In Star Trek Online, the Star Trek universe appears for the first time on a truly massive scale. Players take the captain's chair as they command their own starship and crew. Explore strange new worlds, seek out new life and new civilizations, and boldly go where no one has gone before.
User reviews: Very Positive (3,844 reviews)
Release Date: Feb 2, 2010

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"In Star Trek Online, the Star Trek universe appears for the first time on a truly massive scale. Players take the captain's chair and it's free-to-play."
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Recent updates View all (2)

November 19

The Tier 6 Intrepid Ship and Bundles Release Thursday 11/20

When planning first began for Operation Delta Rising, the Starfleet Corps of Engineers quickly realized that an updated version of the famed Intrepid class would be essential for the mission's success. Most of the advanced technology used in the Pathfinder was first tested on the U.S.S. Voyager, which was completely updated before it departed for the Delta Quadrant. When Admiral Tuvok was satisfied with the ship's performance, work could begin to produce Pathfinders for the fleet.

The Pathfinder Long Range Science Vessel is a Tier 6 version of the Intrepid class science vessel. It features a hybrid Intelligence Bridge Officer seat and comes equipped with an Aero Shuttle Bay universal console. Additionally, it can equip the Long Range Science Vessel Retrofit’s Ablative Generator universal console.

Get more details on the ship, Season 7 Voyager interior, and bundles here!

7 comments Read more

November 6

Junior Officer Weekend 11/6-11/10!

Starting Thursday, November 6th, 2014 at 10AM PDT, we are running a special weekend event where you can earn Bonus Commendation XP by completing any Duty Officer assignments! This event will run until Monday, November 10th, 2014 at 10AM PDT.

To those junior officers who work tirelessly in cramped Jefferies Tubes, perish namelessly on away missions, or provide the endless streams of reports and analysis necessary for a starship to function – this event is dedicated to you!

During this event, you’ll gain a 50% increase in all Commendation XP earned by completion of Duty Officer assignments. You don’t need to do anything special for this bonus – it’s automatic.

Receive a FREE special Purple quality duty officer with a unique active roster power by speaking with your duty officer contact, get bonuses to Duty Officer Packs, participate in the Academy Particle Scanning events, and more!

More details here

8 comments Read more

Just Updated

Star Trek Online is proud to announce the official launch of our new expansion Delta Rising! It’s time to set a course for the Delta Quadrant, Captains! Learn more about all the exciting new features you can experience.

An ancient force looms over the Delta Quadrant and we need every available Captain for Operation: Delta Rising. The Vaadwaur, a dangerous and aggressive foe, are expanding at a rapid pace! Countless worlds are being obliterated in their terrifying warpath. Only with the combined efforts of the Federation, the Klingon Defense Force, and the Romulan Republic can we hope to defeat this almost insurmountable foe.

In order to defeat the Vaadwaur, Delta Rising will offer players in Star Trek Online the opportunity to fly a powerful new tier of starship, improve their gear to higher echelons of effectiveness, and advance to the ranks of Fleet Admiral or Dahar Master, all while exploring the mysteries and intrigues of an entirely new region of our galaxy!

As Captains explore the Delta Quadrant, they’ll meet up and fight alongside many familiar faces. You will fight alongside legendary crew members of U.S.S. Voyager to face the looming threat. Jeri Ryan (Seven of Nine), Ethan Phillips (Neelix), and Robert Picardo (The Doctor) will join Garrett Wang (Harry Kim) and Tim Russ (Tuvok) in Delta Rising!

About This Game

In Star Trek Online, the Star Trek universe appears for the first time on a truly massive scale. Players take the captain's chair as they command their own starship and crew. Explore strange new worlds, seek out new life and new civilizations, and boldly go where no one has gone before in this ever-expanding online universe.

