In Star Trek Online, the Star Trek universe appears for the first time on a truly massive scale. Players take the captain's chair as they command their own starship and crew. Explore strange new worlds, seek out new life and new civilizations, and boldly go where no one has gone before.
User reviews: Very Positive (3,877 reviews)
Release Date: Feb 2, 2010

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"In Star Trek Online, the Star Trek universe appears for the first time on a truly massive scale. Players take the captain's chair and it's free-to-play."
Read the full review here.

Recent updates View all (3)

November 26

Get STO Packs on Steam up to 50% off during the Steam Exploration Sale!

We have exciting news for this weekend! Captains will be able to enjoy deep discounts on STO Packs sold on Steam!

The Steam Starter Pack, Romulan Starter Pack, and Legacy Pack are 50% off until the Steam Exploration Sale ends on 12/2. The Delta Rising Operations Pack is 20% off.

Don't forget that we are also running a 15% Bonus Zen Sale and 20% Services Sale this weekend as well. More details on these sales here!

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November 19

The Tier 6 Intrepid Ship and Bundles Release Thursday 11/20

When planning first began for Operation Delta Rising, the Starfleet Corps of Engineers quickly realized that an updated version of the famed Intrepid class would be essential for the mission's success. Most of the advanced technology used in the Pathfinder was first tested on the U.S.S. Voyager, which was completely updated before it departed for the Delta Quadrant. When Admiral Tuvok was satisfied with the ship's performance, work could begin to produce Pathfinders for the fleet.

The Pathfinder Long Range Science Vessel is a Tier 6 version of the Intrepid class science vessel. It features a hybrid Intelligence Bridge Officer seat and comes equipped with an Aero Shuttle Bay universal console. Additionally, it can equip the Long Range Science Vessel Retrofit’s Ablative Generator universal console.

Get more details on the ship, Season 7 Voyager interior, and bundles here!

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Just Updated

Star Trek Online is proud to announce the official launch of our new expansion Delta Rising! It’s time to set a course for the Delta Quadrant, Captains! Learn more about all the exciting new features you can experience.

An ancient force looms over the Delta Quadrant and we need every available Captain for Operation: Delta Rising. The Vaadwaur, a dangerous and aggressive foe, are expanding at a rapid pace! Countless worlds are being obliterated in their terrifying warpath. Only with the combined efforts of the Federation, the Klingon Defense Force, and the Romulan Republic can we hope to defeat this almost insurmountable foe.

In order to defeat the Vaadwaur, Delta Rising will offer players in Star Trek Online the opportunity to fly a powerful new tier of starship, improve their gear to higher echelons of effectiveness, and advance to the ranks of Fleet Admiral or Dahar Master, all while exploring the mysteries and intrigues of an entirely new region of our galaxy!

As Captains explore the Delta Quadrant, they’ll meet up and fight alongside many familiar faces. You will fight alongside legendary crew members of U.S.S. Voyager to face the looming threat. Jeri Ryan (Seven of Nine), Ethan Phillips (Neelix), and Robert Picardo (The Doctor) will join Garrett Wang (Harry Kim) and Tim Russ (Tuvok) in Delta Rising!

About This Game

In Star Trek Online, the Star Trek universe appears for the first time on a truly massive scale. Players take the captain's chair as they command their own starship and crew. Explore strange new worlds, seek out new life and new civilizations, and boldly go where no one has gone before in this ever-expanding online universe.

Key Features:

