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		<title>Steam RSS News Feed</title> 
		<link>http://www.steampowered.com/</link> 
		<description>All Steam news, all the time!</description> 
		<language>en</language> 
				<pubDate>Sat, 11 Feb 2012 10:10:00 -0800</pubDate> 
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					<item rdf:about="http://store.steampowered.com/news/7324/">
			<title><![CDATA[Daily Deal - Call of Juarez: The Cartel, 66% off!]]></title> 
			<link>http://store.steampowered.com/news/7324/</link> 
			<comments>http://store.steampowered.com//forums/</comments> 
			<pubDate>Sat, 11 Feb 2012 10:10:00 -0800</pubDate> 
			<author>Valve</author> 
			<category>Valve news update</category> 
			<dc:subject>Valve news update</dc:subject> 
			<dc:creator>Valve</dc:creator> 
			<dc:date>2012-02-11T10:10:00-08:00</dc:date> 
						<content:encoded>
				<![CDATA[ 
Today's Deal: Save 66% off <a href="http://store.steampowered.com/app/33420/">Call of Juarez: The Cartel</a>!<br><br>Look for the deals each day on the front page of Steam.  Or follow us on <a href="http://twitter.com/steam_games">twitter</a> or <a href="http://www.facebook.com/Steam">Facebook</a> for instant notifications wherever you are!<br><br><a href="http://store.steampowered.com/app/33420/"><img src="http://storefront.steampowered.com/v/gfx/apps/33420/capsule_467x181.jpg" style=" float: left; margin-right: 12px; height: 181px; width: 467px;"></a>				]]> 
			</content:encoded>
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					<item rdf:about="http://store.steampowered.com/news/7328/">
			<title><![CDATA[New Release - Crazy Machines Elements]]></title> 
			<link>http://store.steampowered.com/news/7328/</link> 
			<comments>http://store.steampowered.com//forums/</comments> 
			<pubDate>Fri, 10 Feb 2012 13:38:00 -0800</pubDate> 
			<author>Valve</author> 
			<category>Valve news update</category> 
			<dc:subject>Valve news update</dc:subject> 
			<dc:creator>Valve</dc:creator> 
			<dc:date>2012-02-10T13:38:00-08:00</dc:date> 
						<content:encoded>
				<![CDATA[ 
<a href="http://store.steampowered.com/app/206410/">Crazy Machines Elements</a> is now available on Steam at 10% off the first week.<br><br>Play with Fire, harness the power of water and control the wind to set off the most insanely creative chain reactions! Build crazy machines from everyday objects and bizarre components. Utilize the elements (fire, water and wind) to discover all the fantastic possibilities available to you! Experiment by night, in the snow or rain! Use the cloud machine and generate lightning, tornadoes and rain to complete your crazy chain reactions; real physics will simultaneously be your best ally and your toughest enemy. Take your pick of challenging and zany puzzles to solve, using cool parts like the clone cannon, monster trucks, fire breathing dragons, and more!<br><br><a href="http://store.steampowered.com/app/206410/"><img src="http://storefront.steampowered.com/v/gfx/apps/206410/capsule_467x181.jpg" style=" float: left; margin-right: 12px; height: 181px; width: 467px;"></a>				]]> 
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					<item rdf:about="http://store.steampowered.com/news/7327/">
			<title><![CDATA[Railworks 3: Train Simulator 2012 - PRR K4 Steam Locomotive DLC Update Released]]></title> 
			<link>http://store.steampowered.com/news/7327/</link> 
			<comments>http://store.steampowered.com//forums/</comments> 
			<pubDate>Fri, 10 Feb 2012 12:52:00 -0800</pubDate> 
			<author>Valve</author> 
			<category>Valve news update</category> 
			<dc:subject>Valve news update</dc:subject> 
			<dc:creator>Valve</dc:creator> 
			<dc:date>2012-02-10T12:52:00-08:00</dc:date> 
						<content:encoded>
				<![CDATA[ 
Updates to Railworks 3: Train Simulator 2012 - PRR K4 Steam Locomotive DLC have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:<br><br>- Fixed jumping wheel animation<br>- Reduced intensity of shadow below locomotive<br>- Fixed labels not appearing on 3D Can Controls<br>- Updated DLC Manual<br>- Fixed issues with scenarios<br>- Fixed brightness when in the cab				]]> 
			</content:encoded>
		</item>
					<item rdf:about="http://store.steampowered.com/news/7323/">
			<title><![CDATA[Message from Gabe to Steam Community]]></title> 
			<link>http://store.steampowered.com/news/7323/</link> 
