Brings the simultaneous turn-based strategy genre up-to-date and lets you give detailed, accurate orders to your squad.
Valutazione degli utenti:
Recenti:
Nella media (14 recensioni) - 42% delle 14 recensioni degli utenti pubblicate negli ultimi 30 giorni sono positive.
Complessivamente:
Molto positiva (2,170 recensioni) - 2,170 recensioni degli utenti (81%) per questo gioco sono positive.
Data di rilascio: 26 mag 2011

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Acquista Frozen Synapse: Soundtrack Edition

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Acquista Frozen Synapse: Complete Pack

Includes two copies of Frozen Synapse - Send the extra copy of the game to a friend.

SALDI ESTIVI! L'offerta termina il giorno 4 luglio

Acquista Frozen Synapse: Soundtrack

Includes the Frozen Synapse Soundtrack

SALDI ESTIVI! L'offerta termina il giorno 4 luglio

-85%
$5.99
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Aggiornamenti recenti Mostra tutto (14)

20 giugno

Proposed UI Changes in FS2 and thanks!

Many thanks for the recent feedback on the UI - has been really helpful and is much appreciated.

Thought I would update you about some changes we're thinking of making based on your feedback and our own appraisal of the situation.

None of this is final; all of it may not happen! That's the end of the caveats. Here's what we're planning on doing:

- A fundamental mechanics change to aiming and shooting which will be announced soon! This adds a new level of depth to the game and is very fun to play with. It may not feature in every mode but early tests are encouraging - Ian will be explaining this system soon when some issues have been worked out.

- Time handles replaced with wait orders. Wait orders are issued using the dragging functionality from time handles, but you do not place orders directly on the handles; you simply create a wait, then place your order in the stack after it. Time handles have always sucked to interact with directly, but dragging left to right is still the best way of defining an amount of time quickly; this should alleviate the former while retaining the latter.

- Units will have a "selection handle", which is a larger clickable element attached to the unit by a line. Selection handles will avoid overlapping with other UI elements meaning that you won't have the problem of trying to distinguish between two overlapping units.

- Probably something to make "check" less terrible to use

- Hopefully some better scaling of the aim handle so it's less tiny when zoomed out

- Probably some other things I haven't figured out yet

1 commenti Altre informazioni

15 giugno

Frozen Synapse UI Discussion

Hi,

We're looking at trying to make some improvements to the Frozen Synapse UI in FS2.

This is a difficult topic: Frozen Synapse is a very complex game; some elements of UI design are subjective; making changes to our UI is difficult and time consuming.

So, please don't take it as a negative if we don't manage to incorporate your feedback.

I'd like to know what you find difficult to do in the game, both in-game and in the menus, what you find fiddly especially. Feel free to post anything you want, but in general flagging up problems is a lot more useful to us than suggesting solutions.

Thanks for taking the time to do this.

If you wanted to me AMAZINGLY helpful, a video demonstrating your problems would be great but any notes or comments are more than welcome.

Paul

15 commenti Altre informazioni

Recensioni

“Ceaselessly thrilling.”
9/10 – EDGE
“Excellent and inventive...it's such an achievement.”
9/10 – Eurogamer
“The most moreish and brilliant game I've played in years.”
95% – bit-gamer

Informazioni sul gioco

Frozen Synapse is the ultimate tactical game on PC and Mac.
It brings the simultaneous turn-based strategy genre bang up-to-date and lets you give detailed, accurate orders to your squad: classic gameplay with a modern interface.
Plan your moves, test them out, then hit the "Prime" button: both you and your enemy's turns are executed simultaneously.
Competitive-but-intuitive multiplayer and a huge single player campaign mean that Frozen Synapse will give you hours and hours of tactical delight.

Key features:

  • Get a FREE full copy of the game for a friend with every purchase
  • 5 challenging multiplayer modes, including the innovative bidding-based “Secure” and “Hostage Rescue”
  • 55-mission single player campaign with dynamic dialogue and thrilling near-future narrative
  • Powerful Skirmish Generator
  • Facebook, Twitter and YouTube integration
  • 15 Steam Achievements
  • Integrated IRC chat as well as various community features
  • Random generation combined with hand-crafted content means that levels and maps are different every time
  • Critically-acclaimed electronica soundtrack by musician nervous_testpilot

