen</author> 
			<category>Valve news update</category> 
			<dc:subject>Valve news update</dc:subject> 
			<dc:creator>Valve</dc:creator> 
			<dc:date>2009-11-20T15:18:37-08:00</dc:date> 
						<content:encoded>
				<![CDATA[ 
Updates to Dreamkiller have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:<br><br><b>Dreamkiller</b><br><ul style="padding-bottom: 0px; margin-bottom: 0px;" ><li>Fixed disconnection issues on non-local networks<br></ul>				]]> 
			</content:encoded>
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					<item rdf:about="http://store.steampowered.com/news/3144/">
			<title><![CDATA[Shattered Horizon Update Released]]></title> 
			<link>http://store.steampowered.com/news/3144/</link> 
			<comments>http://store.steampowered.com//forums/</comments> 
			<pubDate>Fri, 20 Nov 2009 10:25:23 -0800</pubDate> 
			<author>Valve</author> 
			<category>Valve news update</category> 
			<dc:subject>Valve news update</dc:subject> 
			<dc:creator>Valve</dc:creator> 
			<dc:date>2009-11-20T10:25:23-08:00</dc:date> 
						<content:encoded>
				<![CDATA[ 
Updates to Shattered Horizon have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:<br><br><b>Update 1.0.2.3</b><br><ul style="padding-bottom: 0px; margin-bottom: 0px;" ><li>Controls: Each grenade type can now be assigned to a separate quick-select key.<br><li>Controls: "Roll left" and "Roll right" can now be assigned to individual keys. You can also adjust the roll speed when using keys.<br><li>Controls: Help screens and FPS-counter controls can now be bound to different keys in the controls menu.<br><li>Controls: Added mouse wheel support to controls.<br><li>Graphics: The color of the EMP lightning effect on players and the gun has been changed from blue to white to reduce team confusion when MCC (yellow) players are EMPed. The EMP particle effect however is still blue and will be changed in a future update.<br><li>In-game chat: When typing a message, a history of all in-game chat will appear. The text will disappear automatically after a short time.<br><li>Fixed: Firing weapon in silent running mode now plays the correct muffled audio.<br><li>Fixed: Rare bug that caused rendering to freeze while the game continued running.<br><li>Fixed: Ocassional issue that resulted in a player spawning into a level with too much speed.<br><li>Fixed: Issue where shadows could initialize incorrectly, causing aliased sharp edges.<br><li>Fixed: Issue where in-game chat lines could appear on top of each other.<br><li>Fixed: Bug that allowed in-game chat to be used while in silent running mode.<br></ul>				]]> 
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					<item rdf:about="http://store.steampowered.com/news/3143/">
			<title><![CDATA[Killing Floor Update Released]]></title> 
			<link>http://store.steampowered.com/news/3143/</link> 
			<comments>http://store.steampowered.com//forums/</comments> 
			<pubDate>Thu, 19 Nov 2009 16:13:48 -0800</pubDate> 
			<author>Jason Ruymen</author> 
			<category>Valve news update</category> 
			<dc:subject>Valve news update</dc:subject> 
			<dc:creator>Valve</dc:creator> 
			<dc:date>2009-11-19T16:13:48-08:00</dc:date> 
						<content:encoded>
				<![CDATA[ 
Updates to Killing Floor have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:<br><br><b>Killing Floor</b><br><ul style="padding-bottom: 0px; margin-bottom: 0px;" ><li>Fixed exploits on KF-Bedlam, KF-BioticsLab, KF-Farm, KF-Manor, KF-Offices, and KF-Wyre<br><li>Further reduced the memory utilization in the Killing Floor Client<br></ul>				]]> 
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					<item rdf:about="http://store.steampowered.com/news/3142/">
			<title><![CDATA[King's Bounty Armored Princess Now Available]]></title> 
			<link>http://store.steampowered.com/news/3142/</link> 
			<comments>http://store.steampowered.com//forums/</comments> 
			<pubDate>Thu, 19 Nov 2009 15:31:16 -0800</pubDate> 
			<author>Valve</author> 
			<category>Valve news update</category> 