			<comments>http://store.steampowered.com//forums/</comments> 
			<pubDate>Fri, 10 Feb 2012 11:07:00 -0800</pubDate> 
			<author>Valve</author> 
			<category>Valve news update</category> 
			<dc:subject>Valve news update</dc:subject> 
			<dc:creator>Valve</dc:creator> 
			<dc:date>2012-02-10T11:07:00-08:00</dc:date> 
						<content:encoded>
				<![CDATA[ 
Dear Steam Users and Steam Forum Users:<br><br>We continue our investigation of last year's intrusion with the help of outside security experts.  In my last note about this, I described how intruders had accessed our Steam database but we found no evidence that the intruders took information from that database.  That is still the case.  <br><br>Recently we learned that it is probable that the intruders obtained a copy of a backup file with information about Steam transactions between 2004 and 2008.  This backup file contained user names, email addresses, encrypted billing addresses and encrypted credit card information. It did not include Steam passwords.    <br><br>We do not have any evidence that the encrypted credit card numbers or billing addresses have been compromised.  However as I said in November it's a good idea to watch your credit card activity and statements.  And of course keeping Steam Guard on is a good idea as well. <br><br>We are still investigating and working with law enforcement authorities.  Some state laws require a more formal notice of this incident so some of you will get that notice, but we wanted to update everyone with this new information now. <br><br>Gabe				]]> 
			</content:encoded>
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					<item rdf:about="http://store.steampowered.com/news/7318/">
			<title><![CDATA[Daily Deal - Jedi Knight Collection, 75% off!]]></title> 
			<link>http://store.steampowered.com/news/7318/</link> 
			<comments>http://store.steampowered.com//forums/</comments> 
			<pubDate>Fri, 10 Feb 2012 10:10:00 -0800</pubDate> 
			<author>Valve</author> 
			<category>Valve news update</category> 
			<dc:subject>Valve news update</dc:subject> 
			<dc:creator>Valve</dc:creator> 
			<dc:date>2012-02-10T10:10:00-08:00</dc:date> 
						<content:encoded>
				<![CDATA[ 
Today's Deal: Save 75% off <a href="http://store.steampowered.com/sub/2103/">Jedi Knight Collection</a>!<br><br>Look for the deals each day on the front page of Steam.  Or follow us on <a href="http://twitter.com/steam_games">twitter</a> or <a href="http://www.facebook.com/Steam">Facebook</a> for instant notifications wherever you are!<br><br><a href="http://store.steampowered.com/sub/2103/"><img src="http://cdn.steampowered.com/v/gfx/subs/2103/header_586x192.jpg" style=" float: left; margin-right: 12px; height: 181px; width: 467px;"></a>				]]> 
			</content:encoded>
		</item>
					<item rdf:about="http://store.steampowered.com/news/7322/">
			<title><![CDATA[Unstoppable Gorg Update Released]]></title> 
			<link>http://store.steampowered.com/news/7322/</link> 
			<comments>http://store.steampowered.com//forums/</comments> 
			<pubDate>Fri, 10 Feb 2012 08:50:00 -0800</pubDate> 
			<author>Valve</author> 
			<category>Valve news update</category> 
			<dc:subject>Valve news update</dc:subject> 
			<dc:creator>Valve</dc:creator> 
			<dc:date>2012-02-10T08:50:00-08:00</dc:date> 
						<content:encoded>
				<![CDATA[ 
Patch to version 1.0.4.16 is out now. The game will be automatically <br>updated when Steam client is restarted. <br><br>In this version the broken challenge chapter 14.1 has been fixed, <br>moderate difficulty's balance adjusted and the scoring changed <br>so that playing on harder difficulties grants more score. <br>We also added one new achievement and a separate leaderboard for Arcade mode. <br>Rare issues with missing research tokens and the level selector were also fixed among other minor stability issues.<br><a href="http://store.steampowered.com/app/18120/"><img src="http://storefront.steampowered.com/v/gfx/apps/18120/capsule_231x87.jpg" style=" float: left; margin-right: 12px; height: 87px; width: 231px;"></a>				]]> 
			</content:encoded>
		</item>
					<item rdf:about="http://store.steampowered.com/news/7321/">
			<title><![CDATA[Tropico 4 Update Released]]></title> 
			<link>http://store.steampowered.com/news/7321/</link> 
			<comments>http://store.steampowered.com//forums/</comments> 
