Who ya gonna call? The Ghostbusters are back for an all new adventure! With Manhattan overrun again by supernatural creatures, gamers take the role of a new recruit joining the famous Ghostbusters team. Equipped with a variety of unique equipment and gadgets, players hunt, fight and wrangle a wide range of ghosts in an all-new battle to...
사용자 평가: 매우 긍정적 (평가 870 개)
출시 날짜: 2009년 6월 16일

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Ghostbusters: The Videogame 구매

 

큐레이터의 추천

"A loving homage to the franchise that's worth it for fans. Hit or miss writing, questionable fan service, and peformance hitches hold it back, however."

게임에 대해

Who ya gonna call?
The Ghostbusters are back for an all new adventure! With Manhattan overrun again by supernatural creatures, gamers take the role of a new recruit joining the famous Ghostbusters team. Equipped with a variety of unique equipment and gadgets, players hunt, fight and wrangle a wide range of ghosts in an all-new battle to save New York City from its latest paranormal plague.
  • THE AUTHENTIC GHOSTBUSTERS GAME EXPERIENCE - Delivering a special gaming experience to the tremendous Ghostbusters fan base around the world, Ghostbusters™: The Video Game features the original cast from Columbia Pictures' classic Ghostbusters films, including Bill Murray, Dan Aykroyd, Harold Ramis and Ernie Hudson - together again for the first time in over 20 years. Supporting the original Ghostbusters crew are the talents of Annie Potts, Brian Doyle Murray and William Atherton.
  • UNIQUE GHOST BUSTING ACTION - Like the films before it, Ghostbusters™: The Video Game is all-new classic adventure with Dan Aykroyd and Harold Ramis returning to the helm to script and create a new storyline that leads gamers through the trials and tribulations of the world's leading paranormal ghost busting team. Players experience a variety of frightening new ghosts, even some based on ideas from Aykroyd and Ramis that never made it into the original feature films.
  • EQUIPMENT, GADGETS & ENEMIES - Ghostbusters™: The Video Game features never seen before ghost hunting, wrangling and trapping game mechanics with upgradeable gadgets. Gamers can wear ghosts down into a weakened state with the Proton Pack's Blast Stream and use the Capture Stream to wrangle them into the trap, execute different strategic tactics with the new Slime Tether and Stasis Stream, and scan and analyze targets using like the P.K.E. Meter and Paragoggles.

시스템 요구 사항

    Minimum:
    • OS: Windows XP SP2, Windows Vista 32-bit and 64-bit
    • Processor: Intel® Core™2 Duo E4300 or AMD Athlon X2 +3800 *
    • Memory: 2 GB RAM
    • Graphics: ATI Radeon X1800-series 512MB, Intel G45 Express Chipset, NVIDIA GeForce 8400 512MB **
    • DirectX®:
    • Hard Drive: 9 GB free hard disk space
    • Sound: DirectX 9.0c-compatible sound card

    • * Dual core processors, such as the Intel Pentium D 805, are not supported
    • ** Video cards that have only 256MB of RAM are not supported
    Recommended:
    • OS: Windows XP SP2, Windows Vista
    • Processor: Intel® Core™2 Duo E8400 or equivalent
    • Memory: 4 GB System RAM
    • Graphics: ATI Radeon HD 4800 series, NVIDIA GeForce GTX 260 series or higher video card
유용한 고객 평가
25명 중 24명(96%)이 이 평가가 유용하다고 함
10.5 시간 기록
게시 일시: 2014년 12월 29일
Ghostbusters: The Videogame is an over the shoulder third person shooter that not only has you blasting ghosts, but wrangling them down into traps. It stars the voice acting of all four original Ghostbusters, Dan Aykroyd, Harold Ramis, Bill Murray, and Ernie Hudson. Not just them, but other members of the cast, Annie Potts, William Atherton as William Peck, Brian Doyle-Murray as the Mayor and newcomer Alyssa Milano as Dr. Ilyssa Selwyn. You play the new fifth Rookie Ghostbuster, voiced by Ben Stiller. No I'm just kidding. He has no dialog, even though there are screams every so often. This is why you play the game, to immerse yourself in everything from the movies. To be in the firehouse between missions. To play what people call the third movie written by Aykroyd and Ramis. To be a real Ghostbuster shoulder to shoulder with them. I should mention there's no multiplayer component like the console versions.