  • Free-to-Play - Play a triple-A MMO experience without cost. Play from level 1 to 60 free of charge! There is no box price and no mandatory subscription. Enjoy Star Trek Online as you like, when you like.
  • Become part of Star Trek - In Star Trek Online, you will get to visit iconic locations from the popular Star Trek fiction, reach out to unexplored star systems, and make contact with new alien species. With Episode Missions, every moment spent playing Star Trek Online will feel like a new Star Trek episode.
  • Adventure in the Final Frontier - Explore strange new worlds and seek out new life and new civilizations in a vast, expanding universe. Establish contact with new races, discover resources, and uncover mysteries that will influence Star Trek's future.
  • You Are the Captain - Travel into the depths of space, across exotic planets, and even inside starships! Partake in epic space battles and lead away teams across unknown worlds, interacting with allies and battling enemies.
  • Duty Officers - Actively manage the unsung heroes of a starship and delegate assignments. Collect and trade officers with fellow captains to help a crew of legend. Earn special rewards, accolades and even advance in rank!
  • Total Customization - Using Cryptic’s Total Customization technology, every ship can be customized, from color to construction. What’s more, anyone can create a unique alien species in Star Trek Online. Leave your mark on the Star Trek universe!
  • Forge Your Own Strange New Worlds - With The Foundry, players can create and build brand new missions and stories to share with friends and the entire Star Trek Online community. Use the specialized toolset to create missions in space or on the ground. Craft custom missions, or really take your creativity to the next level by designing an entire series of episodes from the ground up!
Join us in Star Trek Online, and boldly go where no one has gone before!

System Requirements

Mac OS X
    • OS: Windows XP SP2 / Windows Vista / Windows 7
    • Processor: Intel Core 2 Duo 1.8 Ghz or AMD Athlon X2 +3800
    • Memory: 1GB RAM
    • Graphics: NVIDIA GeForce 7800 / ATI Radeon X1800 / Intel HD Graphics
    • DirectX®: Version 9.0c or Higher
    • Hard Drive: 10GB Free Disk Space
    • Network: Broadband Internet Connection Required
    • OS: Mac OS X 10.7.5 or later
    • Processor: Intel Dual Core Xeon 3.0 GHz / Intel Core i Series 2.4 GHz
    • Memory: 4GB+
    • Graphics: Intel HD3000 / Nvidia 9600M / AMD HD2600 with 256MB+ VRAM
    • Hard Drive: 10GB Free Disk Space
    • Network: Broadband Internet Connection Required
Helpful customer reviews
69 of 101 people (68%) found this review helpful
1,644.3 hrs on record
Posted: October 31
This game was good at first but now they do not care about the customer or their products they just want money. There are problems they don't seem to fix they just prefer to ignore them and add more stuff to the game. There are bugs that make the game hard to play like the power tray and the loadout don't work. I really can't tell you how much I hate this game and Cryptic Studio or Perfect World Entertainment.
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70 of 121 people (58%) found this review helpful
3,883.8 hrs on record
Posted: October 28
after the release of Delta Rising i dont recommend this game to anyone. The fun is gone.
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5 of 5 people (100%) found this review helpful
450.9 hrs on record
Posted: November 25
If you are looking for a fun, zany, free-to-play game that involves spaceships blowing each other out of the sky then you can't really go wrong with this one.

A lot of people complain about 'paywalls' or the game being 'pay-to-win'. Yeh, it is, I can't argue with this as I've spent quite a lot over my 400+ hour gametime. HOWEVER, if you only take part in PvE, the story and the endgame reputation system then you have no reason to buy anything. You can earn everything in game. Once I realised this I stopped throwing money into it and I've since had a blast not paying for anything. Granted it all takes a lot longer and some things, like saving for the late game ships and equipment, can take hundreds of hours as well as careful resource managment.

I should say at this point this is also not Star Trek, at least not for me. If you liked the TV series for the tense diplomacy and starship standoffs, you probably won't like the 'story' aspect of this game (which involves throwing your starship at wave after wave of opponents in never-ending explosive battles - which tbh is awesome :p). If you liked the films, epic, all guns blazing space battles, (see above) then go for it, you will love this game.

The community is pretty good, all fairly laid back and the fleet actions and STF's are a fun.

One final point about the 'pay-to-win'. The ships you can buy with real money are hit and miss, some are worth it, some aren't and they are all upwards of £15, the really good tier5+6 ships are around £25-£30. So... if you are thinking of buying a ship, my advice is to only buy the endgame ships (tier5+6) as these are the ships you'll spend the most time in, I wasted money on a middle tier ship and now it just sits doing nothing and didn't really get me anywhere I couldn't have gotten by just playing the game. If you are wanting to buy a ship do some research, ask around and ask yourself 'Do I really, REALLY need this to enjoy the game?' - Most of the time the answer will be no.

