In Blade Kitten, join Kit Ballard as she explores the mysterious world of Hollow Wish to hunt down rogue mechs and soft targets.
User reviews:
Overall:
Very Positive (616 reviews) - 84% of the 616 user reviews for this game are positive.
Release Date: Sep 22, 2010

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March 21

TY the Tasmanian Tiger released in to Early Access

TY the Tasmanian Tiger released in to Early Access

Krome Studios is pleased to announce that TY the Tasmanian Tiger is now available for Early Access on Steam.
http://store.steampowered.com/app/411960/

  • For the first week of Early Access, there is a 17% discount, making the game $9.99USD
  • After that, the Early Access price will be $11.99.
  • After Early Acccess, the price will rise.

KROME BONUS
As a special thank you, anybody who owns TY4 or Blade Kitten will receive an additional 5% discount (so 10% if you own both games), when you purchase in the first week of Early Access.
http://store.steampowered.com/app/287840/

If there are any problems with the discounts etc, please let us know on the Steam forums, and we'll get in contact with Valve immediately to rectify it.

2 comments Read more

Reviews

“Luxuriating in lavish production values and slick playability, this acrobatic cel-shaded hack-and-slash platform-puzzler barrels along at a frenetic pace”
8/10 – Eurogamer

Hollow Wish Collection

The Hollow Wish Collection Contains:

  • The original game (Episode 1)
  • Episode 2
  • The Hollow Wish Collection comic

Soundtrack and Other Comics Package

The Soundtrack and Other Comics Package contains all the content found in the Soundtrack and Remixes and Comics Pack - Dirty Angels DLC at a discount.

About This Game

Welcome to Hollow Wish... On the surface, it’s your typical lawless frontier. Yet this mysterious shell planetoid is filled with dark secrets and cloaked figures. It’s here Kit Ballard, aka Blade Kitten, works as one of the best bounty hunters in the business. Don’t let her pink hair fool you, Kit is part cat, part girl, and wholly lethal. She is one of the last of her species, having fled her homeland after the genocide of her people at the hands of the ancient and mystical race known as the Darques.

Kit has since made a name for herself rounding up some of the most deadly scum in the galaxy. With her unique Darque Blade hovering at her side and obeying her every command, Kit can cut through even the toughest rogue drone while hunting down soft targets to make the planet a safer place to live. Also along for the ride is Skiffy, Kit’s laid-back little sidekick who, when needed, serves as her protector.

Key features:


An epic “tail” like no other
  • Follow Kit through 13 levels including 2 exploration levels with her rideable alien mount Noot, as she travels around the colorful, frenetic world of Hollow Wish.
Intuitive “scramble style exploration”
  • Kit’s innate feline abilities enable her to easily traverse environments and find hidden areas.
Pick-up-and-play arcade action
  • Jump right in and easily begin exploring and fighting your way through multiple levels loaded with secret areas and hidden collectibles.
Fully voiced dialogue
  • Featuring a cast of 9 professional voice actors playing a total of 23 characters.Join Kit, Skiffy and the Darque Blade in this all new action adventure game!

System Requirements

    Minimum:
    • OS: Windows XP SP2, Vista SP2, 7
    • Processor: Intel Core2 Duo 1.8 GHz or AMD Athlon X2 +3800 or better
    • Memory: 1GB RAM
    • Graphics: ATI Radeon X1800 or NVIDIA GeForce 7800 or better
    • DirectX®: DirectX 9.0c
    • Hard Drive: 3GB free
    • Sound: DirectX 9.0c-compatible
    • Other Requirements: Internet connection required
    Recommended:
    • OS: Windows XP SP2, Vista SP2, 7
    • Processor: Intel Core2Duo E8400 or AMD Phenom II X2 555 or better
    • Memory: 2GB RAM
    • Graphics: ATI Radeon HD 3850 or NVIDIA GeForce 8800 or better
    • DirectX®: DirectX 9.0c
    • Hard Drive: 3GB free
    • Sound: DirectX 9.0c-compatible
    • Peripherals: Xbox 360 Controller for Windows,
      Logitech Dual Action, Logitech Rumblepad 2
    • Other Requirements: Internet connection required
Helpful customer reviews
28 of 31 people (90%) found this review helpful
4 people found this review funny
28.6 hrs on record
Posted: January 24
I think girls dressed up as cats are hot... There. I said it.
(Bonus points for the additional gothic dress for our cat girl heroine. Me-ow!)

