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#text_includes_x_items Dungeons of Dredmor, Dungeons of Dredmor: Conquest of the Wizardlands, Dungeons of Dredmor: Realm of the Diggle Gods

 

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This DLC makes the base game a lot more fun, adding hilarious new talent trees and enemy types, and even five more floors to the dungeon (if you can even make it that far...)
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If you are looking for another chapter to be added to Dungeons of Dredmor, pick this DLC up as it add more floors along with many new items and six new trees! For a DLC like this, it sure does add a lot to the game. I strongly recommend this to enrich your Dungeons of Dredmor experience.
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Adding more floors doesn't mean more fun. The last five floors are a real endurance test of your equipment vs. the permanent stat debuffing mobs. I had to skip 2 floors because my equip was getting worn down so bad. A buffed Dredmor waits at the bottom of Floor 15 but he is unreasonably hard. I think the devs expect you to cheese him with throwing weapons considering how the throwing vending machines from 11-15 are full of holy hand grenades. If you are considering getting this for the new skill trees, don't bother; they are very niche, often doing more harm to you than the enemy.

This expansion adds a ton of infuriating content and is by far the worst DLC. Its saving grace is that you can disable the Diggle God floors when making a new character. Pick up Wizardlands instead.