The Ghostbusters are overworked, therefore they have to hire some rookies. Those rookies battle a supernatural menace in the form of an ancient demon who comes back to life, bringing with him to New York City hundreds of ghosts.
The tasks are always the same. Walk into a room, get locked into said room and defeat ghosts - repeat. The mechanics are incredibly broken, the AI is terrible and the mission structure is incredibly backwards.
Graphically, Sanctum of Slime is acceptable but unimpressive. All the items on the screen, from the Ghostbusters to the enemies to the environment, are well-drawn and colorful, but there isn't a whole lot of personality, detail, or realism to the art style.
The sound does not fare much better. The lack of voice acting hurts and the music is repetitive and not memorable. The only good thing, however, is that the original theme song is included.
Sanctum of Slime is a real bad game. If you want to enjoy a good Ghostbusters game you better should check out Ghostbusters: The Videogame. Sanctum of Slime is a sloppy and poorly designed game that looks generations behind where we are now and it is not worth to buy.