			<pubDate>Fri, 10 Feb 2012 08:27:00 -0800</pubDate> 
			<author>Valve</author> 
			<category>Valve news update</category> 
			<dc:subject>Valve news update</dc:subject> 
			<dc:creator>Valve</dc:creator> 
			<dc:date>2012-02-10T08:27:00-08:00</dc:date> 
						<content:encoded>
				<![CDATA[ 
Added Italian and Spanish localizations including full audio support<br><br><a href="http://store.steampowered.com/app/57690/"><img src="http://storefront.steampowered.com/v/gfx/apps/57690/capsule_231x87.jpg" style=" float: left; margin-right: 12px; height: 87px; width: 231px;"></a>				]]> 
			</content:encoded>
		</item>
					<item rdf:about="http://store.steampowered.com/news/7320/">
			<title><![CDATA[Super Monday Night Combat Updated]]></title> 
			<link>http://store.steampowered.com/news/7320/</link> 
			<comments>http://store.steampowered.com//forums/</comments> 
			<pubDate>Thu, 09 Feb 2012 22:40:00 -0800</pubDate> 
			<author>Valve</author> 
			<category>Valve news update</category> 
			<dc:subject>Valve news update</dc:subject> 
			<dc:creator>Valve</dc:creator> 
			<dc:date>2012-02-09T22:40:00-08:00</dc:date> 
						<content:encoded>
				<![CDATA[ 
Super MNC Rule Changes: 22<br><br>You are my rule changes... you are my rule cha-ha-ha-hangess. You are the one... in my life! (+2 points if you get the reference!)<br><br>Happy Valentine's Day from all of us at Uber Entertainment! We have released an entire set of Valentine's Day uniforms and taunts. Awesome taunts that come complete with props and effects. Show off the love you have for your own skill level to the person you just fragged!<br><br>We have some amazing, new, large systems we're working on internally so the balance and feature changes are slightly lighter this week than most weeks. The Tank underwent some weapon rework, somewhat returning both weapons to previous functionality. ProTip: Get up close and personal with the Tank! We also did some adjustments to Assassin grappling, improved sharpshooter rifles and continued the range normalizations we've been doing for a few updates now.<br><br>As always, feel free to leave us feedback on www.uberent.com/forums!<br><br>New Rules<br>•	Free Pro Rotation: Gunslinger, Assassin, Tank, Assault, Support<br>•	Added "Faster Character Select" option to speed up class choosing performance by reducing how often animations are updated.<br>•	Old chat room text is now cleared out when you return from a match.<br>•	Boost time is now always shown as <days>:<hours>:<seconds><br>•	Team mates are now always shown through walls like "Team Vision" enemies are.<br>•	Renamed "melee" in the key bindings screen to "High Five".<br>•	Bullseye's colors updated to be more festive this time of year.<br><br>Bug Fixes<br>•	Fixed product sets not editing properly if you have the maximum number.<br>•	Fixed all melee weapon lunges from being shorter than intended.<br>•	Fixed double clicking on regions in the play menu resulting in undesired behavior.<br>•	Fixed the rejoin dialog from sometimes failing.<br>•	Fixed the resulting behavior of a build team leader leaving the queue.<br>•	Fixed suicide denying a kill from the other team.<br>•	Fixed Practice Game UI from disapearing when flipping through other menu items.<br>Products<br>•	Added various new sounds to product activations.<br>•	Hot Hands: Recharge Time: 1 -> 10<br><br>Bullet Gorge Arena<br>•	Continued art revisions.<br>•	Fixed Pros from standing on high areas on the Hotshots side.<br>•	Added new death cams so you can get a better view of the evil person who scored a kill on you.<br><br>Downtown Spunky Arena<br>•	Continued art revisions.<br>•	Adjusted the center ring's Regenitol locations.<br>•	Added in blocking glass to high walls overlooking bot spawners.<br>•	Adjusted some interior space in some of the buildings.<br>•	Fixed some spots where Pros could stand on areas where they shouldn't be able to stand.<br><br>Assassin<br>•	New Uniform: Heartbreaker<br>•	New Taunt: Valentine<br>•	Cloak: Each attack while cloaked will now drain a little bit of the skill.