You will rarely bust ghosts alone. Most of the time you're there with one, two, three or four of the Ghostbusters. They are competent partners and can really do anything you can do. Switch weapons, blast ghosts, wrangle them and trap them. In 10 hours of play, I never saw them get stuck on anything and in later parts, there is a lot to get stuck on. These partners can play the game without you, but that doesn't mean they leave you behind or lead the way. They stuck with you and let you lead the way. The Ghostbusters move as fast as you do, so you'll never have to wait for them.

Another thing they do well is revive. Your health slowly regenerates, but when you go down for the count, they'll pick you back up and you'll do the same for them! Sometimes that's a deal breaker for people. You can even be their medic if that's how you want to play. Let them do the work and they will, unless they're specifically hinting at what to do.

So when it comes to ghosts, there are two types, lesser ones you have to blast into vapor. The others, more difficult ghosts that you need to weaken them enough to wrangle them. Then with them wrangled, thrown around, so if they're scrambling to go right, you need to whip them to the left. When its time, you need to throw out a trap if there's not already one out. With a ghost weak enough, you and the other Ghostbusters need to pull them down into the trap and keep them from moving out of the radius of the vacuum where they are free again. It is all certainly a process that will make you feel like a real Ghostbuster, because it feels like work.

That's the game, so much of it feels like real work. You won't just run from area to area, you'll whip out your PKE meter and see in a first person night vision view. With the PKE meter out, you'll be guided to supernatural activity. There are things you'll need to find, such as clues, but also artifacts and collectables. I went through almost the entire game in PKE mode and I don't feel like there was anything special to find. Its not a fast mode, you'll need to follow the hot and cold signal, sometimes moving around rooms to find where the activity is coming from. The first person night vision is certainly a nice touch, its just not very quick.

The PKE is also your PDA. You'll use it to see what your objective is, upgrade weapons and view additional information on what you just scanned into the database. Everything can be upgraded once. From damage intensity to beam heat. You pay for it with money that you get for busting ghosts. Not just busting ghosts, but destruction. Its woven into the story that New York City pays for the repairs, so somehow you get the money for blowing up cars and shooting through walls.

When it comes to weapons, you start with the typical red proton stream and the Ghostbusters give you three others periodically to test out. A blue cryo beam, green slime slinger and a rapid fire sort of yellow pulse. The slime thrower can clear up black slime environmental hazards that will hurt you. It can also seal portals that lesser ghosts spawn. All four weapons share the same energy and if the beam gets too hot, you need to vent it (reload) or you're stuck having a cooldown for a longer period of time than a reload. If you cross proton beams too long, you'll get a warning, followed up by an explosive, damaging discharge. All four weapons make for a colorful light show all throughout the game.

The proton beam has a default fire button that, and a wrangler button lets you grab things including ghosts if they're weak enough. Then you can use a third button whip them around with a different button. Three buttons, one beam. On top of that there's an alt fire. The proton beam has a sort of grenade giant projectile, the cryo beam has a straight beam when normally its a shotgun blast of a beam for faster moving targets, the rapid fire beam just fires a second shot. Think of that as a right and left sort of firing. Just firing one rapid fire shot is slow, so you alt fire to double the speed.

Finally, there is the slime tether for the slime slinger. This is the only weapon that really feels fun. Alt fire it once to connect point A, then alt fire it again to connect point B. Watch as the two points quickly come together! This allows you to pull platforms together, move objects and generally derp around for the laughs.

There are a variety of enemies that you'll need different techniques to tackle. Rip shields away from some ghosts. Wrangle gargoyles and bash them into the ground. Slime tether flying cherubs to the ground and watch them smash. Cover black slime demons in green slime. Ghosts that possess people and the Ghostbusters, needing you to douse them in green slime to restore them. Some of the uncommon fights felt like they took way too long, especially the possessors. Can't shoot them, because they're in a Ghostbuster. Then still have to struggle to wrangle, throw them around and put them in a trap. The bosses were big with multiple parts. One you'd need to green slime it, because its covered in black slime, then tear its mask off, so the others can blast it.

The game had a few game breakers for me. Getting stuck in a luggage rack around my feet, preventing me from walking through a flooded hotel's tight spots. Not doing exactly what the Ghostbuster's told me to left them waiting for a ghost to put into the 'super slammer' ghost trap, when I put them in my own trap. The guys are very helpful with hints and clues.