			<dc:subject>Valve news update</dc:subject> 
			<dc:creator>Valve</dc:creator> 
			<dc:date>2009-11-19T15:31:16-08:00</dc:date> 
						<content:encoded>
				<![CDATA[ 
<a href="http://store.steampowered.com/app/3170">King's Bounty: Armored Princess</a> is a sequel to the critically acclaimed King's Bounty: The Legend. You will take on the role of Princess Amelie who travels around the world of Teana and searches for the renowned knight, and her mentor, Bill Gilbert.				]]> 
			</content:encoded>
		</item>
					<item rdf:about="http://store.steampowered.com/news/3141/">
			<title><![CDATA[Blood Bowl Dark Elves Edition Pre-Purchase Now!]]></title> 
			<link>http://store.steampowered.com/news/3141/</link> 
			<comments>http://store.steampowered.com//forums/</comments> 
			<pubDate>Thu, 19 Nov 2009 13:20:41 -0800</pubDate> 
			<author>Valve</author> 
			<category>Valve news update</category> 
			<dc:subject>Valve news update</dc:subject> 
			<dc:creator>Valve</dc:creator> 
			<dc:date>2009-11-19T13:20:41-08:00</dc:date> 
						<content:encoded>
				<![CDATA[ 
This video game adaptation of Games Workshop's famous board game combines a fine balance of tactics and bonecrunching action! Blood Bowl Dark Elves Edition offers 2 radically different game modes, 9 different races, and much more. Pre-purchase <a href="http://store.steampowered.com/app/11170/">Blood Bowl Dark Elves Edition</a> and save 10% until November 26th!				]]> 
			</content:encoded>
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					<item rdf:about="http://store.steampowered.com/news/3140/">
			<title><![CDATA[Ninja Blade Now Available!]]></title> 
			<link>http://store.steampowered.com/news/3140/</link> 
			<comments>http://store.steampowered.com//forums/</comments> 
			<pubDate>Thu, 19 Nov 2009 12:46:41 -0800</pubDate> 
			<author>Valve</author> 
			<category>Valve news update</category> 
			<dc:subject>Valve news update</dc:subject> 
			<dc:creator>Valve</dc:creator> 
			<dc:date>2009-11-19T12:46:41-08:00</dc:date> 
						<content:encoded>
				<![CDATA[ 
<a href="http://store.steampowered.com/app/37010">Ninja Blade</a>, an exciting action packed title from Noviy Disk is now available on Steam for 10% off for the first week!				]]> 
			</content:encoded>
		</item>
					<item rdf:about="http://store.steampowered.com/news/3139/">
			<title><![CDATA[<i>Star Wars</i> Galaxies™: The Complete Online Adventures Now Available and 50% Off until November 26th]]></title> 
			<link>http://store.steampowered.com/news/3139/</link> 
			<comments>http://store.steampowered.com//forums/</comments> 
			<pubDate>Thu, 19 Nov 2009 10:38:49 -0800</pubDate> 
			<author>Valve</author> 
			<category>Valve news update</category> 
			<dc:subject>Valve news update</dc:subject> 
			<dc:creator>Valve</dc:creator> 
			<dc:date>2009-11-19T10:38:49-08:00</dc:date> 
						<content:encoded>
				<![CDATA[ 
<a href="http://store.steampowered.com/app/24170/"><i>Star Wars</i> Galaxies: The Complete Online Adventures</a> is the most complete <i>Star Wars</i> Galaxies experience ever, and now includes <i>An Empire Divided</i>&trade;, <i>Jump to Lightspeed</i>&trade;, <i>Rage of the Wookiees</i>&trade;, and <i>Trials of Obi-Wan</i>&trade;, plus the all new <i>Star Wars</i> Galaxies&trade; Trading Card Game: Champions of the Force!				]]> 
			</content:encoded>
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					<item rdf:about="http://store.steampowered.com/news/3138/">
			<title><![CDATA[Shattered Horizon Guest Passes!]]></title> 
			<link>http://store.steampowered.com/news/3138/</link> 
			<comments>http://store.steampowered.com//forums/</comments> 
			<pubDate>Thu, 19 Nov 2009 10:17:21 -0800</pubDate> 
			<author>Valve</author> 
			<category>Valve news update</category> 
			<dc:subject>Valve news update</dc:subject> 
			<dc:creator>Valve</dc:creator> 
			<dc:date>2009-11-19T10:17:21-08:00</dc:date> 
						<content:encoded>
				<![CDATA[ 