<br>•	Dagger Grapple: Front: 300 -> 200<br>•	Sword Grapple: Front: 300 -> 200<br>•	Shuriken Grapple: Front/Back: 300/300 -> 250/250<br><br>Assault<br>•	New Uniform: Heartbreaker<br>•	New Taunt: Valentine<br><br>Captain Spark<br>•	New Uniform: Heartbreaker<br>•	New Taunt: Valentine<br>Cheston<br>•	New Uniform: Heartbreaker<br>•	New Taunt: Valentine<br>•	Base Health: 1305 -> 1110<br><br>Combat Girl<br>•	New Uniform: Heartbreaker<br>•	New Taunt: Valentine<br><br>Gunner<br>•	New Uniform: Heartbreaker<br>•	New Taunt: Valentine<br>•	Rocket: Lock On Range: 2560/2560/3072/3584 -> 3072/3072/3072/3072<br><br>Gunslinger<br>•	New Uniform: Heartbreaker<br>•	New Taunt: Valentine<br>•	Adjusted pain VO.<br>•	Lucinda: Can now score a headshot when not zoomed in.<br><br>Karl<br>•	New Uniform: Heartbreaker<br>•	New Taunt: Valentine (Disabled due to issues we found with Bouncing Buddies)<br>•	Junior: Fixed detecting enemies through walls.<br><br>Sniper<br>•	New Uniform: Heartbreaker<br>•	New Taunt: Valentine<br>•	Sniper Rifle: Can now score a headshot without being zoomed in.<br>•	Flak: Fixed being able to fire your weapon while it's being thrown out.<br><br>Support<br>•	New Uniform: Heartbreaker<br>•	New Taunt: Valentine<br>•	Firebase: Can now be healed while deploying.<br>•	Firebase: Now starts off at 5% health and regenerates while deploying.<br>•	Firebase: Deploy Time: 3 -> 5<br><br>Tank<br>•	New Uniform: Heartbreaker<br>•	New Taunt: Valentine<br>•	Base Health: 1550 -> 1500<br>•	Jet Gun: Range: 704 -> 896<br>•	Jet Gun: Full Damage Range: 704 -> 256 (Once again does more damage the closer to the muzzle)<br>•	Rail Gun: Damage: 66 -> 75<br>•	Product Grenade: Changed to a throw animation so that it's more consitent with other skills.<br>•	Product Grenade: Now does stun and "ad splash" at every level.<br>•	Product Grenade: Damage: 80/160/200/240 -> 75/150/225/225<br>•	Tank Shield: Can now target base turrets, Firebases and Combat Kitties.<br>•	Tank Shield: Activation Range: 2048/2048/2048/2048 -> 2560/2560/2560/2560<br>•	Tank Shield: Health: 700/900/1200/2000 -> 750/900/1000/1200<br><br>Veteran<br>•	New Uniform: Heartbreaker.<br>•	New Taunt: Valentine<br><br>Wascot<br>•	New Uniform: Heartbreaker<br>•	New Taunt: Valentine<br>•	Fixed talking like the Sniper when he destroyed a turret.				]]> 
			</content:encoded>
		</item>
					<item rdf:about="http://store.steampowered.com/news/7319/">
			<title><![CDATA[King Arthur 2 Update Released]]></title> 
			<link>http://store.steampowered.com/news/7319/</link> 
			<comments>http://store.steampowered.com//forums/</comments> 
			<pubDate>Thu, 09 Feb 2012 18:27:00 -0800</pubDate> 
			<author>Valve</author> 
			<category>Valve news update</category> 
			<dc:subject>Valve news update</dc:subject> 
			<dc:creator>Valve</dc:creator> 
			<dc:date>2012-02-09T18:27:00-08:00</dc:date> 
						<content:encoded>
				<![CDATA[ 
Updates to King Arthur II - The Role-playing Wargame have been released. The updates will be applied automatically when your Steam client (in on-line mode) is restarted.<br><br>Major changes include:<br><br>King Arthur II &#150; The Role-playing Wargame v1.1.05<br><br>- Knights of the Lights Leadership cost fixed<br>- Summerborn and Winterbreed units recruitment cost and skills fixed<br>- Damage boosting skills fixed (e.g. Voice of the Shadows &#150; properly boosts shadow damage)<br>- Experience points balancing<br>- Red Knight battle nerfed<br>- Huge Demon shooting defense buffed<br>- Wounds of the Land Objective fixed<br>- Heroes of Eboracum  battle buffed<br>- Morgawse, Dal Riata and Pictland ruler naming fixed<br>- Buildings increasing HP and Damage fixed<br>- Slider not showing up when selecting units from three armies fixed<br>- Artifact giving the same bonus twice works properly<br>- Defeating Fomorian armies gives reputation properly to the appropriate Rulers<br>- Research items bug fixed<br>- Some trait bugs fixed<br>- Units that have no skills to choose at levelling does not display the golden wreath anymore.<br>- Experienced retainers skill fixed<br>- Drag and drop from Artifact Forge slots fixed<br>- Castle location provides Leadership even if the liege lord is a secondary hero <br>- Equipped two-handed weapon visually denies the other weapon slot<br>- Location slot issue fixed<br>- Arm bonuses from Locations fixed<br>- Multiple battle warnings issue fixed<br>- Diplomacy warnings at dead rulers fixed<br>- Flashing unit circles in battles (at selecting direction) fixed<br>- Accumulated units at selecting direction fixed<br>- Leadership issues fixed<br>- Magic Shield boosting at AI armies and Shield boosting spells for AI heroes added<br>- Mana of the AI heroes on high levels buffed<br>- 1280*1024 resolution GUI problems fixed<br>- Missing pictures for forged artifacts added<br><br>Known issues &#150; fixing in progress<br><br>- Proper pop-up info about casted spells (Spellpower) <br>- Seelie Council Guards model<br>- Wyrmligs high tier model<br>- Wrong characters in the name of some enemy heroes<br>- Missing textures on two battlefields<br>- Wrong surface on two battlefields<br>- Increased and more proper AI spell usage (e.g. Dispel)<br>- Desperate Mobs bug<br>- William Pendragon&#146;s Grail Shard skill bug<br>- Warlocks of Morgawse quest issue<br>- Giants of Morgawse quest issue				]]> 