As for the locations, the game will take you back through the first two movies. You'll visit the Sedgewick Hotel to recapture slimer, take on the Stay Puft Marshmallow Man in Times Square, visit the New York City Public Library and even the sewers that were once filled with slime. The game also takes you to new places I guess... like a ghost world with floating platforms that you need to slime tether together and timed running to avoid being beaten to death by books. Oh the game also takes you through a spooky graveyard. That's new right? Every location is spooky, but not scary or horrifying. There's no blood, just slime. The music is from the movie, but feels different like its a different performance and not the music straight from the movie like Ray Parker's theme song.

With everything said, the game felt like work. It was great to revisit mostly the first movie and have great voice acting from characters we know and love, but there are games that are more fun. Blasting ghosts to vapor was one thing, wrangling them is another. While the game is full of comedy written by two of the best and voice acted by three of the best, I didn't laugh out loud once. I understand that the jokes every 30 seconds were funny, I just didn't laugh. If this was the script for a third movie, I can't imagine it being a good movie. As for it being a good game... All this needed was to have the voice actors from the movie and a game that starts with Ray Parker's Ghostbusters theme and ends with Ray Parker's Ghostbuster's theme.
이 평가가 유용한가요? 아니요 재미있음
18명 중 15명(83%)이 이 평가가 유용하다고 함
11.4 시간 기록
게시 일시: 2014년 11월 8일
A brilliant and challenging third-person action-adventure game - this newest installment of the Ghostbusters franchise was written and voiced by the original cast and fits perfectly into the canon, delivering more of the humor, character design, and laser-flinging action that we've come to love.

If you love Ghostbusters, don't hesitate to pick up this challenging and bonus-laden game, that will put you right into the movies without feeling contrived. If you're new to the franchise, prepare for laughs and spooks that only the Ghostbusters have been able to provide after all this time.

The game is roughly 10-hours long, features nicely animated cut-scenes, incredible likenesses of the cast, concept art, and plenty of hidden items to keep you entertained. This game doesn't feature much of the replayability of most modern games, and feels asthough the budget ran out after the campaign, but all the love and attention was put into making the story memorable and enjoyable, which is what you should be here for. In the end, I wholeheartedly recommend this game!
이 평가가 유용한가요? 아니요 재미있음
12명 중 11명(92%)이 이 평가가 유용하다고 함
10.5 시간 기록
게시 일시: 2015년 1월 27일
I bought this game during the last sale and wasn't sure what to expect. It turned out to be really hilarious! It feels like more of a movie sequel than a game, which is fine by me! The game itself is well done with good graphics and good puzzles all peppered with lots of witty comments from the other Ghostbusters. The voice acting is hilarious at times and they try to make you feel at home with encouragement like, "Way to go Rookie!" Getting that from Bill Murray... *swoon* Of course, there's a cheesy love story and a powerful ghost on the loose. The story is pretty much the first movie with small differences, which is fine by me! =)

I did have trouble getting the ghosts into the traps. I don't know if its a bug, but sometimes if you drag a ghost near a trap nothing happens, or if there's a wall nearby the ghost gets stuck on the wall and there's nothing you can do, but release and try again. It was frustrating at first, but then I just spammed traps left and right to give myself a better chance of catching the ghosts. I also got the trap speed upgrade early on which helped a lot. I also didn't like all the new beams and weapon options. Other than the slime gun and slime tether, the others just felt tacked on and silly.

This is a fun game! You might want to check it out, rookie! =)
이 평가가 유용한가요? 아니요 재미있음
42명 중 25명(60%)이 이 평가가 유용하다고 함
16.0 시간 기록
게시 일시: 2014년 12월 23일
R.I.P. Harold Ramis.

Thank you for the stories you created - thank you for Ghostbusters in all its formats.
이 평가가 유용한가요? 아니요 재미있음
8명 중 7명(88%)이 이 평가가 유용하다고 함
6.2 시간 기록
게시 일시: 2014년 12월 28일
This game IT'S the third Ghostbusters movie. You have the original cast, a good story that follows the previous movies and a good gameplay that lets you enjoy it.

The AI of the Ghostbusters is good. They can handle themselves in battles and they can rescue you if you fall. The boss battles are great and can be challenging sometimes.

If you want to see the finale of the franchise, buy the game.
이 평가가 유용한가요? 아니요 재미있음
7명 중 6명(86%)이 이 평가가 유용하다고 함
9.7 시간 기록
게시 일시: 2015년 1월 13일
Story - Pretty nice for a Ghostbusters game, and was written by the original team behind the first two movies. This was intended to be Ghostbusters 3 and I'm glad to see them still shine. I wish there was a film adaptation, but with the guy who played Egon dead (may he rest in peace), it just isn't the same. I love the fact the game continues not long after the end of Ghostbusters 2. I don't want to spoil the plot but rest assured, it feels like Ghostbusters.

