In Star Trek Online, the Star Trek universe appears for the first time on a truly massive scale. Players take the captain's chair as they command their own starship and crew. Explore strange new worlds, seek out new life and new civilizations, and boldly go where no one has gone before.
User reviews: Mostly Positive (6,382 reviews) - 78% of the 6,382 user reviews for this game are positive.
Release Date: Feb 2, 2010

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January 28

Star Trek Online and 2016



Today Star Trek Online reaches its sixth anniversary, and everyone at the studio could not be prouder. We know as well as anyone that this is a feat that is rarely achieved, and our thanks go out to the community for their support, feedback, and long-term engagement with Star Trek Online. We love developing this game and we consider ourselves lucky to have such an amazing community to develop it with.

Learn more about Star Trek Online and 2016!

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October 27, 2015

Star Trek Online: Season 11 New Dawn now Live!



After a long war and the darkness of midnight, we’re finally ready to see the light with Season 11: New Dawn! We’ve put the past behind us and look towards a brighter future filled with a new story arc, exciting gameplay, updates to existing content, and the return of Chase Masterson as Mirror Leeta.

The Terran Empire had an Iconian War of their own and they’re now on their way to the Prime Universe to take the fight to us. Everyone will have to stand firm and hold the line at Deep Space Nine to keep the Mirror Universe forces under command of Terran Admiral Leeta at bay. With two brand new queues centered in and around Deep Space Nine, and a battlezone that takes place in the Badlands, there will never be a shortage of work to be done. To help you with this task, the Alliance has provided gear for the Terran Taskforce Reputation to keep you and your ship kitted out with the best gear for the job.

The Alliance also wants to get back to their roots and see what they can discover in the far reaches of the Alpha Quadrant. There will be two new story missions, one at launch and one shortly thereafter, that will be the first steps on the journey into a brand new story arc that will run through 2016. This is a great time to get in on the ground floor and enjoy the story all at once as a community.

When you’re not in your command chair captaining your ship through the Alpha Quadrant, you can use the new Admiralty system to send your personal fleet of ships on missions. The strategic and tactical elements of this system will give you a true admiral experience

Last and certainly not least, we’ve completely overhauled the existing Cardassian Arc. There are now four new story missions that show the origins of the True Way and Alpha Quadrant Dominion, as well as the influence of the Terran Empire. This story content will give players a much smoother leveling experience, great rewards, and additional information to give the Star Trek Online story even more depth.

Season 11: New Dawn is overflowing with content, and I can’t wait to see you all in game!

Stephen Ricossa
Executive Producer
Star Trek Online

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About This Game

In Star Trek Online, the Star Trek universe appears for the first time on a truly massive scale. Players take the captain's chair as they command their own starship and crew. Explore strange new worlds, seek out new life and new civilizations, and boldly go where no one has gone before in this ever-expanding online universe.

Key Features:

  • Free-to-Play - Play a triple-A MMO experience without cost. Play from level 1 to 60 free of charge! There is no box price and no mandatory subscription. Enjoy Star Trek Online as you like, when you like.
  • Become part of Star Trek - In Star Trek Online, you will get to visit iconic locations from the popular Star Trek fiction, reach out to unexplored star systems, and make contact with new alien species. With Episode Missions, every moment spent playing Star Trek Online will feel like a new Star Trek episode.
  • Adventure in the Final Frontier - Explore strange new worlds and seek out new life and new civilizations in a vast, expanding universe. Establish contact with new races, discover resources, and uncover mysteries that will influence Star Trek's future.
  • You Are the Captain - Travel into the depths of space, across exotic planets, and even inside starships! Partake in epic space battles and lead away teams across unknown worlds, interacting with allies and battling enemies.
  • Duty Officers - Actively manage the unsung heroes of a starship and delegate assignments. Collect and trade officers with fellow captains to help a crew of legend. Earn special rewards, accolades and even advance in rank!
  • Total Customization - Using Cryptic’s Total Customization technology, every ship can be customized, from color to construction. What’s more, anyone can create a unique alien species in Star Trek Online. Leave your mark on the Star Trek universe!
  • Forge Your Own Strange New Worlds - With The Foundry, players can create and build brand new missions and stories to share with friends and the entire Star Trek Online community. Use the specialized toolset to create missions in space or on the ground. Craft custom missions, or really take your creativity to the next level by designing an entire series of episodes from the ground up!
Join us in Star Trek Online, and boldly go where no one has gone before!