Futuremark Games Studio is now offering 3 guest passes with a purchase of <a href="http://store.steampowered.com/app/18110/">Shattered Horizon</a>. Any current owners should also receive 3 guest passes to hand out to friends they want to play with.<br><br>Shattered Horizon is the highly anticipated first game from Futuremark Games Studio that immerses you in the cold reality of combat in space like no other game before.				]]> 
			</content:encoded>
		</item>
					<item rdf:about="http://store.steampowered.com/news/3137/">
			<title><![CDATA[Weekend Deal: Frontlines 75% Off]]></title> 
			<link>http://store.steampowered.com/news/3137/</link> 
			<comments>http://store.steampowered.com//forums/</comments> 
			<pubDate>Thu, 19 Nov 2009 09:49:36 -0800</pubDate> 
			<author>Valve</author> 
			<category>Valve news update</category> 
			<dc:subject>Valve news update</dc:subject> 
			<dc:creator>Valve</dc:creator> 
			<dc:date>2009-11-19T09:49:36-08:00</dc:date> 
						<content:encoded>
				<![CDATA[ 
<a href="http://store.steampowered.com/app/9460/">Frontlines&trade;: Fuel of War&trade;</a> is available for 75% off until Monday! Frontlines&trade;: Fuel of War&trade; is an open-world First Person Shooter set on the frontlines of tomorrow. In a world ravaged by a global energy crisis, environmental decay, and economic depression, players assume the role of an elite soldier in the Western Coalition Army on an epic crusade against the Red Star Alliance to control the last of the world's oil reserves.				]]> 
			</content:encoded>
		</item>
					<item rdf:about="http://store.steampowered.com/news/3136/">
			<title><![CDATA[Steam client update released]]></title> 
			<link>http://store.steampowered.com/news/3136/</link> 
			<comments>http://store.steampowered.com//forums/</comments> 
			<pubDate>Wed, 18 Nov 2009 14:15:58 -0800</pubDate> 
			<author>Jason Ruymen</author> 
			<category>Valve news update</category> 
			<dc:subject>Valve news update</dc:subject> 
			<dc:creator>Valve</dc:creator> 
			<dc:date>2009-11-18T14:15:58-08:00</dc:date> 
						<content:encoded>
				<![CDATA[ 
A Steam client update is now available. To apply the update, click the File menu inside of Steam and then select "Check for Steam Client Updates...".  The specific changes include:<br><br><b>Steam Client</b><br><ul style="padding-bottom: 0px; margin-bottom: 0px;" ><li>Fixed Left 4 Dead 2 gifts not showing up in recipients games list until after redemption via email even if sent directly to the account<br><li>Fixed steam client displaying "scanning for updates" while decrypting newly unlocked content<br><li>Prevent client from displaying or allowing a user to select an unavailable language for a game<br><li>Improve game installation progress display<br><li>Fixed games sometimes spuriously launching after they get updated<br></ul>				]]> 
			</content:encoded>
		</item>
					<item rdf:about="http://www.l4d.com/blog/post.php?id=3135">
			<title><![CDATA[Left 4 Dead 2 Nabs Six VGA Nominations]]></title> 
			<link>http://www.l4d.com/blog/post.php?id=3135</link> 
			<comments>http://store.steampowered.com//forums/</comments> 
			<pubDate>Wed, 18 Nov 2009 14:09:25 -0800</pubDate> 
			<author>Shawn Zabecki</author> 
			<category>Valve news update</category> 
			<dc:subject>Valve news update</dc:subject> 
			<dc:creator>Valve</dc:creator> 
			<dc:date>2009-11-18T14:09:25-08:00</dc:date> 
						<content:encoded>
				<![CDATA[ 
<a href="http://www.spike.com/event/vga2009/page/vote/category/34723"><img src="http://www.l4d.com/blog/images/posts/vga.jpg" width="460" height="108" border="0"></a><br><br><br /><br /><br><br>Spike TV just posted their nominees for the 2009 Video Game Awards, and we're proud to announce that Left 4 Dead 2 is up for <strong>six</strong> awards&#151;Game of the Year, Studio of the Year, Best Xbox 360 Game, Best PC Game, Best Shooter and Best Multiplayer Game. If you've been enjoying L4D2 this week, don't forget to drop into <a href="http://www.spike.com/event/vga2009/page/vote/category/34723" class="standardLink">Spike's onine voting center</a> and give us some love!<br />				]]> 