Gameplay - Bustin' ghosts never felt so right. There's several varieties of 2spooky4u ghosts that come in for melee attacks, ranged attacks, fire, slime, and so on. Chef ghosts haunt the kitchen, a fisherman and his boat haunt a seafood eattery, etc. In the Wii version there was also purple slime that could slow you down and make you less accurate and mobile. As a small side note you could also play as a female in the Wii version. You get upgrades along the way that are slowly introduced to the character that doesn't feel overwhelming. Ghosts are captured and dropped into the Ghost Containment Trap and you are given money. Money can be used to buy upgrades for your weapons and equipment.

You also have the PKE Meter which is used to track down hidden things, treasures, scan ghosts, and so on. All the things you find and collect are in display at the firehouse for you to see or interact with. My favorite is a pair of ghost bellbottom pants that play disco and walk around the firehouse. Even Vigo and the giant painting from Ghostbusters 2 is just propped up in the firehouse, and you can talk to them.

Ghosts and possessed things that are scanned are stored in a database for you to read up on and see their weaknesses.

You can destroy many things in the enviroment and that's cool. Nothing like blowing up millions of dollars worth of things that cannot be replaced in a museum.

Combat - Point the crosshair at the ghost, shoot beams at ghost, lay trap for ghost, catch ghost, and just know that bustin' makes you feel good. All ghosts have a weakness and exploiting the weakness makes them easier to trap. A lot of weaker/smaller ghosts, zombies, and things that are possessed don't need to be captured and are easy fodder to pick off. You can take damage in combat and taking enough damage knocks you out. A Ghostbuster can come revive and you can continue on your way. The Ghostbusters and their AI are for the most part, very stupid. Many times they will stand in the same place and take multiple hits and collapse in a funny heap, forcing you to revive them if you spare a moment. In most cases you'll want to keep them alive so anything that's a threat will target them instead of you.

Graphics, Models, Voice-acting- The graphics are fairly nice and consistent with the dark and spooky feeling of Ghostbusters. Some parts of the game are a little too dark and I found myself having to swap to the PKE meter just to see properly. I hear that there is a shadow rendering error, or some kind of display error that can cause the game to crash. I've yet to see that in my game. There's also some real world advertisements in-game. The only ones I could find were Doritos, back when they had the old logo.

Models look awesome and are ready to recognize. Everyone from Peter, to Egon, to the Stay-Puft Marshmallow Man look very good and accurate to their movie representation. Even the Proton Pack on your back looks VERY detailed and realistic.

Voice-acting is pretty good as well and I feel the Ghostbusters did a good job. My only real complaint is Bill Murray, in almost every bit of linework that he did, just sucked at it. He sounded very in character, but it wasn't difficult to imagine Bill inside the recording studio, bored while reading all the lines he had. Even his one-liners were a headache to listen to. Egon and the rest of the crew however did a very excellent job and I'm glad they got all the original actors to do their parts. I did find it strange that Louis (Rick Moranis) did not make an appearance, nor was mentioned outside of one line in-game. To be fair the helmet that he wore in the first movie after getting possessed is inside the firehouse.

Conversations don't feel awkward, forced, or weird. Lots of scientific mumbo-jumbo is tossed your way between Egon and Ray, which I found to be goofy.

Enviroments - A number of enviroments from a castle, the famous motel from the first movie, graveyard, the library from the first movie, and various other places look true to their origin. Or as true as they could be imagined. It felt very nostalgic to explore the library for some reason.

The firehouse is also in-game and acts as a sort of hub. Exploring the fire house reveals many of the things shown in the movies, as well as things you collected in missions. Janine, the secretary, is still there for the Ghostbusters and still takes calls and sets up appointments. In the upstairs area is the lab and where they sleep. They've got a Q*Bert arcade machine and next to it is "Employee Of the Month" showing pictures of Bill Murray in various scenes of the movie, and I think one scene from Caddyshack. Of course the Ecto-1 is there, but dubbed the Ecto-1B on the license plate. The siren plays briefly in-game from time to time too. Slimer is there too.

