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Rüsten Sie sich für den größten Konflikt der Moderne! STORM – Frontline Nation revolutioniert das Genre rundenbasierter Kriegsführung mit ungeahnter strategischer Tiefe und einem hollywoodreifen Szenario. Knappe Ressourcen und eine andauernde Wirtschaftskrise stürzen die halbe Welt in einen nur durch Waffengewalt zu lösenden Konflikt.
Veröffentlichung: 10 Juni 2011
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Über das Spiel

Rüsten Sie sich für den größten Konflikt der Moderne!

STORM – Frontline Nation revolutioniert das Genre rundenbasierter Kriegsführung mit ungeahnter strategischer Tiefe und einem hollywoodreifen Szenario. Knappe Ressourcen und eine andauernde Wirtschaftskrise stürzen die halbe Welt in einen nur durch Waffengewalt zu lösenden Konflikt. Die angespannte Stimmung lässt viele Nationen ihre Truppen mobilisieren und fortschrittliche Kriegstechnologien erforschen. Neue Bündnisse entstehen, Abkommen werden unterzeichnet und Allianzen ziehen gemeinsam in den Krieg. Dir stehen unzählige Möglichkeiten im Truppen- und Ressourcenmanagement sowie ein enormer Handlungsfreiraum in den Gebieten Kampf, Forschung und Diplomatie zur Verfügung um einem der Völker die Weltherrschaft zu sichern. Die perfekte Mischung aus Strategie und rundenbasierten Kämpfen machen STORM einzigartig in seinem Genre.

STORM - Frontline Nation beinhaltet zwei verschiedene Spielmodi: Kampagne und Gefecht

  • KampagneEs stehen zwei strategische Kampagnen zur Auswahl: In der einen stehen Ihnen Deutschland, Frankreich, Russland, Großbritannien oder die USA für das Spiel zur Auswahl, in der Sie eine fiktive Story nachspielen. In der zweiten Kampagne können Sie eines der 45 Länder auswählen.
  • GefechtIn diesem Spielmodus geht es um die Austragung einzelner Gefechte. Verschiedene Parameter wie Budget, Wetter- und Lichtverhältnisse oder Technologiestufen sind vor Spielbeginn einstellbar.

    Eigenschaften:

    • 45 reale Nationen, über 500 Regionen und mehr als 100 echte Städte
    • Moderne Kriegsführung zu Wasser, zu Lande und in der Luft in bewährter Hexfeldmanier
    • Umfassendes Diplomatie-System erlaubt Multi-Nationen und Allianzen Umfangreicher
    • Dynamische Schlachtfelder, ein sich auf das Kampfgeschehen auswirkendes Wettersystem sowie Tag- und Nachtwechsel
    • Forschung, Entwicklung und Stationierung mächtiger Waffensysteme
    • Top-aktuelles Szenario um Ressourcen-Knappheit in Europa und Nordafrika
    • Multiplayermodus für explosive Gefechte im LAN oder Internet

Systemvoraussetzungen

    • Betriebssystem: Windows XP, Vista, 7
    • Prozessor: 2.4 GHz Intel Pentium 4 oder 100% kompatibel
    • Speicher: 1 GB RAM
    • Festplatte: 2 GB
    • Grafikkarte: DirectX 9 kompatibel mit min. 128 MB Grafikspeicher
    • DirectX®: 9
    • Sound: DirectX 9 kompatibel
Hilfreiche Kundenreviews
2 von 8 Personen (25%) fanden dieses Review hilfreich
42 Produkte im Account
1 Review
0.4 Std. insgesamt
Full of bugs+ crappy tutorial+ end round needs soooo long time+ graphics are like from the early 90´s this game is rubish!
Verfasst: 20 Januar 2014
War dieses Review hilfreich? Ja Nein
58 von 70 Personen (83%) fanden dieses Review hilfreich
145 Produkte im Account
5 Reviews
17.1 Std. insgesamt
STORM: Frontline Nations had quite a few good ideas, but it was one of those projects that were by a new studio, with limited funding and resources, and unfortunately it shows.

Still, at the time of writing, it's been doing the rounds in a lot of Steam's weekly or special sales, and if you get it for the right price there's actually a lot of fun to be had here. Think of it like Total War - how it used to be before Shogun and Empire, but with slightly better graphics - but set in a post-modern timeframe. It's centred on Europe, and there's a narrative led and a sandbox campaign that allows you to take control of one of the major powers like Germany, Russia, UK etc... It’s a game that's mainly geared towards warfare, and while there are some interesting military elements on the strategic level, it's lacking in areas like diplomacy and politics.