Requisiti di sistema

Windows
Mac OS X
    • OS: Windows XP, Vista, 7
    • Processor: 1.6 GHz
    • Memory: 512 MB
    • Graphics: Netbook integrated graphics
    • DirectX®:
    • Hard Drive: 220 MB
    • Sound:
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • Processor: 1GHZ PowerPC (or Intel)
    • Memory: 512 MB
    • Graphics:
    • Hard Drive: 220 MB
    • Sound:
Recensioni dei giocatori
Sistema delle recensioni degli utenti aggiornato! Ulteriori informazioni
Recenti:
Nella media (14 recensioni)
Complessivamente:
Molto positiva (2,170 recensioni)
Pubblicate di recente
BACON WARRIOR
( 0.1 ore in totale )
Pubblicata: 28 giugno
Door Kickers is better
starrymonkey
( 15.1 ore in totale )
Pubblicata: 25 giugno
In the film "Groundhog Day" some guy (Bill Murray) is suddenly blessed & cursed with repeating the same 1-day time period over and over again, indefinitely. In the crushing desolation of this acute & inescapable repetition, he’s forced to confront the erstwhile emptiness of his life and worse neither reckless abandon nor self-destruction seem to succor his temporal malady. However, the dissolution of normal human failure states as a direct result of his strange curse unexpectedly creates the metaphysical space in which he has the power to exorcise his personal demons and commit fully to growing into his full spiritual potential. Embarking on a quest to enrich the existence of other human beings ultimately gives his own existence the meaning it had lacked, and thus he finally indirectly achieves the salvation & the girl he's been after.

This is sorta like the videogame version of that. With clone soldiers and cyberpunk drivel. And more shooting. And less Bill Murray.

Spoiler: (And at the end, you Murray yourself instead of the girl.)
Sarkoth
( 43.7 ore in totale )
Pubblicata: 23 giugno
Very tedious micromanagement as well as highly unintuitive controls.
SuicidalMG | Shit
( 68.1 ore in totale )
Pubblicata: 22 giugno
Methodical, simple-to-learn but complex-to-master game-mechanics, oh - and you can simulate all possible outcomes before committing your plan to '5-seconds of real-time'. The AI kicks butt, a human probably kicks more though.

Buy it, play it - it's worth a try, even if you don't end up liking it.
BallsOfSteel
( 1.6 ore in totale )
Pubblicata: 19 giugno
This game is flat out terrible. Of course, that probably explains why it didn't do well at all. And it probably explains why the "sequel" is NOTHING like the original.
KnoxyClicks
( 2.8 ore in totale )
Pubblicata: 19 giugno
I stole this game, it's kinda boring
JimDeadlock
( 24.4 ore in totale )
Pubblicata: 16 giugno
This is without doubt my favourite game of all time. Totally original concept at the time of its release (as far as I know). I can't see anything ever surpassing it apart from possibly the upcoming FS2. I've played it for years offline so please ignore my steam hours.

It's like a cross between chess and poker. There is no luck involved whatsoever and it's all about predicting your opponent's moves. The game is easy for a beginner to pick up but it takes time to become a master. The best thing I like about it is because it's turn-based you can take as long as you like over your moves so a) you have no excuse if it goes wrong, anb b) you get a good dose of satisfaction/adrenalin when it goes right. Many a fist-pump has ensued!
calibrojosh10
( 2.6 ore in totale )
Pubblicata: 10 giugno
What I liked:
  • Tactical gamplay mixed with guesswork of how the enemy will play
  • You and enemy playout at the same time
What You Need to Know:
  • The games story isn't a big selling point, so don't expect much and just skip it
  • You can plan your moves and the enemies moves that might happen and try your best to guess it and counter it or negate it as much as possible
  • There is no progression like in other games of similar style like DoorKickers( which is better in my opinion)
  • Between each move which is 5 secs of game time, it loads it, which can take longer than the moves to happen :O
  • This is really odd, but not ruining the game experience completely
  • What does it that fact that planing your guys moves and guessing the moves of your enemy takes so much time and the controls are not very quick to make plans,
    waypoints will screw you up unless you manually place them yourself, changing between crouching, aiming, and stoping anywhere in the middle of a guys movement can get hard to keep track of
    what they are doing later, when you have lots of moves to do and want very precise control of your guys
  • Looking forward to the sequel though, as it looks to be fixing all the problems, if not there is the sequel to Doorkicker( Seriously it's that good, I'm not being a hater of this game)

