Grab your cape and defend Millennium City in this comic book-style action MMORPG! Design your hero and costume from thousands of costume pieces, face super-villains like Dr. Destroyer, and create your own unique nemesis.
リリース日: 2009年9月1日
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Champions Online: Free for All をプレイ

Free to Play

ゲームについて

Champions Online: Free for All brings epic heroism back to the MMORPG genre with depth that challenges the most experienced online gamers, while its fast-paced action engages new entrants to the online superhero universe. Join Defender and the legendary Champions to stop Dr. Destroyer and his minions in the ultimate showdown between good and evil.

Key features:

  • Free-to-Play: Play a triple-A MMO experience without cost. Play from level 1 to 40 free of charge! There is no box price and no mandatory subscription. Enjoy Champions Online: Free for All as you like, when you like.
  • Total Customization: Choose from thousands of different costume pieces, colors and body types to create your character's one-of-a-kind look. There are billions of possible combinations, and even in a universe brimming with the fantastic and the unforgettable, you can be completely unique!
  • Keep Your Enemies Close: Every hero must have an archenemy. Design your character's supreme adversary, choosing a name, powers and costume for a superpowered foe to bedevil your hero throughout his or her career.
  • Endless Exploration: The battle against evil rages across the world and into alternate dimensions. No other MMO offers players the chance to explore such diverse realms — from the shining skyscrapers of Millennium City and the frozen wastes of Canada to the hidden underwater city of Lemuria, the foul mystical dimension known as Qliphothic, and the tormented Vibora Bay.
  • Evil Most Foul: Battle supervillains, aliens, giant monsters and secret, sinister organizations. Doctor Destroyer is launching new plans to conquer the world. VIPER lurks in the shadows, seeking chances to strike at humanity. The ancient Lemurians are plotting a return to power. And Mechanon won't stop until it has wiped all organic life from the planet. Can you stop these heinous threats to humanity?
  • Hi-Octane Excitement: Combat is instantaneous and electrifying. No more boring auto attacks and lengthy recharge times.
  • Brains Required: Every enemy and super-powered threat in Champions Online: Free for All has its own unique abilities and combat specialties. Use your head or wind up dead!
  • Bring Friends, Make Friends: Our universe is jam-packed with thousands of heroes, facing thousands of threats. Join up with other heroes, create your own super group, and prepare to take on the ultimate threats!
  • Your Powers, Your Terms: There is a multitude of astonishing powers to choose from and the flexible character creation system gives you total control over your hero's abilities. You can even pick the appearance of your powers. Do you want purple force fields? Green fire blasts? Jet black claws? You decide!
  • Bigger and Better: Vanquish evil and your successes will be rewarded with costume pieces to enhance your powers and abilities. Then customize the appearance of those rewards to your vision of your hero's look and abilities!
  • Make Your Mark: All this within a constantly changing, continually evolving story: Villains are defeated. Heroes rise and fall. Cities transform. Your actions may decide the future!

システム要件

    Minimum:
    • OS: Windows XP/Vista/Windows 7
    • Processor: 2.5GHz Single Core or 1.8GHz Dual Core
    • Memory: 1GB RAM
    • Graphics: NVIDIA GeForce 7800 / ATI Radeon X700 or HD / Intel Graphics with Dual Core
    • DirectX®: DirectX 9.0c
    • Hard Drive: 5GB Free Disk Space
    • Sound: DirectX Compatible Soundcard
    Recommended:
    • OS: Windows XP/Vista/Windows 7
    • Processor: 2GHz Dual Core or Better
    • Memory: 2GB RAM or Better
    • Graphics: NVIDIA GeForce 8800 or Better / ATI Radeon HD3850 or Better
    • DirectX®: ®: DirectX 9.0c
    • Hard Drive: 5GB Free Disk Space
    • Sound: DirectX Compatible Soundcard
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記録時間: 635.5 時間
I'm fairly sure that over 50% of my played gametime is spend in character creation, worth it.
投稿日: 2014年3月29日
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23 人中 20 人 (87%) がこのレビューが参考になったと投票しました
アカウント内の製品数: 142
2 件のレビュー
記録時間: 793.0 時間
Champions Online was one of my favorite MMOs, period. I spent hundreds and hundreds and hundreds of hours in this game, mostly playing with other players like one should in an mmo. I don't actually play there anymore, but felt the game deserved at least an honest review from someone who spent and enjoyed so much time in it. Keep in mind my opinion may be a bit bias because of this, but know I'll be trying to be as fair as possible as a reviewer.