Blade Kitten is a 2.5D, action-platforming game starring Kit Ballard, a cat girl (in an optional gothic dress) who controls a levitating AI sword and is followed around by some weird flying pet... thing, as she does battle against various factions out to get her while she tries to reclaim a data stick stolen from her and get payback for her destroyed ship. Or something. The whole story is a bit of a mess. There's very little real explanation for who anyone is or how they're all connected or ultimately what's going on. The story and apparent goal seems to shift dramatically from one level to the next with little real sense of focus for anything, just a vague over-arcing narrative that's sporadically dropped then brought up again at whim.

I presumed there was more to this than meets the eye and, indeed, found the game to be based on a web comic of the same name. It looks like it's been going for quite a while, but despite an intensive Google search for what must have been at least a good minute and a half, if not two whole minutes, I still couldn't really find out much about the material it's based on. The lack of explanation (aside from a brief in-game glossary) would suggest it's aimed at established fans, but if it's as obscure as it appears to be then that's a huge misstep and is essentially shooting itself in the foot from the start. The story elements aren't offensively bad or anything, and I guess you'll get the basic gist, but I just wish it would've kept its attention on one thing rather than feeling like it was cramming in every feature of its universe to appease fans who the developers probably thought would be annoyed if their favourite parts weren't included. The mostly useless pet, Skiffy, being a pretty glaringly obvious example of something from the lore being shoehorned into some kind of role in the game.

But despite the way it was presented, I did still really like the universe that we're shown (and the gorgeous art style in particular) and would be happy to learn more about it. I want to know more about this flying, AI sword, dammit! The lead is very well written and acted, and I never felt like the game was talking down to the player and treating us like idiots. In fact, the game, and Kit herself, come across as somewhat self-aware without ever breaking the fourth wall, and as a result feels far more inclusive and engaging. But as for the supporting cast? Mmm, not quite so much. They're more standard, video game fare.

The actual gameplay is far more successful, though. You'll run, leap and hack your way through 13 stages, searching for secrets, unlocking costumes and buying new swords and upgrades. But the main appeal of the game comes from Kit's agility and dexterity, as she sticks to just about every surface to climb along walls and ceilings, opening up huge potential for exploration. That's something that might actually throw some players, in fact. Most platformers are about running a gauntlet as you overcome obstacles of one kind or another to reach the finish. But in this one you'll spend far more time roaming the occasionally labyrinthine stages, sometimes wondering whether the path you've taken is where you're supposed to be going, or if you're unwittingly making your way towards the dead end with the collectibles. But once you know your way around and how to best deal with enemies (jump over them, innit), most of the stages can be speed run in around about five minutes.

When you are engaging in combat, you'll probably have a little less fun than when you're running around. There aren't a great deal of enemy types, and the majority of them will be dealt with in largely the same manner; either rush up to them with a flurry of light, but fast slashes, or send your floating sword off to deal heavy, ranged strikes. You can also jump on some enemies and toss them around, or do a jumping ground stomp attack for crowd control, but from moment to moment, you'll mostly just be cutting up the waves of fodder then running along. It's pretty trivial stuff for most of the game, thanks largely to your regenerating health as well. But, to be honest, I'd rather them be easy than have them kill the pace and become tedious roadblocks every time they're encountered. Also, the controls aren't quite tight enough for anything too challenging, either. Most of the time they're fine (I played it entirely with a game pad), but every so often it felt unresponsive and I'd suffer because of it. Was never too major, but enough to be a noticeable annoyance.

So, it's not perfect. The story is muddled, the combat and enemies are kinda uninspired and some more moves or combos would've been nice, the levels can sometimes confound, and the controls could be improved. But even so, I did still really enjoy this one and felt the fun and easy-going positives far outweighed the negatives. Especially the price. It's kind of a steal how much game you're getting for so little. So if you like platforming, exploring and cat girls in gothic dresses, then this has your name writing all over it. Well... at least if your name is Blade Kitten. Though I'm guessing it probably isn't, is it?
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11 of 12 people (92%) found this review helpful
10.3 hrs on record
Posted: January 14
Well is this game real hidden gem or what! I put off buying it for a long time despite very low price because of a few negative reviews on game mechanics. Turns out those reviews dont know what they are talking about.

