Tactical turnbased Battles where both opponents go at the same time.Welldone and original Concept.
Modern Setting with Unit Customization,Special "Ecm Warfare" Abilities in Battles,Terrain/DayNightcycle/Morale affect Battles.
-Ai is a generally weak/Stupid.Could be a Challenge for strategic Newbies.
Example: I conquered a Region with a Helicopter Unit,Ai counterattacks with an Mobile Artillery,which had *zero* Anti-Air Capability.
-Some minor Bugs.Nothing Gamebreaking.
-Techtrees are to 80% pointless (A B C Weapon Techtrees are kind of unnecessary and bland,Units upgradetree is useful)
-Diplomacy has been done better in other Games.
I played it for a few Hours as i found the Battlesystem und Unit Customization quite enjoyable.
But Steamrolling the Ai Nations gets tedious after a while,and the objectives/events arem*t interesting enough to keep me playing.Especially after you have researched all useful Tech Upgrades.
Publicada: 26 novembro 2013