As the legendary Persian hero, fight your way in a journey to revenge and reclaim the legendary mace of his ancestors stolen by the Deevs. Purchase before 5/16 and save!
User reviews:
Overall:
Mixed (251 reviews) - 48% of the 251 user reviews for this game are positive.
Release Date: May 9, 2011

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Special Offer

Download the free art book loaded with concept art, 3D modeling, cinematic development, and back story that gives you an in-depth look at the legendary tale of Garshasp and the underlying Persian mythology.


Click HERE to download it for free now!


About This Game

Years after the confinement of Azhi Dahaka by Fereydun, the evil Deevs (Monsters) who were the commanders in the army of darkness led by Azhi Dahaka rose again in different parts of the ancient lands of Khunirath and rebelled against the humans who were celebrating the victory of the army of light.

This game is based on ancient Persian mythology bringing to life the epic battles of the mythological hero, Garshasp, in the ancient lands against the evil monsters. You play as Garshasp himself, the strongest man in Persian Mythology, in a journey to revenge and reclaim the legendary mace of his ancestors which is stolen by the Deevs. A journey which proves to unlock more significant hidden mysteries. The main mechanics of the game revolve around melee combat, platforming and exploration.

Key features

  • Deep combat system with various combo moves and upgradeable abilities throughout the game.
  • Rage attribute to slash more enemies as they bring you more scars.
  • Intense combat engagements using Garshasp's special hand blade based on quick time events.
  • Cinematic in-game camera following the hero in the epic environments that are traveled in his journey.
  • Fantasy mythological world filled with ferocious monsters from ancient literature and Persian Mythology.
  • Platforming elements.

System Requirements

    Minimum:
    • OS: Windows XP, Vista, 7
    • Processor: P4 2.0 GHz
    • Memory: 1 GB
    • Graphics: 256 MB RAM, Nvidia 6600 and up
    • DirectX®: DirectX® 9.0c
    • Hard Drive: 3 GB free
    • Sound: DirectX compatible
    Recommended:
    • OS: Windows XP, Vista, 7 64-bit
    • Processor: 2.5GHz dual core CPU
    • Memory: 2.5 GB
    • Graphics: 512 MB RAM, GeForce 8800 or Radeon 4600 GPU
    • DirectX®: DirectX® 9.0c
    • Hard Drive: 3 GB free
    • Sound: DirectX compatible
Helpful customer reviews
13 of 16 people (81%) found this review helpful
18.3 hrs on record
Posted: December 14, 2015
When the Persian superhero Garshasp appeared on screen, old memories of the Soul Reaver came alive in front of me. The graphics, the movements were also familiar, just i used dead monsters to upgrade my weapon, instead of healing myself. The fighting system is not too varied, and not bugless, but easy to use. Music is okay, there was 1-2 cool tracks, especially i loved that one at the beginning of the 3rd part of the game, that was truly awesome. Achievements are working, and despite of having a strong feel of consoleism, i've had a very good time.
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10 of 13 people (77%) found this review helpful
14 people found this review funny
1.2 hrs on record
Posted: November 10, 2015
Shargasp is back and better than ever. Play as Pargshap, and explore the deep, beautiful world of Kingdom Realm Land. But watch out, the evil nemesis Orc Orc seeks to foil your nonexistent plan.
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1 of 1 people (100%) found this review helpful
0.2 hrs on record
Posted: April 18
Exciting action RPG reminiscent of Heavenly Sword for the PS2 but with a hairy dude. Classic mindless fun as you button mash through hordes of bad guys! It's a stale concept, but at least it was done well for a quick fix of killing and fun if you're a preteen who likes violence and button mashing.
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1 of 1 people (100%) found this review helpful
1.5 hrs on record
Posted: April 25
Press "E" to win.
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3 of 5 people (60%) found this review helpful
1.8 hrs on record
Posted: March 16
Trys hard to be good but dated with clumsy controls and combat that at times feels like luck. Some enemy are just annoying where some attacks will leave them where they can be dispatched with a quick time event but no clues on how to trigger that. The camera is in the wrong place at times and there are platform sections that feel bolted on to add something else to do apart from attack the same few monster types. Could have been good but falls to short, could not even be bothered to finish even though short.

I will try the follow up and see if that fixed the flaw but skip this one
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