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Join the ranks of the Spiral Knights. Stranded on an alien world, you must explore the ever-changing Clockworks beneath its surface.
Release Date: Jun 14, 2011
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Play Spiral Knights

Free to Play

Buy Spiral Knights: Guardians Armor Pack

The Guardian Armor Pack contains two complete sets of unique costume armor as well several other valuable items suitable for any player.

$39.99

Recent updates View all (119)

Regarding Slimes

July 2nd, 2014

U JELLY?

MEMORANDUM

To: All Knights

From: Spiral HQ

Subject: The Slime Family of Monsters

Spiral HQ Medical has recently tracked an uptick in knights visiting the infirmary with digestive issues. Please note that members of the slime monster family (jellies, lichens, polyps, glop drops, Royal Jelly, Ice Queen) are not edible and should not be ingested under any circumstance, despite the fact that some may resemble a confection.

On a related note, while studying slime-compromised knights, our scientists discovered new ways of incorporating slime material into camo. You may find an assortment of these in the Slime Prize Box, which may contain the following:

  • Node Slime Masks
  • Node Slime Guards
  • Node Slime Crusher (sword)
  • Node Slime Wall (shield)
  • Writhing Tendrils
  • Node Field Aura

For details, please go here: http://wiki.spiralknights.com/Slime_Prize_Box_Promotion_July_2014. These boxes will be available to you through July 15, 2014.

SUMMARY: Slimes are for wearing, not for eating. Thank you for your attention to this urgent matter.

P.S. You may now commence to make "U JELLY" jokes. That is all.

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Steam Summer Sale!

June 19th, 2014

Steam Summer Sale!

Spiral Knights is participating in Steam's Summer Adventure! Craft badges to get prizes, including these gleaming Gold Wolf pieces.

Read all about it right here: http://store.steampowered.com/promotion/summer2014faq

In addition, during the Steam Summer Sale, the Operation Crimson Hammer expansion mission and the Guardians Armor Pack are on sale! The Guardians Armor Pack is 50% off, and Operation Crimson Hammer is 75% off the usual price. Enjoy!

59 comments Read more

Steam Trading

This game participates in Steam Trading
Items from this game are tradable and can be viewed in your inventory on your Steam Community Profile.

About the Game

Band together and fight to the Core!
Spiral Knights is a cooperative adventure in a persistent world with a focus on instant, fast-paced action. Arm yourself and join the ranks of the Spiral Knights; stranded on an alien world, they must explore the ever-changing Clockworks beneath its surface in hopes of reaching its mysterious Core.

Key Features

Co-operative Exploration
  • The Clockworks offer challenges that are best tackled with friends.
  • Fight monsters, solve puzzles and discover treasures together!
Instant Action
  • Go from login to a multiplayer adventure in less than a minute.
Ever-changing World
  • The Clockworks cycle levels to explore in real time. Every moment of every day changes the world.
Create an Arsenal
  • There are hundreds of unique weapons and gear to discover and alchemize.
Form Powerful Guilds
  • Guild alliances allow greater influence over the world. Amass powerful minerals to transform the Clockworks!
Free to Play!
  • Spiral Knights is free to play, no subscription is required to enjoy everything the game has to offer.

Special Offer:

  • Team Fortress 2 "The Spiral Sallet" Hat
    Receive a free Spiral Knights-themed Team Fortress 2 hat by unlocking an achievement in Spiral Knights!
    To receive the free TF2 hat, players must reach the first Clockwork Terminal from any gate in the Haven Arcade and unlock the 'Mission Accomplished' achievement. (Players who've already unlocked it will also receive the hat.)