System Requirements

    • OS: Windows XP SP2 / Windows Vista / Windows 7
    • Processor: Intel Core 2 Duo 1.8 Ghz or AMD Athlon X2 +3800
    • Memory: 1GB RAM
    • Graphics: NVIDIA GeForce 7800 / ATI Radeon X1800 / Intel HD Graphics
    • DirectX®: Version 9.0c or Higher
    • Hard Drive: 10GB Free Disk Space
    • Network: Broadband Internet Connection Required
Helpful customer reviews
114 of 135 people (84%) found this review helpful
10 people found this review funny
394.3 hrs on record
Posted: August 27, 2015
As a free to play game, it is not without its flaws, but the story content leaves you with the feeling like each 'quest' is an episode of the television series. Worth playing if you like Star Trek: The Next Generation/Deep Space Nine/Voyager/Enterprise/TOS
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56 of 71 people (79%) found this review helpful
7 people found this review funny
2,945.2 hrs on record
Posted: November 5, 2015
Space: The Final Frontier.
Space is vast, huge, unimaginably large. Space in Star Trek Online is not so much. The game takes place mostly in our Galaxy, with the Alpha, Beta and Delta quadrants split up into three largish maps. Once you hit level 60, it'll take you around five minutes to get from one side to another on the largest of these maps. You can transwarp, which is like teleporting, around which greatly reduces your travel time. There's also a sprint option for getting around. Basically, there's a large space to fly your ship around in but it does not feel endless.

These are the voyages of the starship Enterprise.
This is where the game shines, in my eyes. Like most MMO's, you get out of it what you put in. Star Trek Online is unique wherein you don't just work to level up your character, but your ships and bridge officers as well. With the inclusion of Duty Officers, it's like managing your very own star ship crew. The Duty Officer system lets you build a crew and then send them out on little missions that will last from fifteen minutes to days on end.

Your voyages are a big part of Star Trek Online as well, with a large campaign on both the Federation and Klingon side and a medium sized campaign for the Romulan faction. These campaigns are broken up into 'episodes', each segmented into different categories. The writers certainly know their stuff, with little nods to the series littered throughout the campaigns. A lot of these missions really make you feel like you are helping your faction though hard times or discovering new things.

Its continuing mission: to explore strange new worlds.
Missions in Star Trek Online are heavily instanced, with a lot of the more recent content not playable in groups. This can make it a little harder if you're trying to play though the lot with friends and there's no really easy way to tell which missions are single player only. There are quite a few queues once you get towards end game and most of these are a mix of challenging and entertaining. They range from fighting off a Borg advance to pushing the Terrian Empire back into their own reality.

To seek out new life and new civilizations.
Seeking out new life and new civilizations is something that Star Trek lacks a little bit in it's core gameplay. Luckily, we've got the Foundry for this. The Foundry is an easy to use mission creator inside Star Trek Online with the intention of pushing your missions to the live game. These missions will be playable by everyone and with some creative thinking, the sky can be the limit with this tool. People can donate in game currency to your account if they really enjoyed your mission, so creating something of great quality can be benificial to yourself as well.

To boldly go where no one has gone before.
Star Trek Online is five years old now. People have been here before, aside from Foundry missions, you won't discover anything new here. Though, I'll take this time to quickly talk about the Free to Play model. There's been some argument over the 'Pay to Win' status of this game. While you can sink real life cash into Star Trek Online to fast track yourself to the top, you don't have to. In fact, with a bit of time, you can actually earn in game currency and covert that to currency to buy items from the cash shop. Obviously, Star Trek Online is geared towards wanting you to spend money and there are some brazen attempts to pull some out of you, but with some self-control, you're able to enjoy all of the story and locations without spending a dime. Premium ships and gear is locked behind a pay wall, if you're happy not having this. Not one single cent needs to be spent.
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171 of 277 people (62%) found this review helpful
35 people found this review funny
980.1 hrs on record
Posted: August 20, 2015
Having played this game since release. I can honestly say this is the worst is has ever been.