			</content:encoded>
		</item>
					<item rdf:about="http://store.steampowered.com/news/7316/">
			<title><![CDATA[Team Fortress 2 Update Released]]></title> 
			<link>http://store.steampowered.com/news/7316/</link> 
			<comments>http://store.steampowered.com//forums/</comments> 
			<pubDate>Thu, 09 Feb 2012 14:05:00 -0800</pubDate> 
			<author>Valve</author> 
			<category>Valve news update</category> 
			<dc:subject>Valve news update</dc:subject> 
			<dc:creator>Valve</dc:creator> 
			<dc:date>2012-02-09T14:05:00-08:00</dc:date> 
						<content:encoded>
				<![CDATA[ 
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:<br><ul style="padding-bottom: 0px; margin-bottom: 0px;" ><li>Added The Boston Boom-Bringer<br><li>Fixed the Heavy bots not spawning in the commentary maps<br><li>Updated ctf_doublecross:<ul style="padding-bottom: 0px; margin-bottom: 0px;" ><li>Added a respawnroom visualizer to the dropdown spawn exit to prevent griefing</ul><li>Updated community and promotional items:<ul style="padding-bottom: 0px; margin-bottom: 0px;" ><li>Soda Popper: improved model and texture<br><li>Winger: fixed first-person clip reloading<br><li>Apparition's Aspect: updated mesh to reduce clipping with many hats<br><li>Hero's Tail: added an additional style that more strongly responds to paint <br><li>Bonk Boy: added an additional style that leaves the Scout headphones visible</ul><li>Additional items are now paintable:<ul style="padding-bottom: 0px; margin-bottom: 0px;" ><li>Lord Cockswain's Novelty Mutton Chops and Pipe<br><li>Planeswalker Goggles<br><li>Pilotka<br><li>Nanobalaclava<br><li>Cold War Luchador<br><li>Cremator's Conscience<br><li>Dashin' Hashshashin<br><li>Desert Marauder</ul><li>Relaxed equip region restrictions for the Earbuds so that they can be equipped with anything<br><li>Lokalisierungsdateien aktualisiert<br></ul>				]]> 
			</content:encoded>
		</item>
					<item rdf:about="http://store.steampowered.com/news/7315/">
			<title><![CDATA[Steam client update released]]></title> 
			<link>http://store.steampowered.com/news/7315/</link> 
			<comments>http://store.steampowered.com//forums/</comments> 
			<pubDate>Thu, 09 Feb 2012 13:35:00 -0800</pubDate> 
			<author>Valve</author> 
			<category>Valve news update</category> 
			<dc:subject>Valve news update</dc:subject> 
			<dc:creator>Valve</dc:creator> 
			<dc:date>2012-02-09T13:35:00-08:00</dc:date> 
						<content:encoded>
				<![CDATA[ 
A Steam client update is now available. To apply the update, click the File menu inside of Steam and then select "Check for Steam Client Updates...".  The specific changes include:<br><br>- Fixed future web pages failing to render when quickly closing one earlier<br>- Fixed flash videos playing after the browser is closed in the overlay<br>- Fixed double clicking on items in a web page not registering properly<br>- Fixed requesting unnecessary configuration data from backend servers				]]> 
			</content:encoded>
		</item>
					<item rdf:about="http://store.steampowered.com/news/7311/">
			<title><![CDATA[Weekend Deal - Stronghold 3, 50% off!]]></title> 
			<link>http://store.steampowered.com/news/7311/</link> 
			<comments>http://store.steampowered.com//forums/</comments> 
			<pubDate>Thu, 09 Feb 2012 11:23:00 -0800</pubDate> 
			<author>Valve</author> 
			<category>Valve news update</category> 
			<dc:subject>Valve news update</dc:subject> 
			<dc:creator>Valve</dc:creator> 
			<dc:date>2012-02-09T11:23:00-08:00</dc:date> 
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				<![CDATA[ 