UI / HUD - There is no life bar, no ammo count, and very little else. All things follow a route similar to Dead Space where all your information is shown on your back. I've never noticed a lifebar at any point in time. Swapping weapons reflects on your proton pack and the animations are cool. The lack of a HUD outside of a few things like swapping your beam, or the PKE meter, makes things very nice in my opinion. Sometimes a game just doesn't need all sorts of bars, text, and other information to tell you and I like that.

Difficulty - Outside of a few head scratching puzzles, the game wasn't very difficult on the Experienced (Normal) setting outside of a few moments in later levels. Playing on Professional yielded a much better experience since I felt it kept me on my toes. Simple things like fodder can be a genuine threat. I also played the game while using an Xbox One controller with Aim Assist turned off to make it a much more fun experience. It felt satisfying to beat the game for a third time.

Replayablity - With a number of things to collect, ghosts to scan, and things to look out for, you'll get a decent few hours out of the game. The game does have some limited replayability and finding all the collectables that show up in your fire house I feel is worth going 100% for. There's also concept art that show up on the main menu after beating a level and as someone who's a sucker for concept art and things that didn't make it into the game, I like the nice gesture.

Overall - Very fun game if you're a Ghostbusters fan. While it does have some limited replay value, it's still a great game to play.





이 평가가 유용한가요? 아니요 재미있음
7명 중 6명(86%)이 이 평가가 유용하다고 함
9.2 시간 기록
게시 일시: 2015년 1월 5일
This review is going out to Harold Ramis a.k.a Egon Spengler from Ghostbusters (I hope the afterlife is treating you well) & also the writer for the Ghostbusters universe with assistance from Dan Aykroyd a.k.a Ray Stantz from the movies.

Dialogue from Egon in the movies - https://archive.today/DeE3z

One of the quotes from Egon in the game - "We Eat Gods For Breakfast"

WARNING I MIGHT GIVE MINOR SPOILERS

This game is the closest we'll ever get to a sequel to Ghostbusters 2 because the original movie cast are in the game, the player can visit popular places from the movie including new places from the game, lots of ghosts to capture including fan favorites like Slimer for example, the story takes place 2 years after the events in GhostBusters 2 where our four man team hire a "rookie" a.k.a you the player, great concept art from the main menu, loads of awesome photon streams to defeat ghosts with like the shock blast for example which reminds me of the shotgun & all sorts of other good things including the Ghostbusters charm.

The only bad things I can say about this game is a bunch of game freezing bugs from the loading screen (It's a minor issue because the windows task manager can fix that issue easily), the upgrade system is linear & the team revive feature can get annoying because the AI keep going down easily since they're only used as an distraction against the ghosts.

Overall this game is worth the price if you want to bust some ghosts to pass some time & c'mon man Bill Murray is here too what more do you want. Feel free to leave feedback if I missed anything or you want to correct me on something.

Bonus: Here is a bunch of Harold Ramis tributes https://www.youtube.com/watch?v=OOoUnUGwS0k

https://www.youtube.com/watch?v=jluA0Y0K5g8

https://www.youtube.com/watch?v=3LWkfxytXEA

https://www.youtube.com/watch?v=8QxV738_4Mo

https://www.youtube.com/watch?v=FDjzUEino9g

https://www.youtube.com/watch?v=7CzOg4zifis

https://www.youtube.com/watch?v=SCphesRA9so

Bonus 2: AVGN tries to play bad Ghostbuster games (classic episodes) https://www.youtube.com/watch?v=TLVGmvmNitg

https://www.youtube.com/watch?v=qF2snKCmqJo
이 평가가 유용한가요? 아니요 재미있음
7명 중 6명(86%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
9.1 시간 기록
게시 일시: 2014년 11월 11일
I just finished playing Ghostbusters: The Video game for the PC and wow what a ride. When I bought the game on Steam during their halloween sale I was happy to finally be able to play this game. I remember playing the demo on the PS3 when the game was about to come out and I thought to myself that this is a really good game. Sadly I wasn’t able to afford the game when it came out a couple of years ago.

I just have to say that I wasn’t expecting this game to have Dan Aykroyd, Bill Murray, Ernie Hudson, and Harold Ramis do the voices for their characters in the game. Hell I wasn’t even expecting Harold Ramis and Dan Aykroyd to be the writers of the game either. So once I read the title credits and saw those names, I knew it was going to be good.