Despite the paywall, I would recommend this game. It is cheesy, spacey, laser-battlin' good.
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3 of 3 people (100%) found this review helpful
11.1 hrs on record
Posted: November 8
I just started to play this and have been very surprised at how fun it is. Though at level 2 I found a bug that prevents me from playing any more. You beam down to the Academy after doing some space tutorial missions and my ability to beam back up to my ship was missing. I searched the hud for a good long while and found plenty of buttons to buy stuff at thier store, but no way to get unstuck. There's also a transwarp feature that was greyed out. Effectively imprisioning me at the academy.

I attempted to ask people how to get back but was all but ignored in local. I attempted to use the Zone chat and found that unless you give them money, you can't use this feature. I had to make a hot chick character in order to get the Star Trek community to even acknowledge me. I learned where the Beam Up button was supposed to be. Which it was not.

I went to the forums and found that I could not post because I was new. I looked to see if anyone else had this issue and sure enough I found posts that were from years ago that had this same issue. From what I can tell there has been loads of content created for you to buy, but bugs like being forever stuck somewhere have not been fixed in years.

I've submitted GM tickets in the game and on thier website but I am doubtful that it will be responded to since it has nothing to do with thier store.

It's too bad they don't support thier players. It was fun while it briefly lasted.

I was wrong, GM's did in fact send an email response. Here is the response to a 3 year old progression stopping bug.


Thank you for contacting us. We are sorry to hear that you are having issues with beaming out of Starfleet Academy.

Unfortunately, with being such a new Character, if you get stuck within these first few missions, you may need to re-create your Character. We also advise following the tutorial in the order it was presented and refrain from deviating from any of it until you have finished all the tutorial missions. In addition to that, please let the cinematics (if any) run to the end to ensure that the mission updates correctly.

Once you get to Earth Space Dock, please be careful not to beam back to the Academy avoid this issue again.

We truly apologize for the inconvenience this has caused."

It makes me wonder if a max level character that runs into a bug like this would have to delete his character and start over as well.
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4 of 5 people (80%) found this review helpful
2,113.7 hrs on record
Posted: November 2
This game used to be fun. This game had just enough challenge to keep you interested. Now, the game has become unplayable. I'm not sure who wrote the code for this game, but ever since October 30th of 2014 the game continues to crash just after the delta rising splashscreen. Before this, grinding used to be interesting with decent rewards for your efforts. Now, it feels like you're working, yes WORKING, to not fall behind. A game should be for fun. It is suppose to be entertaining. This game has been dragged down from its former days of fundom into a true 2nd job. The only thing this software seems to want to achieve is to get the most amount of money from the player as it possibly can. I've tried to enjoy this title. I've put well over 2k hours into this thing. But the recent technical issues and inability to actually play has opened my eyes to how truly little the company cares for the players.
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11 of 19 people (58%) found this review helpful
80.7 hrs on record
Posted: November 6
Here is the pro to the game:

- Leonard Nimoy narrates and is the voice in the datalog

That is all.

If you know nothing about Star Trek and are looking for a space RPG combat game, this still is a poor choice but not the worst. However, for a game based on a franchise that were resolved around conflict resolution, problem solving and ingenuity, this game took out all three and decided to make a space combat game. The characters are unimaginative and the missions consist of Space Ship combat - ground combat - Space Ship Combat, lather-rinse-repeat. It's not about exploration, it's about being the Federation's enforcement. Not worth it.
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12 of 21 people (57%) found this review helpful
19.6 hrs on record
Posted: November 13
Their customer service always has and always will be a disaster, never expect anything from them
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2 of 2 people (100%) found this review helpful
565.2 hrs on record
Posted: November 24
Although the game is enjoyable, one first has to surpass a host of technical challenges and issues - most of which plague users after the game is installed. These include gameclient.exe errors, random crashes to desktop (without a report feature), crashes to desktop (which do trigger the report feature), disconnects, and memory leaks.