This weekend only, Save 50% on <a href="http://store.steampowered.com/app/47400/">Stronghold 3</a>!<br><br>Set 10 years after the original, this long-awaited third installment in the award winning castle-building series follows the Wolf who it seems, has cheated death and during his painful recovery he&#146;s become even more bitter and twisted. Now he seeks revenge.<br><br>Offer ends Monday at 10AM Pacific Time.<br><br><a href="http://store.steampowered.com/app/47400/"><img src="http://storefront.steampowered.com/v/gfx/apps/47400/capsule_467x181.jpg" style=" float: left; margin-right: 12px; height: 181px; width: 467px;"></a>				]]> 
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					<item rdf:about="http://store.steampowered.com/news/7314/">
			<title><![CDATA[Weekend Deal - Plants vs. Zombies, 80% off!]]></title> 
			<link>http://store.steampowered.com/news/7314/</link> 
			<comments>http://store.steampowered.com//forums/</comments> 
			<pubDate>Thu, 09 Feb 2012 11:20:00 -0800</pubDate> 
			<author>Valve</author> 
			<category>Valve news update</category> 
			<dc:subject>Valve news update</dc:subject> 
			<dc:creator>Valve</dc:creator> 
			<dc:date>2012-02-09T11:20:00-08:00</dc:date> 
						<content:encoded>
				<![CDATA[ 
This weekend save 80% off <a href="http://store.steampowered.com/app/3590/">Plants vs. Zombies</a>!<br><br>Zombies are invading your home, and the only defense is your arsenal of plants! Armed with an alien nursery-worth of zombie-zapping plants like peashooters and cherry bombs, you'll need to think fast and plant faster to stop dozens of types of zombies dead in their tracks.<br><br>Offer ends Monday at 10AM Pacific Time.<br><br><a href="http://store.steampowered.com/app/3590/"><img src="http://storefront.steampowered.com/v/gfx/apps/3590/capsule_467x181.jpg" style=" float: left; margin-right: 12px; height: 181px; width: 467px;"></a>				]]> 
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					<item rdf:about="http://store.steampowered.com/news/7313/">
			<title><![CDATA[Jagged Alliance: Back in Action Update Released]]></title> 
			<link>http://store.steampowered.com/news/7313/</link> 
			<comments>http://store.steampowered.com//forums/</comments> 
			<pubDate>Thu, 09 Feb 2012 10:57:00 -0800</pubDate> 
			<author>Valve</author> 
			<category>Valve news update</category> 
			<dc:subject>Valve news update</dc:subject> 
			<dc:creator>Valve</dc:creator> 
			<dc:date>2012-02-09T10:57:00-08:00</dc:date> 
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				<![CDATA[ 
V 1.03 Changes<br><br>Combat<br><br>- Fixed AI not being able to target player that was prone within a certain range<br><br>Camera / Visuals<br><br>- Tweaked Camera distance and angle to be less restrictive<br>- Some minor tweaks on the sight cone calculation to improve performance<br><br>General<br><br>- Increased video memory reserved for ground texture baking to reduce texture popping in with camera max / min distance<br>- File system load order fixed<br>- Fixed autopause options not being saved globally<br><br>Save & Load<br><br>- Game checks if game files have been modified and saves modification flag in savegames<br>- Open doors are fully open after loading <br><br>Worldmap<br><br>- Wounds and overload do now reduce movement speed of world squads<br>- Fixed bug where locations would be invisible after combat<br><br>UI<br><br>- Added cursor changes on portrait when trade/repair/heal action is activated<br>- Explosive spots can now be accessed from both sides of the wall<br>- Item swapping in lootscreen added<br>- i key toggles inventory<br>- Inventory shows all squad members in tutorial<br>- selecting player of different squad changes UI in pause mode correctly<br>- Access to former global inventory removed<br>- Plants and some other materials are ignored by the context cursor<br><br>Combat / Plan & Go<br><br>- Preview and actual position of mercs now fits 100%, thus allowing all shots if they would hit while planing<br>- Tweaked explosion times for grenades to be shorter<br>- Emmisions of grenades prevent combat reset<br>- Roofs are revealed if enemies below them attack player<br>- Tweaked weapons RPM so it&#146;s more consistent throughout different weapon types<br><br>AI<br><br>- Fixed: change in combat position caused bug in AI attacking behavior - they changed stances very often instead of firing<br>- Fixed: change in melee attack caused AI to remain in present stance even if they do an emergency melee defense<br>- Human player enemy detection events should fire correctly again<br>- Building defenders that are inside a building didn't rush at snipers. now they should do it if the sniper has LoS on them.<br>- After enemy contact, AI with medi-equipment all started to heal each other instantly. this is randomized now.<br>- Fixed: enemies planned their paths through tanks, ending up walking against the tank.<br><br><a href="http://store.steampowered.com/app/57740/"><img src="http://storefront.steampowered.com/v/gfx/apps/57740/capsule_231x87.jpg" style=" float: left; margin-right: 12px; height: 87px; width: 231px;"></a>				]]> 