Key Features:

  • Free-to-Play - Play a triple-A MMO experience without cost. Play from level 1 to 60 free of charge! There is no box price and no mandatory subscription. Enjoy Star Trek Online as you like, when you like.
  • Become part of Star Trek - In Star Trek Online, you will get to visit iconic locations from the popular Star Trek fiction, reach out to unexplored star systems, and make contact with new alien species. With Episode Missions, every moment spent playing Star Trek Online will feel like a new Star Trek episode.
  • Adventure in the Final Frontier - Explore strange new worlds and seek out new life and new civilizations in a vast, expanding universe. Establish contact with new races, discover resources, and uncover mysteries that will influence Star Trek's future.
  • You Are the Captain - Travel into the depths of space, across exotic planets, and even inside starships! Partake in epic space battles and lead away teams across unknown worlds, interacting with allies and battling enemies.
  • Duty Officers - Actively manage the unsung heroes of a starship and delegate assignments. Collect and trade officers with fellow captains to help a crew of legend. Earn special rewards, accolades and even advance in rank!
  • Total Customization - Using Cryptic’s Total Customization technology, every ship can be customized, from color to construction. What’s more, anyone can create a unique alien species in Star Trek Online. Leave your mark on the Star Trek universe!
  • Forge Your Own Strange New Worlds - With The Foundry, players can create and build brand new missions and stories to share with friends and the entire Star Trek Online community. Use the specialized toolset to create missions in space or on the ground. Craft custom missions, or really take your creativity to the next level by designing an entire series of episodes from the ground up!
Join us in Star Trek Online, and boldly go where no one has gone before!

System Requirements

Windows
Mac OS X
    • OS: Windows XP SP2 / Windows Vista / Windows 7
    • Processor: Intel Core 2 Duo 1.8 Ghz or AMD Athlon X2 +3800
    • Memory: 1GB RAM
    • Graphics: NVIDIA GeForce 7800 / ATI Radeon X1800 / Intel HD Graphics
    • DirectX®: Version 9.0c or Higher
    • Hard Drive: 10GB Free Disk Space
    • Network: Broadband Internet Connection Required
    • OS: Mac OS X 10.7.5 or later
    • Processor: Intel Dual Core Xeon 3.0 GHz / Intel Core i Series 2.4 GHz
    • Memory: 4GB+
    • Graphics: Intel HD3000 / Nvidia 9600M / AMD HD2600 with 256MB+ VRAM
    • Hard Drive: 10GB Free Disk Space
    • Network: Broadband Internet Connection Required
Helpful customer reviews
165 of 197 people (84%) found this review helpful
4,850.6 hrs on record
Posted: October 25
By all means play this game so long as you don't spend money on it.

For those that don't know, Star Trek Online (STO) is an MMORPG loosely based in the Star Trek universe. Canon is not followed that heavily however there are facilities to create your own story, involving roleplay communities and the foundry which is a tool to design your own missions. If you are a Trek fan I would personally leave your Trek canon feelings at the door as you might find they get challenged at regular intervals.

That said it is a personal thing, and so work through the story because that is one thing that STO has done reasonably well for. The art in STO has always been very good and so that combined with the story missions has always made good time spent.

However those positives mentioned I would be negligent to not go over in detail the severe issues in the game, and therefore why I cannot in good faith recommend this game to anyone who wants an enjoyable, sensibly progressive experience or doesn't want a second job.

STO is riddled with so many bugs it makes an ant colony look small. Two of the top developers have openly admitted to not listening to player feedback any more, which is very apparent. The beta test server is now mockingly called the 'exclusive preview server' as what you see is what you get, broken mechanics, bugs and game-breaking exploits with it.

Part of the reason for this is that their QA team for STO is a measely 5 people strong (http://sto-forum.perfectworld.com/showthread.php?p=20853101#post20853101). This has shown through the years as bugs have built up due to there never being enough bugs fixed before a lot more come in to replace them like a hydra's head.

Some proof of the developers lack of regard for the player opinion:
1) http://sto-forum.perfectworld.com/showthread.php?p=13321451#post13321451
This link is to the Star Trek Online forums. It has a message from Tacofangs that tells us that by the time they are putting out content it is basically set in stone apart from the odd tweaks here and there, and usually they are just tweaks.