In the 36 hours preceding this review, my client crashed out 23 times on an Asus 673JH-A1 with up-to-date drivers, making STO one of the buggiest games I've ever encountered. (This also takes the prize from Trion's "Defiance," which gained quick post-launch notoriety for its bugs, glitches, and other game-breaking features.)

Company technical support, or lack thereof, complicates the picture. Cryptic is known by this point as "Chronic" due to their persistent inability to launch a major patch without breaking at least one major feature - leading to at least 2-5 subsequent patches to fix whatever was originally broken. Technical support is also nonexistent, meaning you're on your own for troubleshooting and support.

In short, definitely would not recommend this game.
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2 of 2 people (100%) found this review helpful
0.8 hrs on record
Posted: November 6
(While the review shows ive only played .8 hours of this game through steam i own a hard copy of the game i use to install so its not listed on steam. And i have played since closed beta.)

Overall quality of this game is bad. Ive been with this game since its beta and it was shipped unfinished to meet a contract deadline, they (the devs) admited this. Major problems from the beta are still present in the game now years later. devs barely update the game at all and when they do it normaly breaks it worse for a few months then it goes back to what it was before with like one spelling error fixed in one converation nobody reads anyway. The games ingame store makes the game pay to win, but all that money you are paying them they are not putting towards developing the game. Feature episodes (their version of a tv show episode) which are kinda like mini events that move forwards the timel ine of the game and cost alot of dev time can most of the time out of a 6 weeks for 6 parts series be completed in 30 minutesabout 5 min for a part some of the parts are purely walls of text to read and complete in less then 2 min.

Actual gameplay of this game is in a word repetative. Go here kill this. Go here collect this. Go here kill this to collect this. Completely missing the point of the story telling that was any of the TV shows, starfleet rarely uses lethal force or force at all to achieve there goals but thats all you do in this game. Once in a blue moon you come across an interesting quest line but most are sub par, literaly narrow hallways with the entrance on one end, 4 groups of enemies to kill and a conversation at the end. Time to max level in this game taeks about 4 to 6 weeks. Ground combat in this game is a joke it lacks anything to make it fun, boreing interiors for all but 6 missions. Space combat is not in much better shape but at least they spent time here usualy interesting looking locations but still repetative combat, enter mission - kill 4 groups - conversation - leave.

Dev comepletely fail at understanding how to make a game. There are enemies in the game that have a 0% chance to miss you and deal 10 times your health and sheilds combined both in ground and space. This is to add "challenge" to the game when in reality they skimped out on making the game made it kill you so you would have to eather try again and hope you DPS it to death before it can react or you grind some repetative mission to crap xp to become higher level then the guy to go back through the whole mission again to kill him and continue the sub par story that you dont even remember why your in the same exact looking base killing another dude.

While most of this game is complete crap they have at least done some interesting things to the cannon star trek story line and is at least worth playing for a month to get the story if your a star trek fan. And some of there latest content that last big update adding the delta quadrant is rather good story and gameplay wise they actualy broke there own molds for missions in this last update, the main enemy in these missions is complete ♥♥♥♥♥♥♥♥ to fight in space since it can one shot even the most tanky crusier you have with a massive nearly unavoidable AOE in space, but other then that its rather good. Also while this game is lacking in most areas it is a fun game to paly with friends. Also making your character in this game uses one of the best systems ive ever seen in a game you can control almost all aspects of your characters looks. The create your own missions portion of the game called the foundry is also an interesting idea and fun to do some times. More often then not the community comes up with better missions then the devs do.

