turnbased "Grand" Strategy in European Theatre, Modern Setting (Tanks,Jets,Nukes, etc.),simple Diplomacy System, Covert Ops and Espionage Units.
+++ Tactical turnbased Battles where both opponents go at the same time.Welldone and original Concept.
+ Modern Setting with Unit Customization,
+ Special "Ecm Warfare" Abilities in Battles,depending on Research.
+ Terrain/DayNightcycle/Morale affect Battles.
+ Good Interface.
--- Ai is a generally weak/stupid.Could be a Challenge for strategic Beginners.
An Example: I conquered a Region with a Helicopter Unit,Ai counterattacks with an Mobile Artillery,which had *zero* Anti-Air Capability.
- Some minor Bugs.Nothing Gamebreaking.
- Techtrees are to 80% pointless (A B C Weapon Techtrees are kind of unnecessary and bland,Units upgradetree is useful)
- Diplomacy has been done better in other Games.
I played it for a few Hours as i found the Battlesystem und Unit Customization quite enjoyable.
But steamrolling the Ai Nations gets tedious/grindy after a while,
and the Objectives/Events were not interesting enough to keep me playing.
If you like turnbased Strategy and its not too expensive, try it.
Posted: November 26, 2013