2) https://www.youtube.com/watch?v=dYsw_GYP8Ok
An interview which enraged players when Geko says that there is no actionable feedback on the Duty Officer UI. Suffice to say there was plenty of it and they did back track in a small manner after the uproar the interview caused and did give an option to minimise the UI.

3) http://sto-forum.perfectworld.com/showthread.php?t=1224081&page=79
Because a practical case in point is always good, this is the link to the Tribble Feedback post for the Upgrade System. This is by far and away the most recent poignant example of the effort Tribble Testers such as myself put in to be simply ignored. I challenge anyone to go through that thread and find a dev response that addresses the core concerns of that well tested feedback.

As far as Cryptic are concerned, money comes first and retaining players second. Feedback is ignored unless something crops up that damages their profits, which is why the game is so badly riddled with bugs.

A very recent example is the recent release (Delta Rising) had such a huge content gap that many of us had to run patrol missions to fill the levelling gap, Cryptic even recommend this as the way to do it. However a bug that was flagged up during testing was the patrols weren't all scaling. Of course because this wasn't fixed it made it the easiest patrol and so people used it to get past the absurd gaps.

So what do Cryptic do? They roll back a decent sized number of the players, cut experience gains by 70% and call everyone who took part exploiters. As you can imagine, although some would obviously exploit, the vast majority weren't and Delta Rising is becoming a PR nightmare.

The reason this turned into a PR nightmare is two fold, firstly and as I have said, they ignored tribble testers. Yet the big issue that started up was that many folks who got hit by the roll-back were innocent of any wrongdoing. Anyone who has had any serious experience with Cryptic's customer services knows their ability to read data is severely lacking. I have personally been quoted inaccurate purchase history, incorrect data on missing items and even had the representative show a critical lack of company knowledge about current events, even about new development blogs that I was asked to send a screenshot of to prove existed.

Next thing I want to talk about is the state of the game in terms of how one participates in the end game content and how easy that is to do. As it stands now Ground Combat allows for a lot more build flexibility than Space Combat does. The closer you get to end game Elite level (the top grade) the more you have to build a ship that is focused on damage dealing and little else.

So to clarify, Space Combat at end game has become a DPS Race (DPS = Damage Per Second), where having DPS more in the 20-30k range or higher is essentially required to complete the missions, simply because the devs decided ramping up the hitpoints, shields and resistances on enemies exponentially was the way to improve difficulty which has only led to a system where creativity is punished in favour of linear builds.

On the other hand we have Ground Combat that is still accessible to build variety so long as the build is sensible and is well fought out, and in fact each profession can run at least 4-5 different base builds and all of them can be effective. However that being said Cryptics idea of making this harder was to increases the numbers of tough enemies in missions and make them hit harder, something that doesn't make the experience reinvigorating or challenging on ground maps.

One thing that links both though are the awkward optionals. Advanced queues have timers or objectives that instantly fail the mission if they fail, which is bad from a player progression standpoint as a fresh 50 is going to struggle to get gear they need, as the gear materials come from those missions which has led to a sort of necessity of either having a very competant team or the chance to be carried through, both options of which are poor game design. However the sad part is anyone who has the gear already has a leg up and can finish the missions with relative ease still, however at this point in time Elite Borg queues are missing so using the old favourites as a comparison is not easy, however I will post videos of before and after in case anyone wants to look them over.

A comparison:
Old Elite Khitomer Ground: https://www.youtube.com/watch?v=AWNFn7JdbXA Only 4 Elite Tactical Drones when this was filmed.
New Advanced Khitomer Ground (Technically supposed to be old Elite): https://www.youtube.com/watch?v=KhaqdIHtIEo This has 17 Elite Tactical Drones in, slightly weaker but still time eaters for less geared or experienced teams.

I will post Elite Comparisons when they become available.

Want to play? Go right ahead, but when you start hitting the pay walls, don't ignore the fact you'll be paying literally hundreds of whatever currency you use to get competitive, it's not like before when newer folks had every chance to be as good as the older players.