I do not recomment this game for anyone at this time, maybe in a few years it might be worth recommending to people but not at this time.
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2 of 2 people (100%) found this review helpful
6.5 hrs on record
Posted: November 8
If you register with a hushmail email account, you can not play this game. Your account will be banned, sadly.
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2 of 2 people (100%) found this review helpful
2,148.4 hrs on record
Posted: November 8
At this point it's hard to say which desecrates Star Trek more: JJTrek or this exploitative, hellgrind of the game made by deveopers who are openly contemptuous of their players.
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2 of 2 people (100%) found this review helpful
948.5 hrs on record
Posted: November 23
This game is an example of great intellectual property saddled with a subpar developer. Since the game is free-to-play I suggest you try it by all means, but avoid spending any money whatsoever. The developer’s recent track record suggest they are hell bent on building this games coffin. Thus I am not sure how much longer the game will be in operation before they finish burying it.

The good:
I found the story, gameplay and character development mechanics to be enjoyable and entertaining. The end game also has a lot to offer.

The bad:
Customer service and player monetization. The typical response from their customer service representatives strongly suggest they are both clueless to the current state of the game and do not typically read past the first sentence of your ticket. Furthermore, the developer's recent game balance changes, upgrade system implementation, in addition to the recent implementation of their “fraid” system appear to be nothing more than cynical cash grabs.
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3 of 4 people (75%) found this review helpful
159.7 hrs on record
Posted: November 6
After an obsessive Deep Space 9 marathon that left me yearning for more but unwilling to subject myself to Voyager/Enterprise, I decided to give this game a try to ween me off the resurgence of my inner Trekie. I don't regret trying it, and put a lot of time into it/might not be finished with it, but I also can't recommend it as a good game. While not exactly a 'pay to win' production, there does come a point in the higher levels where upgrading your ships to the current maximum level takes more 'Zen', the purchasable currency of the game, than a person could reasonably be expected to gather themselves in-game.

- The game has great character customization. Few are willing to admit that most MMO's are basically complex dress-up games, but this game embraces that element. Not only are you afforded extensive personal customization, but all your bridge officers can be fully customized as well, ony their sex and their race being pre-determined. While there are many alien races to choose from, you can also select 'Alien', which allows you to create your own species, and gives you wildly versatile customization. Want to play as a bald, pot-bellied toddler running around with a Bat-leth? Go for it. Want your captain to look exactly like a Vault-Boy Bobble-head? No problem. Want your first officer to look exactly like one of those giant blue chicks from Avatar? Jake Sulley it up all you want.

- Ship combat is fun, versatile, and very nostalgic. The mechanics mirror the way combat is portrayed in the show very well, with all the special abilities available being the go-to phrases of Captains throughout the Star Trek franchise. Emergency power to weapons, reverse sheild polarity, fire a full spread of torpedoes, activate the tacheon beam... all the technobabble of Star-Trek returns, all with unique functions in combat. My personal favorites? Ramming Speed and Self Destruct.

- Uncannily challenging for an MMO. The game has the rare MMO feature of a difficulty setting, and the max difficulty is really quite challenging after the tutorial levels, and really quite crushingly difficult after around the lvl 40 mark. The ships you confront will be exceptionally more powerful than yours, often able to obliterate you in a single torpedo spread, making quick reaction time and well-thought-out tactics essential.

- Ground combat is weak, and ground missions are often exceedingly annoying puzzles that don't so much challenge you to think as force you to do a lot of tedious reading while running back and forth between consoles. Many of the ground missions were a major chore to complete.

-The crafting system is dreadful. Essential resources are incredibly scant, about 2 harvesting nodes present on about 2/3s of the missions you run, and 90% of those nodes being the basic common-grade materials, meaning you'll have huge stacks of those and next to none of anything else. The only decent way to gain experience in crafting is to engage in these 20-hour research projects that prevent you from building anything while they're active, and actually building things gives you minimal experience by comparison, and wastes your over-rare resources. The only way to really succeed in crafting is to buy crates of resources using Zen, I.E real world money. Otherwise, your crafting will never in a million years keep up with your leveling, or ever be of any real value to you except perhaps in the distant future of play.

- It doesn't really feel like an MMO. Besides the occassional 'Borg attack' event to which everyone in a system is invited, playing with other people is a rarity in this game. You see other folks flying through space at warp, you run into other folks at the docks/space stations, but the vast majority of missions are all solo experiences. There are ques for PVE and PVP events, but they are so long that I've never successfully joined whatever it is they're queing for.

