As Commander of a Naval Super-Destroyer, wage war in a military campaign of epic proportions in, under and above the surface!
User reviews: Mixed (155 reviews)
Release Date: May 25, 2011
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About This Game

In a fantasy world of Victorian architecture, war is raging between the industrial superpowers. As Commander of a Naval Super-Destroyer, it is your duty to destroy the enemy's mighty Boss Units in a military campaign of epic proportions in, under and above the surface. If you are to emerge victorious from a variety of challenging scenarios, you must lead your troops against wave after wave of massive attacks from ships, planes and gigantic Special Forces.

Key features:

  • Destructive: Powerful weapons with many lethal upgrades
  • Comprehensive: Great variety of enemy units with ships, submarines, planes and futuristic vehicles
  • Explosive: Challenge your friends in the immensely variable multi-player mode or play alongside them against the PC in Co-operational Mode
  • Impressive: An exciting story-line plus sensational graphics with incredible effects and stylish cut-scenes guarantee maximum enjoyment.

System Requirements

    • OS: Windows XP SP3, Windows Vista, Windows 7
    • Processor: Intel or AMD Dual-Core Prozessor (1.9 GHz) or better
    • Memory: 2GB RAM
    • Hard Disk Space: 1.5 GB hard drive space
    • Video Card: NVIDIA Geforce GTS250 / ATI Radeon HD4800 or better
    • DirectX®: DirectX 9.0c
    • Sound: : DirectX 9c compatible
Helpful customer reviews
13 of 18 people (72%) found this review helpful
0.4 hrs on record
The game looks pretty enjoyable in the trailer, and I like what they were trying to go for, but there are some major hang-ups with it, most notably the control scheme. The controls are mostly just infuriating, as you might think they would've elected to go for something closer to Asteroid-type controls, but instead they've gone for something closer to Zelda games. Zelda-type controls probably would've worked OK, except that when you go from left to right, up to down, or vice-versa, instead of just going the other direction, it does this little rotation maneuver that sort of makes it impossible to know where you'll end up. Aside from that, I could barely see the cursor on the screen when using a mouse, all of which makes it seem like it could only be played using a gamepad.

The graphics are adequate for this type of game and the storyline seems moderately interesting, but I personally just couldn't get passed the frustrating control scheme.

I think the game could've easily been salvaged with some other/better control scheme choices, but as it stands there are better places to spend your time.
Posted: May 4
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1 of 1 people (100%) found this review helpful
1.3 hrs on record
This game is good but not avaible achievement & trading card
Posted: September 26
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0.7 hrs on record
This game was really fun, but I can't recommend it because Yet Another Zombie Defense is a much more fun game that is a similar style. You can click here for a review of YAZD or here for a review of Naval Warfare.
Posted: May 4
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0.6 hrs on record
I would not recommend this game. It is a decent game, fairly easy, but the graphics glitch like crazy, I can't stand to play it mostly for that. It's a bit buggy, but for less than a dollar, that's okay. What I really, really dislike is that the controls aren't really up and down, it's a slight angle, making you have to adjust every little bit you move, it's a pain. Make the camera actually straight, and I'd have liked this much, much more.

Sorry Dev's, just update it and you'll make a lot more people happy.
Posted: June 14
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0.2 hrs on record
It is good that it has controller support
but the controls suck, too slow

graphics 3
sound 4
gameplay 3
user interface 5
replay 2

overall 3.5

I bought it for 49 cents on sale, It isn't worth the drive space if you can afford better titles.
Posted: August 29
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102 of 132 people (77%) found this review helpful
4.1 hrs on record
I picked the game up for a song, and for quite a while it seemed rather enjoyable. Simple, pretty easy, a relatively short but fun experience.

Perhaps I was just lucky. Perhaps there's other ridiculous bugs and glitches throughout the game that through sheer dumb luck I avoided.

Then I got to the final boss. The big climax for the game. And I got stuck. I couldn't figure out why. At a certain point it became invincible and I could do nothing except reset. And then it happened again. Frustrated, I tried to figure out what was going on.

At a certain point in the boss fight, there's four separate towers you have to destroy. The boss fight is designed in such a way that you're meant to only be able to destroy one at a time. But you can destroy more than one. I found it very easy to do so. Apparently the developers never considered this as destroying more than one at a time caused the invincibility bug.

I was not impressed.

It was never an amazing game to begin with, just some simple mindless fun. But when the final boss is so buggy, that's a serious issue. I have no doubt if I looked into it I'd find countless other problems throughout. Releasing a game in such a state is inexcusable. Even when it's on sale at massive discount, I cannot recommend this. It is lazy to release a game with such huge obvious problematic glitches. This is something that even a small amount of playtesting should have caught.
Posted: January 13
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