I'll keep this simple by making a list of the good and bad.

Good-

1) Great story, the production quality of the missions has grown since the walls of text in 2010.
2) Graphics, the game still looks good even after so long. Consistant updates to the engine have only just started but the improvement is very noticable.
3) Largely free-building. There is no class locking, anyone can fly anything (Even if there is only really one class worth using)
4) The galaxy map has been combined, even if the instances are now huge and still only have 75 people in them.
5) Space combat can be fun, ground combat isn't to bad.

Bad-

1) Aging engine, graphics aside, expect some serious graphics lag as the old 32bit engine can't deal with the huge particle effects.
2) No game play veriety, tanks and crowd control are not in the slightest uway useful, the game is fully focused on DPS. If you like playing a tank or healer, there is no place for you here.
3) Class balancing, there is really only one class, Tactical. Science officers are ok, engineers no use for you here, tanking is easily done on a ship, the class is redundant.
4) Toxic community and devs, from the dev team that had is public relations person call all PvP'ers '14 year olds in thier mums basement'.
5) No end game content aside from repeating grinds.
6) Almost literally no PvP content.
7) Bugs, Bugs, Bugs and more bugs.
8) Wallet warrior friendly, the game used to allow people to earn ingame curreny and convert it to money to use in micro-transactions. To fix that they just made it cost hundreds of thousands of ingame currency with a cap of 8,000 per day.
9) Money grubbing, lockboxes, promotional events, speeding up crafting, speeding up skilling. Everything could be done with real money.

To sum it up. STO was a gem, it required skill, you needed to really know what you were doing, work as a team. Now its a laggy, spammy, unbalanced mess, and I would not recommend it to anyone.

