Надевайте свой протонный блок и готовьтесь к новому приключению охотников за приведениями! Ghostbusters: Sanctum of Slime вызывает паранормальную активность в вашем компьютере! С абсолютной новой командой охотников за привидениями, состоящей из четырех человек, вам предстоят динамичные битвы против злых духов, скрывающихся в Нью-Йорке и...
Дата выхода: 23 мар, 2011

Купить Ghostbusters Sanctum of Slime

Об игре

Надевайте свой протонный блок и готовьтесь к новому приключению охотников за приведениями! Ghostbusters: Sanctum of Slime вызывает паранормальную активность в вашем компьютере! С абсолютной новой командой охотников за привидениями, состоящей из четырех человек, вам предстоят динамичные битвы против злых духов, скрывающихся в Нью-Йорке и планирующих освободить разрушителя Думацу!

Ключевые особенности:

  • Выбирайте, за кого из новой команды охотников за привидениями играть
  • Погрузитесь в борьбу с паранормальным — битвы с призраками в канализационных тоннелях, на кладбищах и многое другое
  • Улучшайте новое оружие, чтобы повысить свою эффективность
  • Катайтесь на новом полноприводном эктомобиле и на ходу сражайтесь с призраками
  • Комбинируйте атаки с товарищами по команде, чтобы увеличить мощность ваших атак

Системные требования

    • ОС: Windows XP с пакетом обновлений 2, Vista с пактом обновлений 2, 7
    • Процессор: Intel Core 2 Duo E4300 или AMD Athlon X2 4400+
    • Оперативная память: 1 ГБ
    • Видеокарта: ATI Radeon HD 2600 или NVIDIA GeForce 8600 или лучше *
    • DirectX®: 9.0c
    • Жесткий диск: 500 МБ свободного места
    • Звуковая карта: совместимая с DirectX 9.0c
    • Периферия: клавиатура, 3-кнопочная мышь, геймпады Microsoft Xbox 360 для PC, Microsoft Xbox 360 Wireless для Windows, Logitech F310/F510/F710 **
    • Другое: интернет-соединение, необходимое для активации продукта в сети
      * Видеокарты, которые не соответствуют или превышают производительность данных карт, такие как интегрированные Intel G43/G45, не поддерживаются.
      ** Геймпады DirectInput, такие как Logitech Rumblepad 2, не поддерживаются.
Полезные обзоры покупателей
11 из 13 пользователей (85%) посчитали этот обзор полезным
1.8 ч. в игре
The game is called Ghostbusters but none of the ghostbusters from the movie are in this game, there are cartoons with different groups of ghostbusters, the movies, and even comics with other groups of ghostbusters. In this game you get NONE of those you get four new generically designed politically correct multiculture pals to play with. The ghosts repeat themselves, the bellhop ghost makes sense in the hotel level, but what is it doing in the Sewers, or in a sanitarium? The game feels like its made by third graders, or some comp sci project for an undergrad more than an actual game.

The core mechanic of the game revolves around shooting different colored beams at different colored enemies. This would be interesting except when all those colors are on screen at once, making the core game mechanic annoying. No patch, and no bug fix will fix the core game mechanic of the game being annoying. But hey the game has a high score counter! in fact your not allowed to finish a mission until you smack the keyboard entering random letters to show off your high score. Must be made by devs who worked on old atari games because I guess they never got the memo that high scores dont matter in modern games.

Who ya gonna call? Not these clowns...
Rating: 0/10 Value: $0.00
Опубликовано: 11 августа
Был ли этот обзор полезен? Да Нет
6 из 11 пользователей (55%) посчитали этот обзор полезным
6.3 ч. в игре
if u like ghostbusters + shoot um up fast game-play + lots of colors and very beautiful enviroment-surroundings then is ur game >> love this game <<
Опубликовано: 5 апреля
Был ли этот обзор полезен? Да Нет
0 из 1 пользователей (0%) посчитали этот обзор полезным
4.9 ч. в игре
This game might be one of the greatest disappointments I've had the displeasure of enduring. Naturally I bought the game due to my love for the Ghostbusters franchise, but the gameplay is imbalanced and boring. Between levels you are forced to endure a comic which isn't bad, but it does take too much time. I do say forced, despite the option of skipping the comic, but there is an achievement for sitting though them all.