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					<item rdf:about="http://store.steampowered.com/news/7312/">
			<title><![CDATA[Counter-Strike: Source Update Released]]></title> 
			<link>http://store.steampowered.com/news/7312/</link> 
			<comments>http://store.steampowered.com//forums/</comments> 
			<pubDate>Thu, 09 Feb 2012 10:55:00 -0800</pubDate> 
			<author>Valve</author> 
			<category>Valve news update</category> 
			<dc:subject>Valve news update</dc:subject> 
			<dc:creator>Valve</dc:creator> 
			<dc:date>2012-02-09T10:55:00-08:00</dc:date> 
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				<![CDATA[ 
An update to Counter-Strike: Source has been released. The update will be applied automatically when your Steam client is restarted. The major changes include:<br><ul style="padding-bottom: 0px; margin-bottom: 0px;" ><li>Limit the effective FOV of players using wide-screen resolutions with aspect ratios wider than 1.85:1. The sv_restrict_aspect_ratio_fov ConVar can be changed to remove the restriction or make the restriction also apply to full-screen players.<br><li>Fixed a demo playback crash<br><li>Changed the way bot counts are displayed in the server browser: the bot column is now next to the player column and always visible. Bot count is no longer subtracted from maxplayers.<br><li>Adjusted error messages on servers when players drop due to Steam authentication failure to be more clear<br><li>Additional important server messages now go to the server log instead of just the console<br><li>Fixed the HUD radar not using the correct colors for players<br><li>Fixed the HUD radar background disappearing after level change<br><li>Fixed the class menu models not animating correctly<br></ul>				]]> 
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					<item rdf:about="http://store.steampowered.com/news/7306/">
			<title><![CDATA[Daily Deal - RAGE, 50% off!]]></title> 
			<link>http://store.steampowered.com/news/7306/</link> 
			<comments>http://store.steampowered.com//forums/</comments> 
			<pubDate>Thu, 09 Feb 2012 10:10:00 -0800</pubDate> 
			<author>Valve</author> 
			<category>Valve news update</category> 
			<dc:subject>Valve news update</dc:subject> 
			<dc:creator>Valve</dc:creator> 
			<dc:date>2012-02-09T10:10:00-08:00</dc:date> 
						<content:encoded>
				<![CDATA[ 
Today's Deal: Save 50% off <a href="http://store.steampowered.com/app/9200/">RAGE</a>!<br><br>Look for the deals each day on the front page of Steam.  Or follow us on <a href="http://twitter.com/steam_games">twitter</a> or <a href="http://www.facebook.com/Steam">Facebook</a> for instant notifications wherever you are!<br><br><a href="http://store.steampowered.com/app/9200/"><img src="http://storefront.steampowered.com/v/gfx/apps/9200/capsule_467x181.jpg" style=" float: left; margin-right: 12px; height: 181px; width: 467px;"></a>				]]> 
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					<item rdf:about="http://store.steampowered.com/news/7309/">
			<title><![CDATA[Now Available: Jagged Alliance - Back in Action]]></title> 
			<link>http://store.steampowered.com/news/7309/</link> 
			<comments>http://store.steampowered.com//forums/</comments> 
			<pubDate>Thu, 09 Feb 2012 00:01:00 -0800</pubDate> 
			<author>Valve</author> 
			<category>Valve news update</category> 
			<dc:subject>Valve news update</dc:subject> 
			<dc:creator>Valve</dc:creator> 
			<dc:date>2012-02-09T00:01:00-08:00</dc:date> 
						<content:encoded>
				<![CDATA[ 