			</content:encoded>
		</item>
					<item rdf:about="http://store.steampowered.com/news/3134/">
			<title><![CDATA[R.U.S.E  VIP Beta Coming Soon]]></title> 
			<link>http://store.steampowered.com/news/3134/</link> 
			<comments>http://store.steampowered.com//forums/</comments> 
			<pubDate>Wed, 18 Nov 2009 12:08:02 -0800</pubDate> 
			<author>Alden Kroll</author> 
			<category>Valve news update</category> 
			<dc:subject>Valve news update</dc:subject> 
			<dc:creator>Valve</dc:creator> 
			<dc:date>2009-11-18T12:08:02-08:00</dc:date> 
						<content:encoded>
				<![CDATA[ 
Ubisoft is pleased to announce the <a href="http://store.steampowered.com/app/21970/">R.U.S.E.</a> extended multiplayer VIP beta, available via Steam starting November 30, 2009.<br><br>VIP beta content will initially include two factions (US and Germany) and three multiplayer maps, with additional content being added throughout the beta.<br><br>Join the official <a href="http://steamcommunity.com/games/RUSE">R.U.S.E. Steam Community Group</a> for details and to keep up-to-date with the latest news and events.				]]> 
			</content:encoded>
		</item>
					<item rdf:about="http://store.steampowered.com/news/3133/">
			<title><![CDATA[Zombie Shooter 2 Now Available!]]></title> 
			<link>http://store.steampowered.com/news/3133/</link> 
			<comments>http://store.steampowered.com//forums/</comments> 
			<pubDate>Wed, 18 Nov 2009 11:02:26 -0800</pubDate> 
			<author>Valve</author> 
			<category>Valve news update</category> 
			<dc:subject>Valve news update</dc:subject> 
			<dc:creator>Valve</dc:creator> 
			<dc:date>2009-11-18T11:02:26-08:00</dc:date> 
						<content:encoded>
				<![CDATA[ 
<a href="http://store.steampowered.com/app/33180">Zombie Shooter 2</a> is a unique blend of two game genres - Action and RPG. Every player can choose a character to the liking, get experience to develop skills, earn money and spend it at weapons, medications and useful devices. All of this will be used against thousands of enemies. The zombies fill the game screen, never letting you rest, even for a minute.				]]> 
			</content:encoded>
		</item>
					<item rdf:about="http://store.steampowered.com/news/3132/">
			<title><![CDATA[Gyromancer Now Available!]]></title> 
			<link>http://store.steampowered.com/news/3132/</link> 
			<comments>http://store.steampowered.com//forums/</comments> 
			<pubDate>Wed, 18 Nov 2009 10:26:54 -0800</pubDate> 
			<author>Valve</author> 
			<category>Valve news update</category> 
			<dc:subject>Valve news update</dc:subject> 
			<dc:creator>Valve</dc:creator> 
			<dc:date>2009-11-18T10:26:54-08:00</dc:date> 
						<content:encoded>
				<![CDATA[ 
<a href="http://store.steampowered.com/app/23380">Gyromancer</a> is a Pop Cap Games and Square Enix collaboration to create a unique puzzle RPG. Join Rivel and his companion, Laska, on a grand chase spanning twelve stages. What awaits at the end of the hunt?				]]> 
			</content:encoded>
		</item>
					<item rdf:about="http://www.teamfortress.com/post.php?id=3130">
			<title><![CDATA[Team Fortress News Roundup]]></title> 
			<link>http://www.teamfortress.com/post.php?id=3130</link> 
			<comments>http://store.steampowered.com//forums/</comments> 
			<pubDate>Wed, 18 Nov 2009 03:46:17 -0800</pubDate> 
			<author>Shawn Zabecki</author> 
			<category>Valve news update</category> 
			<dc:subject>Valve news update</dc:subject> 
			<dc:creator>Valve</dc:creator> 
			<dc:date>2009-11-18T03:46:17-08:00</dc:date> 
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				<![CDATA[ 