PC System Requirements

    • OS: Windows XP, Vista or 7
    • Processor: 1.3ghz processor
    • Memory: 512MB for Windows XP or 1GB for Windows Vista/7
    • Graphics: 64MB Video Memory. GeForce 5 series, ATI Radeon 8500. Latest video driver.
    • Display: 1024x600
    • DirectX®:
    • Hard Drive: 300MB
    • Java: Version 1.5

Mac System Requirements

    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • Processor: 1.3ghz processor
    • Memory: 1GB
    • Graphics: 64MB Video Memory. GeForce 5 series, ATI 8500. Latest video driver.
    • Display: 1024x600
    • Hard Drive: 300MB
    • Java: Version 1.5
Helpful customer reviews
39 of 42 people (93%) found this review helpful
2 products in account
1 review
4,204.6 hrs on record
This game has a multitude of things to do. The storyline and environment are very unique and interesting. Also with many things to do even after you reach “end game” of the storyline. New content is added quite often though, expansions to the game it's self are rare, they do happen. Overall this game has been quite a lot of fun for me through the years of play and I think it will continue to be so for me. Some people however do a lot of complaining (even me sometimes) about how the game needs to expand in many different ways of functioning content of the players instead of cosmetic, but I think this game has actually stayed fairly true to the origin of being an "arcade game" type and has kept that in mind when add-in’s have happened. This is not a game to run around in open and endless fields, fighting monsters at random locations, but actual arcade play where we have different levels or "depths" as they're called with mostly set setups, though still with a very large variety of monsters and types of depths through the game to experience many new things and keep the game entertaining. I think as long as you can keep that in mind this game can be endless fun and just down right enjoyable for it's uniqueness.
Posted: March 26th, 2014
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33 of 39 people (85%) found this review helpful
253 products in account
8 reviews
1,682.7 hrs on record
Spiral Knights (SK) is a free-to-play MMORPG that I started playing in 2011. I was instantly hooked on this simple game primarily due to the community of friends that played this game with me. To understand the perspective of this review, I believe it would help to understand the type of player I was. I reached the end-game completing every dungeon available. I played at the top tier player-vs-player (PVP) level with - at the time - a vast variety of superior gear.

PROS: You do not need to invest a a single penny into SK to beat the game, or to enjoy it. The majority of its paid content is cosmetic and to speed up the farming process. The game can be played solo, but has its benefits for being played in a co-op party up to four players (random or friends). These benefits include more loot drops, a teammate revival system, and the normal benefits with playing with a party of friends. There is no character leveling system, and your advancement comes from upgrading your armor and weapons.

CONS: For an MMORPG, however, SK has many flaws. The game does not offer a spell casting system (aside from the addition of pets in late 2013), only the choice of swords, guns, bombs, and a shield. By and large, swords are the superior weapon of choice, though balances over the course of 4 years have attempted to narrowed this superiorty gap. In addition, the game is extremely limited in its end-game content, with the storyline still not being completed for over 3 years. SK is constantly riddled with latency issues, and simple balances suggested by the community are largely ignored despite the community's desire to be involved with the direction that SK will take.

Verdict: SK is honestly a cute, fun, and simple game. The game has undergone a variety of changes over the several years it has been out; these changes are largely aesthetic, however. SK suffers from the lack of new content and a completed storyline. It is plagued with latency issues and the lack of balancing. While I would recommend more avid gamers to look into other free MMORPG game such as Warframe, Vindictus, or Neverwinter. SK does draw from its strengths - being cute, free, and simple - and it can truly offer many hours of fun memories with the right group of players.
Posted: February 22nd, 2014
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29 of 33 people (88%) found this review helpful
148 products in account
2 reviews
5,626.2 hrs on record
It's a rather fun game on the journey to get to end-game. Once you're at end-game however, the game more or less runs out of new content to offer, updates providing new content do not come out often either. The downloadable content mission is worth a try as it is one of the more difficult dungeons in the game. Playing with a full party of friends you know makes the game greatly more enjoyable l've found. A unique game that is worth a look at the very least.
Posted: February 9th, 2014
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22 of 24 people (92%) found this review helpful
333 products in account
4 reviews
42.7 hrs on record
Aside from being a game filled with hazardous paywalls (which can be easily averted), and other nasties with the ingame economy, I really don't see why this title gets so much flak from the community.

Solid Multiplayer RPG, four man dungeon crawling. Wearing armor and items while you complete levels allows you to gain EXP (Known as Heat) to further level the items to a maximum of level 10. From there you can transmute and pick different branches that you want to evolve your weapon for a cost of in-game currency.