Let this game die people, that way CBS can give the IP to a competent dev team that isn't being ruled by it's asian money grabbing overlords.
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32 of 44 people (73%) found this review helpful
5 people found this review funny
720.8 hrs on record
Posted: September 6, 2015
If I had reviewed this game a few months ago, it would have definitely gotten a thumbs up... but now that I have over 700 hours into the game, I've started to see cracks in the facade. To start with the positives, the game plays like a single player game. I myself do not really care for MMOs in general as I generally don't like being forced to deal with the toxic communities of games, but STO is much different. Sure there are jerks, but by in large the community is willing to help you if you have a question. The game plays just like a single player game, just incase you really don't want to deal with other players.
Also, the ships are pretty well modeled, and space combat (especially with a lot of ships) really gives you that big battle feeling of the Star Trek TV shows.
Unfortunately those are the only positive I can say without adding negatives, so lets dive into the rest.
The story lines for the Romulans and Klingons are especially strong (the Federation is rather generic), unfortunately very early in those two races stories, you end up having to do the same exact missions you had to do as a Federation character. To me it seems to be a huge cop-out by the developer. If you play at an average pace, you will be done with all of the story missions up to current day. When you consider that this game debuted almost 6 years ago, that is quite disappointing. In my opinion, rather than getting any wash-up actor who made a guest appearence, or had a supporting role on any of the Trek shows, they should forget about that and focus on more frequent releases of storyline missions.
Speaking of missions, there are a few gems that are well written, creative, and fun to play, but by in large every missions consists of an opening space phase where you fight to reach a planet, you then beam down and have to fight on the ground and accomplish an objective, and then you beam back to your ship and have to battle in order to leave. Those types of missions make up a good 85-95% of the game.
Also, the major story arc the game has been leading up to for years (fighting the Iconians), has been a complete disappointment since it has debuted. Almost as if the developers didn't know what to do with it now that it has finally arrived, and now they are in a big rush to end it and debut their new story arc for the game.
Thankfully the new story arc seems to involve more exploration and less shooting, which is what Star Trek is really supposed to be about (in theory). Everyone loves space battles, but after the five hundreth time of doing them, it is nice to have something different.
There is a system in the game where people can create their own stories and missions, and make them available for everyone else in game to play. It is a good idea in theory, but even the top rated ones I have sampled are amateurish and dialogue heavy. After 5 minutes of playing one you will just want to get on with it and start skipping dialogue.
One of the biggest universal complaints about this game are the microtransactions. Yes, this is a "free to play" game, and they need to make their money somehow. I don't have a problem with it, but I do have a problem for the ridiculous prices they charge you for the smallest stuff. Want to rename your character? That will be $5. Want to respec your skills? Another $5. Want a cool ship instead of the neutered free ones they give you? That will be $20 AT LEAST. The norm is $25-30. Anything cool, from ships to uniforms, that you may want will no doubt cost you money. Yes you can get the TNG Enterprise D or the Enterprise E from the later movies for free, but they are the much weaker versions. Fortunately you CAN get through all of the storyline missions with the free ships. You may have a bit of trouble in the later stages of the game, but it can be done. I will give the developer credit for how masterfully they've made the game to convince players to pay money. The longer you play the game you can really see how things like daily dilithium refining caps, lack of inventory space, bank space, etc is all crafted to steer you to spend money. It's very sad that the serious players have to have one main character and then several other characters that all essentially farm and supply the main character with enough resources/in game currency to accomplish things in a reasonable amount of time.
Also, it is worth mentioning that the Klingon faction is essentially dead in the game. The majority of players either play Federation, or Federation aligned Romulans in the game.
Also, doesn't anyone think it is odd that this game which is mainly about the Federation, who are essentially space communists, is centered around an in game item selling system? In order to make any decent amount of money in the game, you will have to work "The Exchange" and sell items to other players.
Which brings me to the end of this long review. Once you finish the story missions, have joined a fleet (this game's equivalent of a guild) and have gotten decent gear, you will be able to handle anything in PVE (PVP in this game is essentially non-existant, not that it isn't there, people just don't really play it). It is at this time that all there really is left to do is to grind for every so slightly better, and more time consuming to get, gear. When you stop and think about it, and consider that PVP in this game is almost a non-entity and you can already beat most things in PVE when you are in the "end game" with ease , what is the point of grinding? If you continue to grind for better gear, and drop lots of money getting the top tier gear, you're only essentially doing it for bragging rights.
So anyways, to sum all of this up, if you really love Star Trek and want to try this, go for it, play through the storyline missions, but don't spend a dime on it. Also expect to run out of things to do, other than grinding, within a couple months (depending on how often you play). It's not so much that STO is a bad game, I do think they have gotten a lot right and did fairly right by Star Trek, but that it has fallen victim to the micro-transaction model of making games and is very clearly a cash grab at this point in its life.
One final thing, if you do think you want to spend money on this game, consider that someday the game's servers will be taken down permanently (like all old MMOs) and you will be left with nothing to show for your money spent.
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37 of 56 people (66%) found this review helpful
5 people found this review funny
128.0 hrs on record
Posted: October 29, 2015
Generally speaking, this game had the potential to be a great Star Trek game. Sadly, the studio that developes and runs it has turned out to be profit centric to the point of ignoring things like constant spamming by asian players in chat asking you to pay them money for in game currency (which you can't block out until they've spammed you), server disconnects that are rampant (7-12 times per day on average), content that either is tempermental or flat out doesn't work, fleet options that seem to get broken after every other update and content push (which defeats the purpose of having a fleet), etc...

Having put nearly 100 hours into the game itself, I'll admit that aspects of it are quite fun but over the years the quality of the game has been declining. What I find interesting is that again, this game could be fantastic if it was supported and maintained better. Sadly, it doesn't seem like this is the goal of the developement team. I suppose when they had the opportunity to do more as a pay to play format, they did what many of the smaller developers do and soaked up profits while neglecting their product. In the end, what we have is a game that is more of a tease than a pleasure.

I'll continue to play for now simply because the game isn't completely broken, but I would STRONGLY advise any new players to NOT spend any real cash on this game. If the developement team would be willing to fix outstanding bugs, content and servers, I would consider revisiting this review and possibly stating that paying for it would be worth it, but as it stands I simply can not encourage anyone to spend their money on this game.

I would caution anyone from complaining on the actual cryptic forums as they have been known to ban people for posting negative reviews on their forum. If you're going to post anything against them, I would recommend doing it here since Steam isn't beholden to Cryptic studios.
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