<a href="http://store.steampowered.com/app/57740/">Jagged Alliance - Back in Action</a> is Now Available on Steam!<br><br>Designed from the ground up to offer a modern gaming experience, Back in Action showcases an updated isometric 3D look and interface, highly detailed character models and a variety of new gameplay features. Back in Action takes players to the fictitious country of Arulco, where a ruthless dictator has seized power and only a small group of rebels stand to resist him. Tasked with freeing the island from the dictator&#146;s iron grip, players will command rebel and mercenary forces while using tactical, diplomatic and economic tools to keep troops supplied and ready for the next flight, all while commanding them directly in nail-biting battles.<br><br><a href="http://store.steampowered.com/app/57740/"><img src="http://storefront.steampowered.com/v/gfx/apps/57740/capsule_467x181.jpg" style=" float: left; margin-right: 12px; height: 181px; width: 467px;"></a>				]]> 
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					<item rdf:about="http://store.steampowered.com/news/7308/">
			<title><![CDATA[Oil Rush is Now Available on Mac!]]></title> 
			<link>http://store.steampowered.com/news/7308/</link> 
			<comments>http://store.steampowered.com//forums/</comments> 
			<pubDate>Wed, 08 Feb 2012 19:15:00 -0800</pubDate> 
			<author>Valve</author> 
			<category>Valve news update</category> 
			<dc:subject>Valve news update</dc:subject> 
			<dc:creator>Valve</dc:creator> 
			<dc:date>2012-02-08T19:15:00-08:00</dc:date> 
						<content:encoded>
				<![CDATA[ 
<a href="http://store.steampowered.com/app/200390/">Oil Rush</a> is now available on Mac! Buy it once. Play it on both Mac & PC!<br><br>In the post-apocalyptic flooded world of Oil Rush two things running short: oil and time. The last survivors, desperately seeking to seize control over the remaining of oil on the dying planet and crush their enemy, have started the global naval war that turned the whole world into a massive battlefield. Are you equal to the task of winning the last war to end all wars? Find as you play through the 16 missions of single-player campaign which is offering variety of tactics and environments, from half-flooded jungles to cold northern seas. In these harsh and cruel times, oil is thicker than blood.<br><br><a href="http://store.steampowered.com/app/200390/"><img src="http://storefront.steampowered.com/v/gfx/apps/200390/capsule_467x181.jpg" style=" float: left; margin-right: 12px; height: 181px; width: 467px;"></a>				]]> 
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					<item rdf:about="http://store.steampowered.com/news/7307/">
			<title><![CDATA[PixelJunk Eden Update Released]]></title> 
			<link>http://store.steampowered.com/news/7307/</link> 
			<comments>http://store.steampowered.com//forums/</comments> 
			<pubDate>Wed, 08 Feb 2012 18:59:00 -0800</pubDate> 
			<author>Valve</author> 
			<category>Valve news update</category> 
			<dc:subject>Valve news update</dc:subject> 
			<dc:creator>Valve</dc:creator> 
			<dc:date>2012-02-08T18:59:00-08:00</dc:date> 
						<content:encoded>
				<![CDATA[ 
Updates to PixelJunk Eden have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:<br><br>- Added a menu item to reset hints so they will be displayed again<br>- When the game is run directly without using the Steam Client, the game will first prompt the player to log into Steam. This means no matter how the player starts the game his acheivements, savedata and ranking will be stored within Steam				]]> 
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					<item rdf:about="http://store.steampowered.com/news/7305/">
			<title><![CDATA[Hacker Evolution Duality Update Released]]></title> 
			<link>http://store.steampowered.com/news/7305/</link> 
			<comments>http://store.steampowered.com//forums/</comments> 
			<pubDate>Wed, 08 Feb 2012 15:07:00 -0800</pubDate> 
			<author>Valve</author> 
			<category>Valve news update</category> 
			<dc:subject>Valve news update</dc:subject> 
			<dc:creator>Valve</dc:creator> 
			<dc:date>2012-02-08T15:07:00-08:00</dc:date> 
						<content:encoded>
				<![CDATA[ 
Start earning some bragging rights and show of your hacker skills in Hacker Evolution Duality through the newly available STEAM achievements.<br>7 new achievements are waiting to be unlocked.<br><a href="http://store.steampowered.com/app/70120/"><img src="http://storefront.steampowered.com/v/gfx/apps/70120/capsule_231x87.jpg" style=" float: left; margin-right: 12px; height: 87px; width: 231px;"></a>				]]> 
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