My Score:
C

Price:$7
Main reason for dislike: Tedious

Games similar that might be better:
  • Doorkickers( Just plain better in every way)
  • Frozen 2( Might be)
  • Invisible, Inc.
[BAIT] Dave
( 3.2 ore in totale )
Pubblicata: 10 giugno
Tedious.
DarkNetFan
( 1.4 ore in totale )
Pubblicata: 4 giugno
If you can look over the simple graphics, then this is a deep and strategic game. Definite recommendation.
Recensioni più utili  Negli scorsi 30 giorni
1 persone su 1 (100%) hanno trovato questa recensione utile
1 persona ha trovato questa recensione divertente
Consigliato
15.1 ore in totale
Pubblicata: 25 giugno
In the film "Groundhog Day" some guy (Bill Murray) is suddenly blessed & cursed with repeating the same 1-day time period over and over again, indefinitely. In the crushing desolation of this acute & inescapable repetition, he’s forced to confront the erstwhile emptiness of his life and worse neither reckless abandon nor self-destruction seem to succor his temporal malady. However, the dissolution of normal human failure states as a direct result of his strange curse unexpectedly creates the metaphysical space in which he has the power to exorcise his personal demons and commit fully to growing into his full spiritual potential. Embarking on a quest to enrich the existence of other human beings ultimately gives his own existence the meaning it had lacked, and thus he finally indirectly achieves the salvation & the girl he's been after.

This is sorta like the videogame version of that. With clone soldiers and cyberpunk drivel. And more shooting. And less Bill Murray.

Spoiler: (And at the end, you Murray yourself instead of the girl.)
Questa recensione ti è stata utile? No Divertente
6 persone su 11 (55%) hanno trovato questa recensione utile
Sconsigliato
2.6 ore in totale
Pubblicata: 10 giugno
What I liked:
  • Tactical gamplay mixed with guesswork of how the enemy will play
  • You and enemy playout at the same time
What You Need to Know:
  • The games story isn't a big selling point, so don't expect much and just skip it
  • You can plan your moves and the enemies moves that might happen and try your best to guess it and counter it or negate it as much as possible
  • There is no progression like in other games of similar style like DoorKickers( which is better in my opinion)
  • Between each move which is 5 secs of game time, it loads it, which can take longer than the moves to happen :O
  • This is really odd, but not ruining the game experience completely
  • What does it that fact that planing your guys moves and guessing the moves of your enemy takes so much time and the controls are not very quick to make plans,
    waypoints will screw you up unless you manually place them yourself, changing between crouching, aiming, and stoping anywhere in the middle of a guys movement can get hard to keep track of
    what they are doing later, when you have lots of moves to do and want very precise control of your guys
  • Looking forward to the sequel though, as it looks to be fixing all the problems, if not there is the sequel to Doorkicker( Seriously it's that good, I'm not being a hater of this game)

My Score:
C

Price:$7
Main reason for dislike: Tedious

Games similar that might be better:
  • Doorkickers( Just plain better in every way)
  • Frozen 2( Might be)
  • Invisible, Inc.
Questa recensione ti è stata utile? No Divertente
Recensioni più utili  Complessivamente
5 persone su 6 (83%) hanno trovato questa recensione utile
Consigliato
85.7 ore in totale
Pubblicata: 1 settembre 2015
Questo gioco è strategia pura! Scordatevi grafica pompata, scordatevi scelte fatte in fretta e furia o prontezza di riflessi etc. Frozen Synapse è fare la scelta giusta in maniera calma e pacata come fosse una partita di scacchi. Perchè questo gioco, come concezione, si avvicina proprio agli scacchi. Ogni turno è composto da 5 secondi dove bisogna scegliere cosa far fare ai propri soldati per uccidere quelli avversari. Potrete anche ipotizzare cosa farà l'avversario in quei 5 secondi spostando i loro soldati e fargli fare quello che volete, cosicchè potrete fare la vostra mossa migliore. Quando siete pronti cliccate il tasto di conferma e aspettare che il vostro avversario scelga anche lui cosa fare (se non l'ha già fatto prima di voi). Finito il turno per entrambi si vede a quel punto se la vostra strategia è stata vincente o meno e proseguire con il prossimo turno fino alla sconfitta dell'avversario o la vostra.
Tutto qui? Si tutto qui! Ma ogni partita ha sviluppi impensabili, scelte difficili, arene generate a Random, cosicchè una partita dà l'idea di una nuova avventura, fresca e originale.

In sintesi, bello e originale come gioco, per gli amanti degli scacchi che qui avranno pane per i loro denti. L'unica pecca (se così si può dire) è che appunto ha bisogno di un pò di pratica iniziale per essere appreso nella maniera migliore e di conoscere tutte le sue sfumature e "trucchetti. Ma comunque nulla di trascendetale e una volta imparato il divertimento è assicurato;)
Questa recensione ti è stata utile? No Divertente
3 persone su 3 (100%) hanno trovato questa recensione utile
Consigliato
4.0 ore in totale
Pubblicata: 6 luglio 2014
Mi sono bastati 5 minuti per capire che sono una schiappa completa...
Difficile come pochi
Questa recensione ti è stata utile? No Divertente
1 persone su 1 (100%) hanno trovato questa recensione utile
Consigliato
1.1 ore in totale
Pubblicata: 1 marzo 2015
l'ho giocato su tablet e lo re♥♥♥♥ uno dei più bei giochi per quel tipo di piattaforma.
così l'ho preso anche per computer (approfittando di un'offerta).
pessima mossa.
il gioco mi è parso un pò più intricato per quanto riguarda le meccaniche di controllo, il touch screen batte mouse e tastiera 1 a 0.
tra la'ltro è un gioco moolto particolare, richiede dedizione, pasienza e ragionamento. ecco perchè forse non sono ancora riuscito a trovare nessuno tra i miei amici e parenti interessato a giocarci. e col tempo la voglia è passata un pò anche a me..