<i><strong>TF2maps.net's Payload Race & A/D CTF Contest</strong></i><br /><br /><br><br><a href="http://plrctf.tf2maps.net/"><img src="images/posts/001/tf01.jpg" width="460" height="468" border="0"></a><br /><br /><br><br>What happens when you give some TF2 mappers six months to make a map? What happens if that map is payload race or a resurrected Team Fortress Classic game mode, Attack/Defend CTF? <a href="http://plrctf.tf2maps.net/" class="standardLink">TF2maps.net</a> decided to find out. Take 'em for a spin and place your votes!<br /><br /><br /><br><br><i><strong>TF2 Training Map Now Available</strong></i><br /><br /><br><br><a href="http://www.youtube.com/watch?v=xiVzFMO3QVM"<img src="images/posts/001/tf02.jpg" width="460" height="343" border="0"></a><br /><br /><br><br>Looking for a spot to practice your moves without getting fragged to oblivion? Check out <a href="http://www.youtube.com/watch?v=xiVzFMO3QVM" class="standardLink">tr_walkway</a>, a super-handy bot-spawning training map you can use to teach yourself, or just brush up on, a wide selection of TF2 offensive and defensive fighting techniques.<br /><br /><br /><br><br><i><strong>ETF2L Turns Two</strong></i><br /><br /><br><br>The <a href="http://etf2l.org/2009/11/06/etf2l-is-two-today/" class="standardLink">European Team Fortress 2 League</a> turned two recently. In their own words:<br /><br /><br><br><ul style="padding-bottom: 0px; margin-bottom: 0px;" ><li>"Whether it's a public server, a group of friends forming a clan, or a team of volunteers trying to build a place for people to play, online gaming and e-sports enterprises are notoriously fragile and short-lived. So, it's with a great degree of humility that ... we say we're very proud to see our organisation progress from strength to strength to become the biggest TF2 league in the world."</li><br></ul> <br><p>Congratulations on the anniversary, guys!<br /><br /><br /><br><br><i><strong>This Mailbox Just Got Dominated by Saxton Hale</strong></i><br /><br /><br><br><a href="images/posts/001/ape.jpg"><img src="images/posts/001/ape_small.jpg" width="80" height="113" border="0"></a><br><a href="images/posts/001/barbershop.jpg"><img src="images/posts/001/barbershop_small.jpg" width="80" height="113" border="0"></a><br><a href="images/posts/001/sharks.jpg"><img src="images/posts/001/sharks_small.jpg" width="80" height="113" border="0"></a><br><a href="images/posts/001/mild.jpg"><img src="images/posts/001/mild_small.jpg" width="80" height="113" border="0"></a><br><a href="images/posts/001/girlscouts.jpg"><img src="images/posts/001/girlscouts_small.jpg" width="80" height="113" border="0"></a><br /><br /><br><br>Those of you who sent in money along with a coupon cut from <a href="http://www.teamfortress.com/sniper_vs_spy/day04_english.htm" class="standardLink">Gentleman Scoundrel Magazine</a> from our Sniper vs. Spy update recently received a handsome collection of postcards from Valve's other resident Australian strongman, Saxton Hale.<br /><br /><br><br><br>The money you sent has been donated to gamer charity <a href="http://www.childsplaycharity.org/" class="standardLink">Child's Play</a>. Our legal department wants us to remind you that, in the future, please do not send us money (no matter what it says in the fake fictional advertisement). A friendly letter is enough to get potential free stuff sent your way.<br />				]]> 
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			<title><![CDATA[Left 4 Dead 2 Update Released]]></title> 
			<link>http://store.steampowered.com/news/3131/</link> 
			<comments>http://store.steampowered.com//forums/</comments> 
			<pubDate>Tue, 17 Nov 2009 20:50:08 -0800</pubDate> 
			<author>Jason Ruymen</author> 
			<category>Valve news update</category> 
			<dc:subject>Valve news update</dc:subject> 
			<dc:creator>Valve</dc:creator> 
			<dc:date>2009-11-17T20:50:08-08:00</dc:date> 
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Updates to Left 4 Dead 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:<br><br><b>Left 4 Dead 2</b><br><ul style="padding-bottom: 0px; margin-bottom: 0px;" ><li>Fixed stability problem during level transition experienced by some users<br></ul>				]]> 
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					<item rdf:about="http://store.steampowered.com/news/3128/">
			<title><![CDATA[Rogue Warrior Pre-Purchase Now!]]></title> 
			<link>http://store.steampowered.com/news/3128/</link> 