The game used to employ a revive system where you would share your HP to revive them, and uses now items known as Spark of Life. The game used to be much more limited in terms of how much you could play per day, your Knight would store "Mist Energy" in their armor as time passes, and you could use this energy to power the Elevators (which help you advance to lower dungeons in the specific dungeon series).

The dungeons in general are randomly generated based on user contributions to that specific elevator, by adding different crystals (which you can find in almost every level), you may influence how the next dungeon will be generated. I believe it is a nice addition to the randomness of the stages, and it forces you to be prepared for the dungeons you go into.

The netcode is rather solid, I have not had many problems with my connection and playing the game, aside from the occasional lag spike between other players.

The themes and atmosphere are well designed, and the music compliments said environments.

All in all I would very much reccomend this game to my friends and family, even though my opinion may be unpopular.
Posted: June 20th, 2014
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14 of 17 people (82%) found this review helpful
12 products in account
4 reviews
522.9 hrs on record
The game at first is rather enjoyable and I saw a lot of potential in it, it was exciting and somewhat addictive, I LOVED the weapons and accessories, alot of which look amazing, despite the fact the SK team seem to like reskinning previous weapons (though recently they have not been doing that). But, it's a free game after all, and you know there will always be dasterdly downfalls. Now on the negitive side there's alot to talk about; first off the levels, they are constantly repeated over and over again, and it bugs me because it isn't hard at all to dedicate a mere month (or less) to creating fresh new level designs, and it's not like these are professional graffics we're dealing with here, it makes the devs seem lazy and unmotivated to build upon the game and this is where part of the boredom of many SK players is born.

Another major problem is the forge. So, in the 'good old days' (asides from elevator energy) you could collect heat to level up your weapon, and each time it levelled up the remaining heat will be put towards the next level etc, but the forge update ruins that, instead of remaining heat being put toward the next level, it stops, and you have to exit the mission just to level up your weapon manually, and here's the annoying part, during missions you collect heat crystals from boxes which are used to level up, fair enough... right? Well guess what, if you have a 4* or 5* weapon you got to be willing to give up days just to collect enough heat crystals to level up by 1. Because the forge has a chance of FAILING which means all those heat crystals you spent hours finding are gone, the only way you can get a 100% chance is by sacrificing a TON of heat crystals. For example my Blackhawk needed 69 shining crystals just so it would level up by 1, 69! It's unbareable, no one has the patience to go looking for 69 shining crystals just for 1 level. Forge may be unique, but being unique doesn't make it good.

The graphics aren't good at all, but I don't judge a game purely on graphics and they could fix it, give or take another 4 years. All in all, if I enjoy it, I don't care much about graphics because this game is casual. You can choose from 3 different ways to play the game which is good. There's Mouse driven, Gamepad and wasd, typical stuff for a PC game, and that's probably for the best.

The final thing I would like to address are the SK servers. 80% of the time there's extreme lag, and this is not due to my internet connection, many other people complain about lag and monsters can kill you even when you lose connection to the servers, it can even go as far as using up your Spark of Life even when you're not there (I am not sure if this is fixed or if it's still an issue) and Spark's of Life are too rare, even though they claim to have increased the drop rate. With all the money coming in you would assume they're doing their best to make the game more enjoyable, but it doesn't seem that way at all, all the money you spend on the game doesn't seem to be going towards the game. But on the other hand, that could be due to the fact many people have abandoned SK and not many players come on anymore.

Overall, this game is best played casually. There's not many events to keep you occupied and even when there are they're not very *different* from one another, except for the Apocrea event which I absolutely loved! I wouldn't recommend this game to people who think graphics are vital or people who hate casual games which shouldn't be taken seriously. Although, if you like laid back games about knights decending to the core and finding absolutely nothing, then this is the game for you.

As an MMORPG it could be alot more justifiable.
Posted: June 1st, 2014
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Awards

Best Online Game Design, GDC Online Awards, 2011