- space combat, while entertaining, follows 2-dimensional rules. While I undserstand the need for set 'up' and a set 'down' while in space combat simply to keep directions and mapping viable, ships are far too bound too and bogged down by the imposition of 'up' and 'down' in space combat. You cannot dive, nor fly straight up, nor do a flip, nor fly upside-down. You essentially move like a sub-marine and not a space-ship. This puts annoyingly restrictive limits on manuevering and heavily detracts from a players capacity to use superior piloting skills to any sort of advantage. It's also highly annoying when travling to positions/enemies above or below you, as you have to slowly spiral down or spiral up in order to change your height position. This has got to be the single greatest turn-off for me.
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4 of 6 people (67%) found this review helpful
21.9 hrs on record
Posted: November 2
there are lots of bugs
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4 of 6 people (67%) found this review helpful
86.7 hrs on record
Posted: November 4
While the early part of the game is fun and perfectly balanced problems arise in the addon and expansion content added after the Perfect World Entertainment acquisition and transition to free to play. The main issue I have with the game is the "power creep" added to late game content and how some items and ships are clearly more powerful than any other alternatives, especially the content that free players have access to. The base game is fun, and worth exploring if you are a Star Trek fan but as you progress to end game more and more of the content will be locked behind a paywal till eventually your reach a point where you will be simply inferior to someone who has dropped cash, from a little to a lot, to improve his or her ship or crew. Through the various systems in the cash shop you can directly buy power in-game. You still have to level to use this content, but the paid cash shop content is clearly superior than anything any free player has access to, some of the rarer, more expensive shops OP to the point of imbalance.
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4 of 6 people (67%) found this review helpful
44.6 hrs on record
Posted: November 18
40 hours in.

I would recomend it. It feels like I am playing in the Star Trek universe. I LOVE playing with the starships.

It feels like a mess of systems with a weak focus, but that may be because I like single player games as opposed to MMOs. (I feel similar about The Old Republic) Although this one is less focused due to the dual systems of space and ground combat. Which means that both are less developed that might be expected if the game only used one of those.

That said, both space and ground are not bad, but really don't feel like a part of a triple A title.

It's free! so give it a shot.

If you love star trek, you will probably enjoy it. Otherwise it may be best to give it a pass.
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6 of 10 people (60%) found this review helpful
144.7 hrs on record
Posted: November 3
Game is a sham now. Devs have openly admitted that they have no interest in PVP balance and are only interested in devising ways to extract more money out of players.
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9 of 16 people (56%) found this review helpful
36.5 hrs on record
Posted: October 30
The Game itself is ok, but I found it buggy. This wouldn't be so much of a problem if it had acceptable customer service, which it doesn't. Perfect World's Customer service does nothing for you, except have you jump through hoops, and give you cookie cutter responses. I played the game a year or so ago, and left because the customer service was lacking.

I came back to the game a few weeks ago (to discover my old toons, were wiped away, but thats not my complaint)
Due to a bug, I lost access to the captain level ships. The GM I contacted was unable or unwilling to do anything to address the issue other than telling me that it would take development time to fix the issue, and then told me to submit a bug report, but that QA wouldn't repond to me. After leveling for several weeks, I found my character unable to proceed with the game, and I couldn't bring myself to continue playing and supporting a company that treats its customers in such a way.

There are plenty of other games out there, from companies who know what customer service is supposed to be. I will never play another game with perfect world's name attached to it.
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1 of 1 people (100%) found this review helpful
23.5 hrs on record
Posted: November 25
Good game. Horrifying customer service.
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2 of 3 people (67%) found this review helpful
160.6 hrs on record
Posted: October 31
4/5* for star trek universe

-2 stars for the 10 gig patch
-1 star for the price of the delta quadrant DLC. shame on you! for this price, it is waaaaaaaaaaaaaaaaaaay out of my price range.

total score:
1 star out of 5
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