Normally dont like these games.
But this one is fun. It has a learning curve, and can be hard at times. Still, it is fun. Its combat is a mix of rts and turnbase.
Both player issue orders at the same time, then watch the units follow those orders.
Has aa nice list of missions that you can do. I found my self using SAS to disable a hostile nations airbase so that my fleet can pas by safe. Though, this brings me to my next point.
I dont know if that really did anything, as navy combat is determined by a die roll mechanic. You simply move ships into a certain zone, and the computer decides who wins.
Despite this, I recommend it.
A plus to this game is that every nation has its own units. America has M1s, Russia T72, and so forth. Same with ships and aircraft.
Great deal of missions
Special forces (As in, move to location and pick a option, like civ.)
Units highly customizable (Do you give AT to your infantry, or night vision gaining a advatage at night.)
Naval combat seems dice determined
Hard at times
Learning curve takes a bit to learn.