On the plus side I do like the design of the game. Though the level design was repetitive with you revisiting the same map on a few occasions I still enjoyed the atmosphere the production team created. My main complaint about the game is the movement. The playable characters move very slowly, and the game play consists of you and the other three members of your team being swarmed by fast moving specters. These apparitions are also capable of shooting swarms of projectiles and can cause your movement to be slowed, creating a situation where your death is inevitable. So common is your death in this game it seems to me that the developers tried to compensate by incorporating your innumerable demises into the overall gameplay. This combined with the ♥♥♥♥♥ic AI for CPU players makes the game nearly impossible to complete on your own. "Why don't you get your friends to play with you?" might be the obvious question, to which the answer is, I am the only person I know dumb enough to spend money on Something with as bad a rating as this pile of ♥♥♥♥♥ merely because it's a product license I like.

Bottom line, I would not recommend this game as it is to anyone.
Опубликовано: 13 июля
Был ли этот обзор полезен? Да Нет
2 из 6 пользователей (33%) посчитали этот обзор полезным
1.4 ч. в игре
To be honest, my hopes were not high when I picked up this game on sale. It looked pretty simple and pretty bloody ugly but surely it'd be worth a quid or so? The game powered up and there was the sweet, sweet sound of the Ghostbusters theme, my eyes teared with joy and I danced. Hopes were raised and then instantly dashed as soon as I started playing it.

It seem that the theme was what they spent 90% of their budget on because it sure as hell wasn't the game itself. It fails at the most basic of tasks with the weapons more often than not completely missing where your crosshair was aiming, this is especially noticeable on the blue plasma gun thing. Yes that's right they decided to give you fancy new weapons. They are utter ♥♥♥♥, but they are there. The other alternate weapon to the classic proton pack is a spread fire yellow monstrosity that is about as effective as attacking ghosts with a wet sock.

What makes it worse is you don’t even get to ignore these less than stellar bonus weapons as for some bizarre reason the game devs decided that busting ghosts required us to play a fun, fun game (read: entirely not fun) of match the colours. You see ghosts have decided to bring out their summer range of ghostly glows and are colour coded in Red, Yellow & Blue. Red can only be slain with your proton pack, yellow is reserved for the wet sock gun and blue is for you misaligned plasma weapon.

All this high octane 'gameplay' is spread over something around 11 levels. Only there is only 5 maps (excluding the last boss battle map) so you play through the dull selection of maps, Hotel, Sewer, Graveyard etc. only to have the pleasure of playing them again, with minor changes. Not that'll you notice any of the changes because they are still uglier than a pitbulls ♥♥♥♥♥♥. Special mention goes the to the half on rails shooter sections in which you are driven around on the back of ECTO-4WD, a 4x4 version of the iconic Ghostbusters car only this time driven by what can only assume is a London cabbie off his face of crack. Just when you think things can't get worse the final level before you are faced with the uninspiring giant demon last boss baddie is a map where you get to fight each of the bosses you have defeated one by one. OH FUN!

Maybe things wouldn't be so bad if the AI was apparently programmed to act like baby ducklings. Baby ducklings with highly dangerous weaponry and suicidal tendencies. When they aren't all trying to hug each other for warmth (while unleashing proton beams into each other faces) they are pinning you to the wall so the ghosts get to chew your face off, or my favourite, using the wrong gun to attack ghost. See, even the AI thinks it's a ♥♥♥♥ idea to have colour coded ghosts! It probably wouldn’t be as bad if every ghost on the screen seems to target the human player, leaving you sprinting around with a comical conga line of monsters behind you while the AI 'busters discusses amongst themselves the finer points of window licking.

Now I suppose this could be solved by having three friends play alongside you, which I suppose is true. Yanno, if you have some friends you really, really hate because they won't be friends with you after enduring this. Thank Christ it’s short.
Опубликовано: 1 июня
Был ли этот обзор полезен? Да Нет
0.8 ч. в игре
Heyyo, a decent isometric arcade coop game. Not as fun as Ghostbusters The Videogame, but a fun game.
Опубликовано: 27 июля
Был ли этот обзор полезен? Да Нет
2 из 3 пользователей (67%) посчитали этот обзор полезным
5.9 ч. в игре
Очевидно, главы Atari решили не скучать и выпустить хоть что-то по известной франшизе (не зря же покупали права).

Самое смешное то, что любимых персонажей фильма выбрасывают буквально во вступительном ролике-комиксе по предлогом того, что они состарились, обленились и разжирели. Нам, как игроку, приходится бегать за каких-то левых молодцев, которые, используя спец. средства, ♥♥♥♥♥♥♥♥т толпы воплощений загробного мира. Шарм потерян.

Поймай всех! 5,5 из 10 :)
Опубликовано: 17 декабря, 2012
Был ли этот обзор полезен? Да Нет