			<comments>http://store.steampowered.com//forums/</comments> 
			<pubDate>Tue, 17 Nov 2009 16:21:22 -0800</pubDate> 
			<author>Valve</author> 
			<category>Valve news update</category> 
			<dc:subject>Valve news update</dc:subject> 
			<dc:creator>Valve</dc:creator> 
			<dc:date>2009-11-17T16:21:22-08:00</dc:date> 
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Rogue Warrior is a character-driven, first-person-shooter, featuring Richard 'Demo Dick' Marcinko's explosive personality in an action-packed single player campaign, and intense multiplayer combat. Pre-purchase <a href="http://store.steampowered.com/app/22310/">Rogue Warrior</a> and save 10% until December 1st!				]]> 
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					<item rdf:about="http://store.steampowered.com/news/3127/">
			<title><![CDATA[Midweek Madness: AaaaaAAaaaAAAaaAAAAaAAAAA!!! 50% Off!]]></title> 
			<link>http://store.steampowered.com/news/3127/</link> 
			<comments>http://store.steampowered.com//forums/</comments> 
			<pubDate>Tue, 17 Nov 2009 14:47:17 -0800</pubDate> 
			<author>Valve</author> 
			<category>Valve news update</category> 
			<dc:subject>Valve news update</dc:subject> 
			<dc:creator>Valve</dc:creator> 
			<dc:date>2009-11-17T14:47:17-08:00</dc:date> 
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BASE jump through a floating city, creating your own stunts to delight your fans. <a href="http://store.steampowered.com/app/15520/">AaaaaAAaaaAAAaaAAAAaAAAAA!!!</a> is 50% off until Thursday!				]]> 
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					<item rdf:about="http://store.steampowered.com/news/3126/">
			<title><![CDATA[Section 8 Update Released]]></title> 
			<link>http://store.steampowered.com/news/3126/</link> 
			<comments>http://store.steampowered.com//forums/</comments> 
			<pubDate>Tue, 17 Nov 2009 14:02:15 -0800</pubDate> 
			<author>Valve</author> 
			<category>Valve news update</category> 
			<dc:subject>Valve news update</dc:subject> 
			<dc:creator>Valve</dc:creator> 
			<dc:date>2009-11-17T14:02:15-08:00</dc:date> 
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<b>PC Version 1.1</b><br><br><b>MAJOR</b><br><ul style="padding-bottom: 0px; margin-bottom: 0px;" ><li>Automatch: several improvements to improve responsiveness and likelihood of finding a good match<br><li>Ranked Stats: fixed some issues with stats getting lost, new records now show at match end<br><li>Tank: Improved controls<br><li>Achievements: Fixed issues with not being awarded in certain situations<br><li>Projectiles: Improved behavior in high latency situations to be more reliable<br><li>AI: bots will now help defend human squadmates<br><li>Multiplayer: several improvements related to high latency situations<br></ul><b>VEHICLES</b><br><ul style="padding-bottom: 0px; margin-bottom: 0px;" ><li>Heavy Tank controls were adjusted to make driving more intuitive. The main turret will now turn with the vehicle.<br><li>Modified vehicle FoV to show more of the vehicle's exterior.<br><li>Changed tank second seat name to "Minigun."<br><li>Tank corpses will no longer hover after they are destroyed.<br><li>Fixed situations where the Heavy Armor would display a knife kill icon instead of the fist icon.<br><li>Fixed a problem where players could exit a vehicle and end up inside of structures.<br><li>Removed an exploit that allowed users to increase the movement speed of vehicles by moving side to side.<br><li>Fixed a bug that would break the player's health display if they died while piloting a Heavy Armor.<br></ul><b>GEAR</b><br><ul style="padding-bottom: 0px; margin-bottom: 0px;" ><li>Fixed bug where client and server would get out of sync about the equipped gear<br><li>Fixed a bug where a player's weapon could disappear after interrupting the set aside animation.<br><li>Fixed a bug where a player could lose the ability to switch weapons.<br><li>Fixed a bug where equipment would fail to function in high latency scenarios.