il consept è semplice, cioò che propone tutt'altro.
simpatico lo stile grafico, minimal, pulito e un pò fluo.
infinite possibilità tattiche in ogni sessione, variegati i tipi di combattenti, per le dinamiche di gioco direi che la curva di appendimento non è molto ripida, però per imparare a padroneggiare a dovere la propria squadra di soldatini occorre spenderci un pò più di tempo.

sicuramente gioco molto interessante ripeto, ma c'è poco da fare, il boss degli strategici a turni è e resta worms: immediao, divertente, frenetico ma (volendo) ragionato; e poi come scamano i vermetti non scama nessuno.
Questa recensione ti è stata utile? No Divertente
0 persone su 1 (0%) hanno trovato questa recensione utile
Consigliato
4.1 ore in totale
Pubblicata: 28 settembre 2011
Uno strategico che puo' ricordare Full Spectum Warrior , puo' risultare disarmante e complicato, specie per chi non mastica bene la lingua anglosassone. Disponibile nella formula Pay as you want su www.humbledumble.com !
Questa recensione ti è stata utile? No Divertente
4 persone su 21 (19%) hanno trovato questa recensione utile
Sconsigliato
0.1 ore in totale
Pubblicata: 18 aprile 2014
è una noia mortale.... nient' altro
Questa recensione ti è stata utile? No Divertente
140 persone su 161 (87%) hanno trovato questa recensione utile
1 persona ha trovato questa recensione divertente
Consigliato
13.5 ore in totale
Pubblicata: 17 aprile 2014
It's like playing chess with a SWAT team, combined with an RTS and a psychology game.
Easy to get into, hard to master, GREAT soundtrack.
Definitely worth it if on sale.
Questa recensione ti è stata utile? No Divertente
122 persone su 160 (76%) hanno trovato questa recensione utile
Consigliato
264.8 ore in totale
Pubblicata: 25 novembre 2013
A really original simultaneous turn-based tactics, set in a cyberworld of a distant future.
Even if usually I'm not too much into this kind of games, I really enjoyed it for its simple yet complex mechanics. The rules are really basic, but since the whole game is about predicting opponent's moves, and you can never, never know for sure what another human being is thinking, and that's why it shines in multiplayer more than anything else, even though it has a lenghty and worthy campaign.
Multiplayer is really versatile too, since you can just leave your turn and play another match (or even another game altogether) while you wait your opponent's; you can even set the game to send you an email when a new turn is awaiting you.
Also, is worth nothing that replay of your matches are automatically saved on the servers, and you can watch even other's really easily; and there's an amazing little option that uploads your matches to your YouTube channel.
Graphics are really simple, but they do their job, and the soundtrack is astonishing good.

Just try the demo and complete the tutorial, you'll get an idea if this is or not a game for you, you could be surprised.
Questa recensione ti è stata utile? No Divertente
56 persone su 61 (92%) hanno trovato questa recensione utile
1 persona ha trovato questa recensione divertente
Consigliato
132.5 ore in totale
Pubblicata: 3 ottobre 2014
It's a shame when people have only AAA games in their mind and ignore hidden gems such as Frozen Synapse. The game is not for anyone - that can be said about any game out there. But in this case what I mean is that unlike other games where you just rush and kill everything in sight, in Frozen Synapse you must take a slower and more tactical approach. You are in command of a squad of soldiers, each equipped with different weapons, from shotguns through sniper rifles all the way to rocket launchers. The game has a good tutorial which can make a person understand the basic and more advanced tactics - from the standard take cover tactics to the more advanced search and destroy where each member of the squad covers the blind spot of the other and thus advance in their search for the enemies. Afterwards people can chose whether they want to advance to the campaign, practice against the computer in skirmish matches or go online against other people around the world. This is a game which would be more suited to the gamers which favor brains and strategy over the standard gamers which know only how to react and rely on reflexes while gaming ... If you are of the first type - I recommend buying this, if you are from the latter one - prove us wrong, joins us and show us ! :)
Questa recensione ti è stata utile? No Divertente