So would I recommend this to anyone? Of course not, play for free but don't be surprised when Cryptic ruins it, again.
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68 of 85 people (80%) found this review helpful
8,760.1 hrs on record
Posted: October 27
Having thousands of hours played into this game, STO has been a bitter sweet experience. STO was a great game back when it was a subscription model, though it was still generic on all aspect of gameplay. The ship models are very nicely designed, ground game however; Very shallow, while the highlight of the game are the space battles, you cannot help but think it is a mere space bar spammer or clicker. Through the years the storyline has improved and the addition of voice acting has helped enhance the experience, however; that cannot save it from the harsh Development team strategy, which are time gates, lock boxes, extreme cost for upgrades, and lack of customer support. This is truly one for the most diehard Star Trek fans like me, but for serious gamers, avoid this one unless you love all PWE games & their business model.
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62 of 81 people (77%) found this review helpful
1,644.3 hrs on record
Posted: October 31
This game was good at first but now they do not care about the customer or their products they just want money. There are problems they don't seem to fix they just prefer to ignore them and add more stuff to the game. There are bugs that make the game hard to play like the power tray and the loadout don't work. I really can't tell you how much I hate this game and Cryptic Studio or Perfect World Entertainment.
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59 of 83 people (71%) found this review helpful
1,491.1 hrs on record
Posted: October 24
I have no idea how this game has so many positive reviews, Im a fanboy for sure, but I still cant bring myself to like this game since the company was sold, and I have played and do play mmo's Still. Im a lifetime sub and I am telling you this game stinks. The business model seems to be sell lockbox keys, Honestly haven’t touched it in 6 months at least but it can’t have changed that much. Flying between Sectors is the least immersive experience in gaming I think I’ve ever had, feels like I’m swimming in a kiddie pool... with 100 other ships in these tiny space sectors. Another disappointing entry into the Star Trek Video game franchise.
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60 of 99 people (61%) found this review helpful
3,835.1 hrs on record
Posted: October 28
after the release of Delta Rising i dont recommend this game to anyone. The fun is gone.
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7 of 9 people (78%) found this review helpful
80.7 hrs on record
Posted: November 6
Here is the pro to the game:

- Leonard Nimoy narrates and is the voice in the datalog

That is all.

If you know nothing about Star Trek and are looking for a space RPG combat game, this still is a poor choice but not the worst. However, for a game based on a franchise that were resolved around conflict resolution, problem solving and ingenuity, this game took out all three and decided to make a space combat game. The characters are unimaginative and the missions consist of Space Ship combat - ground combat - Space Ship Combat, lather-rinse-repeat. It's not about exploration, it's about being the Federation's enforcement. Not worth it.
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8 of 12 people (67%) found this review helpful
10.7 hrs on record
Posted: October 25
This game was a good game at first, the story was fun and the game play addictive, however as time passed I found that this game just becomes very boring with horrible enemy AI and lack of intresting events, not to mention that the cutscenes are complete crap! I wouldn't think you should get this unless you find it fun to sit around and vegitate for hours in the main lobby!
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4 of 6 people (67%) found this review helpful
56.6 hrs on record
Posted: October 29
This game is such a mixed experience for me. On the one hand I want to hate the terrible land combat and the quests inability to engage me (though that is probably a bit more of my fault than the game's) but on the other hand the space combat is one of my favorites I've encountered in a game and I love the thrilling feeling I get when the game allows me to upgrade my ship to the next really cool looking stage. Gameplay wise the game has two parts, as I mentioned above, land and space combat. These two balance out in one being boringly bland and generic, and the other being really fun and feeling appropriate to the universe. The space combat is the better part, feeling like a sort of naval combat except in space. You have to line your ship up in the appropriate positions to fire ceratain weapons and it feels more like the sub-esque combat of the orginal Star Trek series, and is nice change of pace. The leveling is kept fairly well paced throughout the game as I remember only having to grind for levels a couple of times during my playthrough. Also another good point is that most of the real money currency is used for cosmetics (like costumes based on the original shows' designs). However, as stated before is incredibly generic, it's very similar to the hotkey buttons that I complained about in Lord of the Rings Online, this combat system can be fun if done right, such as Aura Kingdom's mix of being able to use two class weapons and rediculously flashy animations, otherwise though it's very boring. Unfortunately, Star Trek Online falls into the boring category of hotkey combat. Ultimately the enjoyable space combat and the charm of the Star Trek universe keeps me enjoying the game however. If you're a fan of Star Trek, space combat, or naval style ship combat, you will definately enjoy this game. If not, I'd still recommend giving it a try, there are worse games to spend a few minutes on.
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5 of 8 people (63%) found this review helpful
36.5 hrs on record
Posted: October 30
The Game itself is ok, but I found it buggy. This wouldn't be so much of a problem if it had acceptable customer service, which it doesn't. Perfect World's Customer service does nothing for you, except have you jump through hoops, and give you cookie cutter responses. I played the game a year or so ago, and left because the customer service was lacking.