The gameplay was actually great. Being able to use a Proton pack was exhilarating. I was able to control the stream wherever I wanted to, and I was able to destroy furniture and walls with the proton stream which was so cool. My favorite part was being able to use the ghost trap and capturing ghosts. The whole process of capturing was so spot on, that I actually felt like I was a ghostbuster. Using the Ecto-Goggles and PKE Meter to scan and identify ghosts was cool as well, but it just seemed like I had to use them to much. Besides using the Proton pack, ghost trap, PKE Meter, and Ecto-Goggles, there was also three other weapons that I was able to use. One of them being the Slime Blower from Ghostbusters II. The Slime Blower is used to discharge black slime and clear paths, as well as to take down ghosts that are weakened by green slime. Also there was a second function to the Slime Blower called Slime Tethers, which is used to either pull walls down or solving some puzzles. The next weapon that I was able to use was called a Dark Matter Generator. It worked like a weird shotgun and it was a little untrustworthy but good at short range. The second function of the dark matter generator was a stasis stream which when aimed and shot at a ghost for a certain period of time would crystallized the ghost and freeze them in place for a short while, while the other ghostbusters would damage the the frozen ghost. The third and final weapon would be the Composite Particle system. The two functions of this weapon is a Meson Collider and overload pulse. The Meson Collider worked like a sniper rifle, except with no scope. It fires a high powered particle stream like bullet and once it hits it's target, the Overload pulse comes in. The Overload Pulse, works when a ghost is tagged by the Meson Collider. When the Overload pulse is fired, it shoots out rapid fire particles and goes straight to where the tagged ghost is. If no target is made, it will continue to shoot rapid fire particles and can be directed to any ghost.

So adding on a couple of weapons, one already known, and two which are brand new, it was cool to mess around with these in the game. What made me happy about these weapons was that every time I got a new weapon, Egon (Harold Ramis character), would explain what the weapons would do and the scientific reasoning behind them. To me hearing the explanations of the weapons made it fit into the Ghostbuster universe perfectly.

The ghosts are of course the main enemies of the game. There was a wide variety of ghosts from chefs to librarians to Slimer, and of course The Stay-Puft Marshmallow Man. Each with their own weakness and abilities, which made the game more challenging. Some would need to get hit by a certain weapon to make it easier to catch, some would need to be destroyed by a Proton stream. All in all, it made the game fun.

The levels were good as well. Nothing looked like it wasn’t finished. The architecture on some of the levels were phenomenal, and the way everything looked, looked right out of an actual Ghostbuster movie. It made the game much more enjoyable.

In the end, the whole game acted like a brand new Ghostbuster movie. It felt like this is what Ghostbusters III would have been. I had a blast playing this game and I wish there was another one being made, but sadly Harold Ramis died this year and yet we still have Dan Aykroyd as the secondary writer, it wouldn't be the same without Ramis. I’ve played many movie to game adaptations and yes there are many that are terrible, but Ghostbusters: The Video Game was a very well made, well polished game that I wouldn’t mind playing over again.
이 평가가 유용한가요? 아니요 재미있음
5명 중 4명(80%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
5.4 시간 기록
게시 일시: 2015년 2월 24일
출시 전 평가
Really great game from begging to end! The voice overs of the actual actors that played in ghostbusters before was alot of fun to hear. The characters were alot of fun to play with. The story was good! The game didnt take that long to beat! It is a great game and I had alot of fun all the way to the end!
이 평가가 유용한가요? 아니요 재미있음
7명 중 5명(71%)이 이 평가가 유용하다고 함
11.3 시간 기록
게시 일시: 2014년 11월 7일
★★★★☆

Ghostbusters: The Videogame is a third-person shooter. As the newest recruit of the Ghostbuster team, you follow Egon, Ray, Peter and Winston as they discover the source of the disasters that have struck New York City in their past adventures.

Pros: This is the third movie everyone have always wanted, the scripts by Harold Ramis and Dan Aykroyd is spot on, and all the main voice actors return including William Atherton as Walter Peck. The game looks and sounds great. The attention to details is staggering, including the incredible amount of lore and fan service in the Firehouse. You actually feel like you’re one of the Ghostbusters as they interract with you and each other.

Cons: The game is short, and you can easily complete it AND get all the secret collectables in 10 hours. The music, limited to the score available in the two movies, can get repetitive. When swarmed by ghosts, you may find yourself spending the better part of the encounter helping your buddies back on their feet, which can get frustrating.