<br><li>Fixed exploit which allowed using gear while sprinting.<br><li>Adjusted Friendly Fire Penalties for Weapons.<br><li>Shotgun in singleplayer gametypes will now have the same magazine size (7) as multiplayer gametypes<br><li>Slightly decreased the piercing damage dealt by the Machinegun rounds, and, the Assault Rifle's piercing rounds. This does not affect the Assault Rifle's non-piercing rounds.<br><li>Fixed a bug where the missile launcher's projectile would travel through certain game actors during low performance situations.<br><li>Mortars will now split and detonate more consistently on a target in high latency situations<br><li>Improved mortar targetting in certain situations.<br><li>Fixed the missile launcher's animation pop when zooming out immediately after firing.<br><li>Microsensors and Det Packs will now remain deployed if a player switches to another loadout which contains the Microsensor or Det Packs.<br><li>Shotgun and Machine Gun descriptions now indicate which feats they contribute to.<br><li>Fixed a problem with the knife where the equip animation would play after every attack.<br></ul><b>BOTS</b><br><ul style="padding-bottom: 0px; margin-bottom: 0px;" ><li>Bots will automatically pursue targets that they have previously seen if they haven't seen them for a couple of seconds<br><li>Bots in your squad will follow and defend human players more aggressively, especially in swarm bot modes.<br><li>Added support for locking bots into squads<br><li>Bots will no longer auto-populate during conclusion mode at the end of a match.<br><li>Fixed a bug where bots would continuously join and leave a 12 player game set to the balanced 25% bot mode.<br><li>Improved bot intelligence.<br></ul><b>DCMs</b><br><ul style="padding-bottom: 0px; margin-bottom: 0px;" ><li>Carried actors will now be returned to their starting location when they enter an unreachable location.<br><li>Fixed the problem that DCM UI shows as blank sometimes in laggy networking situations.<br><li>Convoy will now always be oriented with the dropship that is delivering it.<br><li>Fixed convoy DCM HUD showing "escort playerName" to players who joined server after DCM had started.<br><li>Adjusted DCM spawning behavior in regards to AA turret locations.<br><li>Reduced the amount of damage taken by DCM actors from AA turrets.<br><li>Fixed a problem where if a player was in the Convoy when the time limit ran out, they would exit the vehicle without a weapon.<br></ul><b>GAMEPLAY</b><br><ul style="padding-bottom: 0px; margin-bottom: 0px;" ><li>Added a jump delay of .85 seconds<br><li>Fixed a problem where score could still accumulate during conclusion mode at the end of a match.<br><li>Fixed possible speed-hacking exploit<br><li>Resources will no longer be immediately replenished when a user interacts with a supply depot.<br></ul><b>UI</b><br><ul style="padding-bottom: 0px; margin-bottom: 0px;" ><li>Increased Default Sensitivity from 35% to 40%.<br><li>Fixed a bug where players would occasionally auto-suicide when bringing up tac-net during campaign<br><li>Fixed a problem where players could interact with usable objects through walls in certain situations.<br><li>Replaced the scoreboard's graphical ping display with a numerical ping display.<br><li>Made TacNet spawn tab default to the previous spawn method when opened using a gamepad.<br><li>The loadout screen will now automatically close if the player moves too far away from the supply depot.<br><li>Loadouts screen now has number keys on PC. Keys can be used to select corresponding loadouts.<br><li>Restricted all gamepad inputs from being rebound in configure bindings screen.<br><li>Updated Right side of Loadouts screen to avoid Passive icon overlapping.<br><li>Fixed a problem where the brightness of the in-game cinematics affected the brightness of the Games for Windows - LIVE interface.<br><li>Updated bindings settings to allow binding a key to weapon swap.<br><li>Updated bindings settings to allow binding a key to cycle through zoom levels.