I came back to the game a few weeks ago (to discover my old toons, were wiped away, but thats not my complaint)
Due to a bug, I lost access to the captain level ships. The GM I contacted was unable or unwilling to do anything to address the issue other than telling me that it would take development time to fix the issue, and then told me to submit a bug report, but that QA wouldn't repond to me. After leveling for several weeks, I found my character unable to proceed with the game, and I couldn't bring myself to continue playing and supporting a company that treats its customers in such a way.

There are plenty of other games out there, from companies who know what customer service is supposed to be. I will never play another game with perfect world's name attached to it.
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5 of 9 people (56%) found this review helpful
125.5 hrs on record
Posted: October 24
Graphics and combat are good and a lot of fun but the game is very difficult to play from one mission to the next. If you miss a "menu" for instance, you won't be able to even get into a star system after the first mission. And then you can't go BACK and pick up what you need. I'm giving this one a WIDE berth - WAY too many ways to hit a dead end here.
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6 of 11 people (55%) found this review helpful
19.6 hrs on record
Posted: November 13
Their customer service always has and always will be a disaster, never expect anything from them
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3 of 6 people (50%) found this review helpful
88.3 hrs on record
Posted: November 4
Engagins and entertaining to play for those who are a fan of Star Trek (and possibly those who are not, although STO's charm will be lost on those who don't enjoy Star Trek).

The gameplay is enjoyable but can become repetitive the more you play, but such is the norm with MMOs, and can become a grind when confronted with the higher level end-game content, because missions have to be replayed to build experience points to advance to the highest ranks.

The game follows Star Trek lore faithfully and recreates the vessels of Star Trek very well with a high degree of accuracy, which can be a limiting factor as the developers will have to start creating their own designs if they wish to add more vessels when they add the existing ones thus degrading the fan appeal of the game itself.

STO has been focussing more on Fleet missions and PvE events lately where large groups of players are necessary to complete a mission, which sadly takes away from the single-player enjoyability of the game that is present in the campaign missions.

All in all I would recommend STO to anyone who enjoys Star Trek.
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14 of 28 people (50%) found this review helpful
0.3 hrs on record
Posted: October 30
What I liked about STO (Star Trek Online) is impossible to say. After all, I never got that far because tech support was unable to answer a simple query concerning which domains to whitelist (other than perfectworld.com) in order to get it running on a secure system. Let's start from the beginning:
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My system is specially set up so that JavaScript, etc., runs correctly on my system only when served from a whitelisted domain. From any other domain it gets shut down - which is how I know that STO is served, in part, from unspecified domains other than perfectworld.com and these other domains are, consequently, not whitelisted by my security.
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What takes the cake is that, when I asked tech support for the domain names which needed to be whitelisted for the game to work, they responded by stating that the game works for “millions” of other people - which dodged the question by employing an argument by irrelevance; a form of sophistry known as a fallacy. I have to wonder if these guys even bothered to read the support ticket I lodged (given their total failure to comprehend the problem I raised) and why they couldn't simply address my question (as opposed to addressing some purely imaginary complaint).
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Now, when support techs start engaging in sophistry, it can mean that they are more interested in griefing the customers than doing their job. Moreover, this reflects very poorly on management, for obvious reasons; principally because it demonstrates the attitude that they can do no wrong and it is always someone-else's fault which, ultimately, gives rise to a fundamental disrespect for the customer base.
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The bottom line is that I recommend strongly against STO and, moreover, I will not be reviewing this game again until I see some sort of evidence that key management changes have been made which facilitate policy implementation designed to ensure that customers are not systematically marginalised for the apparent crime of asking for some technical support.
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2 of 4 people (50%) found this review helpful
161.6 hrs on record
Posted: November 21
Its fun when you are playing and doing instances and quests with others. Its not that bad when you are buy yourself either. The last time I was able to play though the leveling was too easy and too quick. I would recommend it to others if they were going to play with me. I enjoyed the fact that it was an MMO based in the Star Trek universe.
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1 of 2 people (50%) found this review helpful
44.6 hrs on record
Posted: November 18
40 hours in.

