Brings the simultaneous turn-based strategy genre up-to-date and lets you give detailed, accurate orders to your squad.
Análises de utilizadores:
No geral:
Muito positivas (2,152 análises) - 82% das 2,152 análises de utilizadores sobre este jogo são positivas.
Data de lançamento: 26 Mai, 2011

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Comprar Frozen Synapse: Soundtrack Edition

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Comprar Frozen Synapse: Soundtrack

Includes the Frozen Synapse Soundtrack

 

Atualizações recentes Ver todas (14)

20 de Junho

Proposed UI Changes in FS2 and thanks!

Many thanks for the recent feedback on the UI - has been really helpful and is much appreciated.

Thought I would update you about some changes we're thinking of making based on your feedback and our own appraisal of the situation.

None of this is final; all of it may not happen! That's the end of the caveats. Here's what we're planning on doing:

- A fundamental mechanics change to aiming and shooting which will be announced soon! This adds a new level of depth to the game and is very fun to play with. It may not feature in every mode but early tests are encouraging - Ian will be explaining this system soon when some issues have been worked out.

- Time handles replaced with wait orders. Wait orders are issued using the dragging functionality from time handles, but you do not place orders directly on the handles; you simply create a wait, then place your order in the stack after it. Time handles have always sucked to interact with directly, but dragging left to right is still the best way of defining an amount of time quickly; this should alleviate the former while retaining the latter.

- Units will have a "selection handle", which is a larger clickable element attached to the unit by a line. Selection handles will avoid overlapping with other UI elements meaning that you won't have the problem of trying to distinguish between two overlapping units.

- Probably something to make "check" less terrible to use

- Hopefully some better scaling of the aim handle so it's less tiny when zoomed out

- Probably some other things I haven't figured out yet

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15 de Junho

Frozen Synapse UI Discussion

Hi,

We're looking at trying to make some improvements to the Frozen Synapse UI in FS2.

This is a difficult topic: Frozen Synapse is a very complex game; some elements of UI design are subjective; making changes to our UI is difficult and time consuming.

So, please don't take it as a negative if we don't manage to incorporate your feedback.

I'd like to know what you find difficult to do in the game, both in-game and in the menus, what you find fiddly especially. Feel free to post anything you want, but in general flagging up problems is a lot more useful to us than suggesting solutions.

Thanks for taking the time to do this.

If you wanted to me AMAZINGLY helpful, a video demonstrating your problems would be great but any notes or comments are more than welcome.

Paul

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Análises

“Ceaselessly thrilling.”
9/10 – EDGE
“Excellent and inventive...it's such an achievement.”
9/10 – Eurogamer
“The most moreish and brilliant game I've played in years.”
95% – bit-gamer

Acerca deste jogo

Frozen Synapse is the ultimate tactical game on PC and Mac.
It brings the simultaneous turn-based strategy genre bang up-to-date and lets you give detailed, accurate orders to your squad: classic gameplay with a modern interface.
Plan your moves, test them out, then hit the "Prime" button: both you and your enemy's turns are executed simultaneously.
Competitive-but-intuitive multiplayer and a huge single player campaign mean that Frozen Synapse will give you hours and hours of tactical delight.

Key features:

  • Get a FREE full copy of the game for a friend with every purchase
  • 5 challenging multiplayer modes, including the innovative bidding-based “Secure” and “Hostage Rescue”
  • 55-mission single player campaign with dynamic dialogue and thrilling near-future narrative
  • Powerful Skirmish Generator
  • Facebook, Twitter and YouTube integration
  • 15 Steam Achievements
  • Integrated IRC chat as well as various community features
  • Random generation combined with hand-crafted content means that levels and maps are different every time
  • Critically-acclaimed electronica soundtrack by musician nervous_testpilot

Requisitos do Sistema

Windows
Mac OS X
    • OS: Windows XP, Vista, 7
    • Processor: 1.6 GHz
    • Memory: 512 MB
    • Graphics: Netbook integrated graphics
    • DirectX®:
    • Hard Drive: 220 MB
    • Sound:
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • Processor: 1GHZ PowerPC (or Intel)
    • Memory: 512 MB
    • Graphics:
    • Hard Drive: 220 MB
    • Sound:
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Análises mais úteis  No geral
1 de 1 pessoas (100%) acharam esta análise útil
Recomendado
1.8 hrs em registo
Publicada: 10 de Janeiro de 2015
X-Com is an awesome game, but Frozen Synapse is the one that gets under your skin and makes you sweat and think twice about your decisions. This game is really neat and it's the first game that I can say that it is flawless, this is if you like really deep and tactical turn-base games that make you really think. Story, Graphics, Soundtrack (Wich is sooo good!!!!) and Multiplayer with an interesting and respectful community, then you are in for a real cake. If you are an player that can waste some few minutes learning the basics and a lot of brain into a game, this one is perfect in any level. By the way, why are you still reading this review? Go get it! Unless you are a player that get's quickly frustated, in this case, don't even think about buying this game.
Achaste esta análise útil? Sim Não Engraçada
Recomendado
299.8 hrs em registo
Publicada: 20 de Maio de 2014
Bom
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Não recomendado
0.1 hrs em registo
Publicada: 25 de Maio de 2014
uma bosta esse jogo.
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