The game has a MASSIVE focus on character customization that puts others in its genre to shame (and I've played plenty of them, trust me). You will spend a good half hour or more messing around with the look of your first character before you actually get into the game. And the best part is you can change it at any time. The appearance of your character is completely cosmetic and unrelated to your character's actual equipment, so you don't have to spend hours and hours and hours trying to find gear that you like the look of. It's already there for you at any time. There are so many options revolving around the appearance of your character and whatever they're wearing, that it's worth trying out alone just to see and believe. The game oozes content, has fun and engaging pvp, cool superpowers, and a lot of lore to help get you immersed in the universe. Combat in general feels like it has impact or effect. The world is very detailed and varied with multiple, large areas (such as the city, the canadian wilderness, undersea, etc.) with plentiful dungeons, bosses, and monster variation to boot. My favorite battles were the ones with epic bosses (yes, the game has those) that didn't require a 30-man group to slay so much as a competent, small party. And I know some people may not understand where I'm coming from, but I'm not a fan of games that force you to grind to level 80-100 to get the end-game. The level cap on this game is (last time I checked) level 40, which is fairly easy to get to within a reasonable amount of time when compared to other mmos. So if you're worried about this being a grindy game, don't worry, the trip is shorter than others.

The game did have problems though. For one thing, the quests are fairly generic. Which is forgiveable, given the date this game was released, but it's not going to astound you with its structure. Pretty standard stuff; kill ten of these guys or go get three of these items, etc. This made the pve element of the game fairly boring unfortunately. The A.I in the game occassionally had something new to throw, but again, do not expect mind-blowing A.I to regroup or use successive abilities in perfect synchronization on you or anything like that (boss fights vary). There's also a -really- painful lack of character development for your hero. It's not like Star Wars the Old Republic where you're making decisions that have an impact on your alignment or anything; everything is set in stone. You can not play a villain, only a hero, which may dissapoint or even turn away some fans of hero mmos. I completely understand as I often wish there was a villain faction to fight the hero faction in the open world. You do get a nemesis at some point, which is essentially an npc villain you make, but that's about it. I personally found it a dissapointing feature, as you're only ever going to see that npc when you get randomly attacked by minions of it and get a quest-item drop to go into a dungeon or see your nemesis during alerts (which are essentially quick-action dungeons or game modes with random party members). The music was great sometimes, but unfortunately had a looping issue which made the game very quiet. The fighting animations, while cool to look at when executed properly, did seem unpolished at times (if you ever played Warhammer Online, you'll have a general idea of what I'm talking about). The voice acting is also inconsistent and either hit or miss.

Finally, the free-to-play model that I have mixed feelings about. After I went gold, I simply couldn't go back to silver out of my need for freeform building (which essentially allows you to structure your abilities as well as color them however you like), and need for more customization options, which does come with it. When it came to pvp, subscribers dominated as freeform allows for some insanely powerful builds that just aren't available to free players. Even though there's a que for pvp for non-freeforms, it still cuts off free players from a massive portion of the community and makes que times much longer. There were times when the free-to-play model worked though. You could buy exclusive outfits, consumeables, travel powers (yes, there's more than just flying and running), hideouts, boosts, and more in the cash shop. None of these were required to really succede at the game, but instead offered either conveinance or added to it. There was some really cool cosmetic stuff in it that was reasonably priced (most of it anyway), and felt like a good exchange to keep the game going.

If I had any suggestions to improve the game in its current state, the main one would be to stop dividing the player population between subscribers and non-subscribers by removing the gold status requirement for freeform (can still keep some power types locked off for non-subscribers). It makes the game feel pay-to-win and just made me irritated getting locked off from my freeform character until I dished out another monthly payment. Also implement a supergroup v.s supergroup (guilds) element so that players can battle it out in the streets whenever their supergroups desire.