I would recomend it. It feels like I am playing in the Star Trek universe. I LOVE playing with the starships.

It feels like a mess of systems with a weak focus, but that may be because I like single player games as opposed to MMOs. (I feel similar about The Old Republic) Although this one is less focused due to the dual systems of space and ground combat. Which means that both are less developed that might be expected if the game only used one of those.

That said, both space and ground are not bad, but really don't feel like a part of a triple A title.

It's free! so give it a shot.

If you love star trek, you will probably enjoy it. Otherwise it may be best to give it a pass.
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3 of 6 people (50%) found this review helpful
1,585.9 hrs on record
Posted: November 21
Whether your a fan of Star Trek or just enjoy Sci-Fi fun, this vast universe is open and ready to be explored. While the free to play concept is alive and well, playing is the key to winning. Granted there are a numerous amount of ingame content to purchase, it wont put you ahead of the die hard grinders. With the new release of Delta Rising the content and end game playability continues to increase. Developers strive to satisfy the fan base and are always trying to bring more to the table. With weekly patches and monthly events along with the hundreds of hours of standard content and end game missions, youll never have the dreaded thought "What to do". With many hours played, and many thousands more ahead of me, my interest continues to peak. Set your engines to warp, and beam into a story you wont soon forget!
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15 of 31 people (48%) found this review helpful
25.9 hrs on record
Posted: October 28
Hey GUYS DONT PLAY this game or do a Serach on it online there last Expansion Completely well goofed there players over in a money grab orf epic proportions and the game play itself has gone completely sub par. Perfect world let this happen on such a level that when a large majority of the paying player base just left
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7 of 15 people (47%) found this review helpful
7.8 hrs on record
Posted: November 1
Star Trek Online the perfect MMORPG. It is Free to Play, but not Pay to Win. You may progress through the game faster, and get some exclusive items (mainly customization items) and features with a paid subscription, but the free version is still perfectly enjoyable.

The high-end ships and items are very expensive, but you do not have to pay with real-world currency just to purchase them. All you need to do is grind... a lot. I have almost one million energy credits, and that's all from playing casually, no gridning involved. You pick up items from fallen enemies, and if you pick up all of the loot critters and sell the stuff you don't need, you'll be rich in no time.

The more valuable currencies are a bit harder to come by, but again, they are obtainable by simply playing the game!

The game has a lot bugs, but almost all of them can be fixed with a console command, and I have only come accross one game-breaking bug. I feel like I should mention that I have put in alot of hours into this game. Like, hundreds (the 7.8 hours on record is only on Steam, I usually play with it's standalone launcher.)

And don't even get me started on the fan service! It's simply wonderful! Actors from the television series reprise their roles to voice their characters' in-game counterparts.

Whether you're a Trekkie, or just enjoy MMO's, definitely give this game a go.

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5 of 11 people (45%) found this review helpful
253.3 hrs on record
Posted: November 15
4/5
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4 of 9 people (44%) found this review helpful
155.5 hrs on record
Posted: November 14
Okay, okay, neat!
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