Yes this game has a few kinks that you should know about combat. There for instance is a kickback during which time you are stunned. This kickback+stun can be stacked on you by multiple enemies resulting in unexpected beatdowns and deaths. We are not talking about La-Mulana type of kickback here that defines the whole combat system but it's significant enough that it should be taken into account. Melee enemies dont let you go once they connect with their blows resulting in half your health going away. You regenerate fast but sometimes its not enough.

And what about your weapons and moves? Standard sword slash works well on 1-2 enemies but a group of enemies all at once? your DPS is not fast enough and you dont hit them all so the enemy will retaliate so adjust your tactics accordinly. You CAN take them out most of the time. but not always.

Enemies deliver their blows once they have progressed on their move and some of them are non-interruptible even if they die. The long range sword throw does not connect every time as it works bad in close range. In addition it consumes stamina which is important when you jump around trying to do your moves so it's better to be used when skirmishing or as an opener.

Use your head - your character can easily in normal situations just spam on the normal attack and win. But sometimes even the basic grunt can kick you down from a ledge if they have the height advantage or form a tag-team with another one to beat you up if you fool around too much.

Use that shield of yours. Jump on top of enemies and throw them. Their bodies trigger doors, switches and even crumbling walls.

And what about platforming and levels? Well it sure is overdone. Just the start screens of levels, you can basically just spend 5-15minutes clearing the opening screen. See a ledge? there is a secret there - there always is. Every. single. time. at least money if not a chest or a teleporter to some other area.

Arrows tells you to move forward? nope. go back, there is still a ton of secrets or there is a alternative way forward with loot on the way. I dont recall any other game overdoing secrets the way this game does. A typical level has the arrows pointing where to go but you must do the traditional 'uh-oh, game wants me to go here - i need to go back' -routine as much as possible and instead look for walls and ledges where to jump. or just hang from walls and make your way to seemingly impossible places - where there is a huge section of the level and here you will spend the next 5minutes. In another game called Limbo you got an achievement for 'going left'. this game takes 'go everywhere, there are so many secrets it will take time' to a whole new level. On average levels last for a very long time so there is plenty to do.

To sum up the good this game has weapons, upgrades, costumes, nice artwork. good responsive platforming controls and easily learnable combat with small details that you can learn if you like but it's not mandatory. To get ahead in the game you dont need to learn all the details but it sure helps a lot.

I am very entertained this far. Unique game for me. Good looks and interesting stuff to do.

9/10.
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6 of 6 people (100%) found this review helpful
13.9 hrs on record
Posted: April 11
- One of my favorite platformers (and one of most loved game for me), good comic art design make it look gorgeous, music is good, sounds perfect, atmospheric and relaxing, controls as for any platformer perfect for controller, but in this game optimized for Keyboard+mouse perfectly (a little bit hard in the beginning, but quite intuitive and easy to learn), The storyline helps move the game along well and the ending makes you want to play the next one, NOW!
- definitely enjoyable game, what is quite rare phenomenon in modern gaming industry, especially for its price. 10 Skiffs from 10.
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8 of 10 people (80%) found this review helpful
37.2 hrs on record
Posted: February 4
This is a very awesome, cute, and super fun to play anime platformer game, which is also based on the Blade Kitten webcomic series. It's about the adventures of the female half human, half cat bounty hunter named Kit Ballard and her sidekick Skiffy as they uncover the dark mysteries of the shell planetoid known as Hollow Wish. It has plenty of content and gameplay replaybility, plus there are lots of outfits for Kit Ballard to try on. Blade Kitten is also one of the most enjoyed platformer games I've ever played.

10\10 Super fun, cute, and highly enjoyble anime platformer game. ^_^
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8 of 13 people (62%) found this review helpful
22.1 hrs on record
Posted: December 28, 2015
i thought this game was cool for a while, but getting further in, i liked it less and less. the characters are cool and interesting, and the platforming can be kinda fun, but thats all there is for the positives. the controls feel delayed, the platforming can wonky as hell, the you can buy the best sword in the game very early after the first 4 levels and by not buying the other swords, but it wont feel like ur getting any stronger against enemies since you can just spam the attack button, few enemies will make you actually have to try to defeat them, and the story progression feels like a sort of bad random, like the character just goes with the flow, as if theres no objective. i wanted to like it for the aesthetic i guess, but too much got in the way
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