I know I complained a lot in this little review, but trust me when I say the game is worth taking a look at. It's far from perfect, but has solid combat, plenty of content, MASSIVE customization, and a pretty decent community (from my experience at least). Game gets a 7/10 from me, despite the fact it may be a bit out of date. Go ahead and try this game out if you're even remotely interested in playing a superhero mmo that actually makes you FEEL super. You got nothing to lose.
投稿日: 2014年2月11日
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18 人中 15 人 (83%) がこのレビューが参考になったと投票しました
アカウント内の製品数: 1
1 件のレビュー
記録時間: 19.8 時間
Currently, the only thing even remotely like the now defunct City of Heroes and City of Villains (aka CoX).
投稿日: 2014年5月13日
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18 人中 14 人 (78%) がこのレビューが参考になったと投票しました
アカウント内の製品数: 550
153 件のレビュー
記録時間: 25.1 時間
remember when your dad would dress up in spandex and shout 'I AM THE DONGMAN' at passerby? like a couple years before he broke down entirely and was carted off to an asylum? yeah this game lets you relive those days
投稿日: 2014年6月25日
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13 人中 9 人 (69%) がこのレビューが参考になったと投票しました
アカウント内の製品数: 92
6 件のレビュー
記録時間: 34.4 時間
You know, this game has one defining charecteristic. Just one. But god dang it, that one thing was so huge that it made this game a joy to play for anyone with an ounce of imagination and creativity.

Charecter customisation.

I mean, you want to be a robotic samurai werewolf? thats doable.

You want to be an alien necromancer that also has hairy hands? I've seen more then a few.

You want to be a duke nukem knock off named retro-man? I've met that guy. Even acted like Duke.

This game was narvana for a role player or... just anyone looking for a game with a bunch of crazy looking super heros. That is the only unique thing about it... but OOOOOH is it such a saveing grace.

But guess what? People done goofed. Due to being flooded with new accounts, charecter creation has been slammed down on for new players, locking out a vast majority of options untill you've spent some time on the game.

Now let me make it clear right here, I get it. I ♥♥♥♥ing get it. It's not good that all these new accounts have been made exclusivly to make more charecters for free. That's not good. It's robbing the company of money. I get it. It's a serious problem that needs to be adressed.

(channles inner nostalgia critic)

BUT GOD ♥♥♥♥ING DAMMIT. YOU DON'T HAMSTRING YOUR PRODUCT'S ONE SAVEING GRACE TO DO THAT. YOU DON'T CUT YOURSELF DOWN LIKE THAT FOR ANY SITUATION. THAT MAKES NO SEEEEEEENCE! *pant, pant*

I understand that it's only temporary. I get that the lock clears up when you finnish the tutorial, but oh my god this was such a dumb move! The first 10 minuets of gameplay is when you need to hook your player. if you havent done that, there expectations will plummit and most will abandon the game altogether. Gameplay dosent start when you first enter the world eather, it starts the second you log in. that includes charecter generation.

Again, I get it. This massive flooding of accounts to bypass the 2 charecter slot limmet is unacceptable. But there's better ways around this problem. Give players a chance to earn charecter slots. give them more then 2 to start out with. Find a better way! Please! Thats really my one issue here! If it wasent here, I would give this game all the praise in the world for being a ♥♥♥♥ing RPer's paradise!

You know. this is the first negitive review I've ever made, and it's actualy on a game I have some fond memorys of. This is honestly very sad to me.

I'll be fair though... If your willing to put in the time to slog through the first half hour of the game with an unispired charecter, this game can wind up being something really cool.
投稿日: 2014年7月20日
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1 人中 1 人 (100%) がこのレビューが参考になったと投票しました
アカウント内の製品数: 238
1 件のレビュー
記録時間: 342.7 時間
ほぼ無限に広がるキャラ作りの幅。他のMMORPGでは味わえない疾走感。
走って飛んで潜ってワープして。目からビームだって出せちゃうよ!
「僕の考えたスーパーヒーロー」に出会えることまちがいなし。
顔はちょっとバタくさいけどね!
投稿日: 2011年7月3日
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