Verdict: If you’re any bit of a Ghostbusters fan, GET THIS GAME! Sure, its length will leave you wanting more, because it is so good! This game was made with love and attention to detail, very few movie game will ever be as spot-on as Ghostbuster: The Videogame is.
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5.9 시간 기록
게시 일시: 2015년 4월 9일
Finally got to it, and I really liked it. Now I'll admit I haven't seen Ghostbusters in few years, but it seemed very faithful to the spirit of the movie. Your character, a new guy joining Ghostbusters, doesn't speak at all, which is no problem. Bill Murray, on the other hand, speaks a lot and in such a ... uninterested... voice that is very funny.

Graphics are good (But then again, anything from 2009 that looked even 'okay' back then looks good to me now), I really liked how the proton pack is detailed, considering it covers your entire back and you'll be staring at it the whole game. Releasing the steam to cool down (basically reloading) was weirdly satisfying, so when there were no ghosts to bust, I sometimes shot up the scenery just to be able to cool down.

Environment is quite destructable, which is a need when you are busting ghosts in museums and luxury hotels.

Controls (w/ mouse) were a little awkward, but I got used to them after making some adjustments. (maxed up vertical sensitivity, lowered horizontal)

In the end all is fine and the hero got the girl. (no, not the PC, Bill Murray)


Rating: Solid 3 golden sloths
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4명 중 3명(75%)이 이 평가가 유용하다고 함
7.7 시간 기록
게시 일시: 2014년 12월 31일
All other Ghostbusters games have been real bad, having said that this Ghostbusters game is actually good. Anyone who liked the Ghostbusters movies and wanted to fight ghosts with those badass proton packs will have a blast playing this game. It has the original movies cast voice acting it and was written by Harold Ramis and Dan Akroyd which basically means this is as close to a new ghostbusters movie that we'll get. It's funny and the action is great you really are fighting ghosts trying to keep them from flying out of your beams grab and trying to manuver them and hold them over the trap so that they are captured. This mostly feels like I'm constantly large bass fishing and it makes for a fun and intense fight where you have control then suddenly the ghost tries to make a break for it and you just barely hang on. Very fun ghost fights and very satisfying when you trap those big ghosts. Did I mention that theres a full on Street battle facing down Stay Puff marshmallow Man? Well there is. To those who may not be the biggest Ghostbusters fan but would appreciate a good fun game I think you'd be pleasantly surprised, to anyone who is a Ghostbusters fan.....well I'm sure youve already bought this.....if not DO IT! One last thing, don't forget guys, never cross the streams.
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4명 중 3명(75%)이 이 평가가 유용하다고 함
9.1 시간 기록
게시 일시: 2015년 1월 7일
Always wanted to be a Ghostbuster?
Now is the chance to let your childhood dream come true.
Slap on a proton pack and blast some ghouls as a Cadet among the Ghostbusters team!
Ghostbusters: The Video Game is a a very great cinematic game and a truly must have!

The game's plot is written and voiced by the original movie cast.
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3.5 시간 기록
게시 일시: 2015년 4월 13일
This game is pretty old but it is really good. The graphics are pretty alright (awesome) and to tell you the truth I feel like a ghostbuster.
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3명 중 2명(67%)이 이 평가가 유용하다고 함
9.8 시간 기록
게시 일시: 2014년 11월 24일
this is one of those games that more you play it the better it gets if you love the ghostbusters weather its from the other older games the movies or the cartoons yes including ghostbusters extream you will love this game and it is a good waty to remember the amazing actor we all know harold ramis RIP.
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22.1 시간 기록
게시 일시: 2014년 12월 29일
A true diamond long overlooked. I seriously regret not getting this game when it came out. All i can say is WOW.... seriously, say wut you want about the long gone dev of this game; they hit the mark with this title. Origional cast, origional storyline, great and smooth gameplay. The game is even origional in its platform. The only bugs i could find were a few minor A.I. issues and some background stuff 99% of gamers will never see or understand.

A quick runthrough will cost ya bout 20 hours. Easily streached out to 40 hours if you want to explore. Given a healthy story plenty of scenes and tensionbreakers and the ability to ghost hunt with the origional ghostbusters this is a great game and was worth and is worth its full release price. I picked it up on sale and actually felt guilty for getting such a great game for such a low price.
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3명 중 2명(67%)이 이 평가가 유용하다고 함
10.7 시간 기록
게시 일시: 2014년 11월 24일
If someone told me this was an interactive movie and not a game, I would probably believe them.