The combat engine itself is quite good - a turn-based mode on a hex grid, the terrain depends on what territory you're fighting in, but the generation engine behind it does create some really fun environments to fight in. There are also some really nice customization options for the basic army units, meaning you can fine-tune your tactics to a respectable degree.

It's not the best strategy game you'll ever play, but it's worth looking at if you can get it cheap.

If you want you can read more in my official review over at Strategy Informer:

http://www.strategyinformer.com/pc/stormfrontlinenations/reviews.html
Verfasst: 23 Oktober 2013
War dieses Review hilfreich? Ja Nein
40 von 49 Personen (82%) fanden dieses Review hilfreich
386 Produkte im Account
6 Reviews
23.5 Std. insgesamt
Limited Recommendation

turnbased "Grand" Strategy in European Theatre, Modern Setting (Tanks,Jets,Nukes, etc.),simple Diplomacy System, Covert Ops and Espionage Units.

Pros:
+++ Tactical turnbased Battles where both opponents go at the same time.Welldone and original Concept.

+ Modern Setting with Unit Customization,

+ Special "Ecm Warfare" Abilities in Battles,depending on Research.

+ Terrain/DayNightcycle/Morale affect Battles.

+ Good Interface.

Cons:

--- Ai is a generally weak/stupid.Could be a Challenge for strategic Beginners.
An Example: I conquered a Region with a Helicopter Unit,Ai counterattacks with an Mobile Artillery,which had *zero* Anti-Air Capability.

- Some minor Bugs.Nothing Gamebreaking.

- Techtrees are to 80% pointless (A B C Weapon Techtrees are kind of unnecessary and bland,Units upgradetree is useful)

- Diplomacy has been done better in other Games.

Fazit:
I played it for a few Hours as i found the Battlesystem und Unit Customization quite enjoyable.
But steamrolling the Ai Nations gets tedious/grindy after a while,
and the Objectives/Events were not interesting enough to keep me playing.
If you like turnbased Strategy and its not too expensive, try it.
Verfasst: 26 November 2013
War dieses Review hilfreich? Ja Nein
46 von 60 Personen (77%) fanden dieses Review hilfreich
73 Produkte im Account
3 Reviews
8.2 Std. insgesamt
Though the gameplay and mechanics of the this game are interesting and at times even a little fun (although the poorly done tutorials and lack of an kind of guide make it hard to learn at first) the actual programing is what kills this game. STORM is riddled with glitches and bugs ranging from texture glitches to all out game crashing errors. I was unable to ever finish a full game without it either freezing up or crashing.
Verfasst: 19 Dezember 2013
War dieses Review hilfreich? Ja Nein
12 von 13 Personen (92%) fanden dieses Review hilfreich
73 Produkte im Account
4 Reviews
20.9 Std. insgesamt
The thing with Grand Strategy games is that it's very hard not to exploit the flaws once you find them. In this game, it's ♥♥♥♥♥♥♥♥ AI and helicopters. Here is why:
Tanks and artillery cannot attack air units, so they are screwed. Infantry and anti-aircrafters can attack only at one block range, therefore helicopters just have be at a two block distance before they attack, so infantry and anti-aircraft are screwed. The only challenge are enemy helicopters, but since AI is ♥♥♥♥♥♥♥♥ and don't know how to retreat, you can just simply gang up on them, so they're screwed.
In the world map using a single helicopter you can one by one wipe out pretty much all small enemy forces and then surround the big ones. The ♥♥♥♥♥♥♥♥ AI then will split them the next turn in order to attack the territories around it, and since you can almost always retreat, the enemy just exposes itself doing no damage, and after that you can just helicopter them again. Rinse and repeat.
Of course, you could raise the difficulty by playing as Luxenbourg with no resources on hard, though in my opinion that's artificial difficulty, but if you're into that sort of psychotic grinding, go nuts, otherwise unless you're completely unfamiliar with Grand Strategy genre, you would find this game a bit too easy.
Also, there some other things to complain. The loading takes more time than to format a hard disk drive. Sometimes I get this weird static noise, that overtakes everything else. Troop animations are kinda clunky and unpolished, for instance, if you move a tank over a hill, it gets swallowed by it. Sometimes after battle the button that makes you go back to the world map freezes, which induces some pleasant ragequits.

In conclusion, even though this game is so appallingly broken, I still find it kinda interesting, and since it's quite cheap, it's worth trying out.
Verfasst: 21 Januar 2014
War dieses Review hilfreich? Ja Nein