<br><li>Lock On no longer targets structures<br><li>Lock-On now aborts when line of sight is lost<br><li>Dropping: improved accuracy of the braking threshold<br></ul><b>PURCHASING</b><br><ul style="padding-bottom: 0px; margin-bottom: 0px;" ><li>Fixed mouse wheel closing purchasing rather than cycling through purchasables if scrolling mouse wheel immediately when it opens.<br><li>Fixed a problem where the purchasing menu would flash red when closing it.<br><li>Purchasing limits have been updated to allow players to destroy their own previously purchased items when the team has reached its limit.<br><li>Changed purchasing beacon to always be oriented vertically.<br></ul><b>CAMERA</b><br><ul style="padding-bottom: 0px; margin-bottom: 0px;" ><li>Fixed a bug where the user's camera would get stuck in Warmup Matinee Mode.<br><li>Added a new death camera view for when you are killed by a falling object.<br><li>Fixed a bug related to death cam that was caused by a player dying in overdrive.<br><li>Fixed bad third person camera if entering conclusion mode while dropping. Also fixed similar behavior if entering conclusion mode while on tacnet screen.<br></ul><b>MATCHMAKING</b><br><ul style="padding-bottom: 0px; margin-bottom: 0px;" ><li>Automatch: several improvements to reduce time to get into a game, and to fix situations where automatch would fail despite servers being available.<br><li>Updated browser/automatch to retrieve a list of servers prioritized by not-empty vs. empty<br><li>Fixed a crash which occurred when a user searched for a game while not signed in to Games for Windows - LIVE<br><li>Autobalance option is now grayed out on the server setup screen for game modes that can't use autobalance.<br></ul><b>SERVER BROWSER</b><br><ul style="padding-bottom: 0px; margin-bottom: 0px;" ><li>Fixed bug that was capping the number of favorite servers to 9 instead of 10.<br><li>Updated browser to sort by ping in ascending order (not descending) after first click on the ping column header<br><li>Fixed issue with missing error message when entering a player limit that is too large on Browser search filters.<br><li>Fixed a problem where the server browser would return fewer than 50 search results when more were available.<br><li>Server search results are now prioritized by player count.<br></ul><b>RANKED STATS</b><br><ul style="padding-bottom: 0px; margin-bottom: 0px;" ><li>Fixed a stats problem where time played was being doubled.<br><li>Records are now shown in Conclusion Mode.<br></ul><b>SERVER</b><br><ul style="padding-bottom: 0px; margin-bottom: 0px;" ><li>Disconnection messaging will now include a reason for the disconnect.<br><li>Corrected some problems related to adjusting the number of bots after changing the bot mode.<br><li>Added the "RemovePassword" command for PC server administrators.<br><li>Added a map cycle validation check during server launch to prevent servers from being launched with an invalid map cycle.<br></ul><b>MISC</b><br>Updates to Section 8 have been released. The updates will be applied automatically when your Steam client is restarted.<br>The updates will be applied automatically when your Steam client is restarted. The major changes include:<br><ul style="padding-bottom: 0px; margin-bottom: 0px;" ><li>Fixed a bug where certain achievements would occassionally not unlock when the player reached the target value.<br><li>Fixed a problem where users would fail to connect to Section 8 Online when signing in to Games for Windows - LIVE before the main menu.<br></ul><b>LOCALIZATION</b><br><ul style="padding-bottom: 0px; margin-bottom: 0px;" ><li>Fixed a bug where text overlapped in Italian for "Reset Loadout."<br><li>Moved Italian text "For Expert Users" so it is next to the "custom" install option.<br><li>Changed French host<br><li>Fixed translation of French "Kicked for idling" message.<br><li>Updated the "With all due Haste" achievement descriptions in French and Italian.<br></ul>				]]> 
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