First, the graphics.
The graphics of this game are beautiful looking for it's time (2008-2009). It matches the likes of those really graphical games on the Xbox, even today. Sure, it lags a little on the PC and the PC only, but that's only during those extremly graphical moments in the game.

For game mechanics, the creators used the game engine to it's full potential, and then some. This allowed the game for some surprising scripted events, and when I say "surprising", I mean it in more ways than one. There are some very good jumpscares involving things from shelves falling over to a gruesome-looking ghost popping up in your face out of nowhere. I'll admit, this game made me jump at some points in the game, and even nervous. The equipment you gain access to is also very well done.

Speaking of which, this simulates being a Ghostbuster very well. The game-exclusive equipment fit the Ghostbusters universe perfectly. A few memorable ghosts make a return in this game, like Slimer, for example.

For voice acting, I am very surprised the creators were able to get the original actors to voice themselves. The voice acting never sounds out of place throughout the game.

And finally, the story. There are easter eggs in-game that are references to both movies, so it feels like the game is a third movie. Including one part in-game when Egon mentions the "Ellis Island incident", a tip of the hat to when the Ghostbusters literally walked the Statue of Liberty to a museum that was guarded by a barrier of slime in the second movie.

Overall, I give this game a 9/10. There are flaws in-game, such as repetitive objectives, but a very good game overall. If you are a Ghostbusters fan, I highly recommend this game. And even if you aren't a fan, you should at least give the game a try.
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16.7 시간 기록
게시 일시: 2014년 11월 20일
A work of pride and detail- this game is awesome because it's fun, but it's also amazingly cinematic. The detail and art in everything is awesome. Very trippy. Make sure you play with a controller (must be plugged in after you start the game, otherwise you get a launch error), and that you play the first time on easy to just enjoy the ride.

What I've always wanted: to be a ghostbuster.
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9.3 시간 기록
게시 일시: 2015년 1월 3일
I loved playing this game, it was really great. But a few things to keep in mind.

This is Ghostbusters, not a new idea or franchise. The thrill of this game is getting to strap a proton pack on your back and hang out with Peter, Ray, Egon, and Winston. If you aren't a fan of Ghostbusters, there's no point in playing this.

This is a single-player third-person adventure/shooter with AI teammates who assist you.

The good is that the story is written by Harold Ramis (RIP) and Dan Aykroyd, and feels very much like the movies did, especially the first movie. Some people have called this the third movie. It is more or less a direct follow-up to the original story, revisiting Gozer and Ivo Shandor, and why they were almost able to cause an apocalypse. I felt a bit of excitement seeing they included the old, grainy Colombia logo just like in the movies, and the game menu resembles the DVD menu. The bad part of this is while many characters returned, two were conspicuously absent. Dana Barrett and Louis Tully are not in the game, but Louis is mentioned in passing at the end of the game.

The main tool of the game is the proton pack and trap. And this they got completely right, using them looks and feels like the movies. Like in Ghostbusters 2, the packs can also be equipped with slime, but unlike the pinkish mood slime, it is the traditional ectoplasm green. Additional tools can be added to the proton pack as the game progresses. The only letdowns are that you cannot drive Ecto-1, and that the PKE meter quickly gets annoying.

The gameplay itself is satisfying, but not great. You aren't playing Half-Life 2, or anything in the ballpark of great games. It is a mostly linear game, with somewhat repetitive enemies, and it overuses some tools (after awhile I start to wish I never heard of a slime tether!). Some concepts, such as property damage claims, are not explained and typically irrelevant. The game uses a checkpoint system and auto-healing, which some gamers have strong feelings about. It isn't particularly challenging, either. The game is also fairly short, only taking a few hours to play.

The enjoyment mostly comes from the storyline, acting, and a bit of wish fulfillment, because what kid in the 80's didn't want to strap on a proton pack and hunt down ghosts? If you enjoyed the original movie, and you want to play an interactive story, this is an enjoyable game. If you want a challenge, and you haven't seen the movies, look elsewhere. Or go watch the movies, because they are f***ing awesome.
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7.4 시간 기록
게시 일시: 2015년 2월 2일
Just for fans of Ghostbusters. Otherwise keep out of this game because is extremely linear, and some bugs such as impossible to look when you autosaved the game or doors that never open (and force you to reset the level or load the unseen autosaved).

My favourite Ghostbusters game of all time was this PC-DOS version:

http://youtu.be/UZ3mqMBiKv4
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