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An elaborate puzzle challenge combined with an unconventional story.
Release Date: Aug 8, 2011
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Buy TRAUMA

$6.99

About the Game

TRAUMA tells a story of a young woman who survives a car accident. Recovering at the hospital, she has dreams that shed light on different aspects of her identity - such as the way she deals with the loss of her parents. TRAUMA lets you experience those dreams in an interactive way, reminiscent of Point-and-Click Adventure Games. It builds upon this established formula by introducing a gesture-based interface, real-time 3D technology for dynamic level layouts, unique photographic visuals and a level design philosophy that focuses on creating a rich experience rather than an elaborate puzzle challenge. Combined with the unconventional story, it is aimed to be a compact and deep game for a literate and mature audience.

PC System Requirements

    • OS: Windows XP, Vista, 7
    • Processor:2.0 GHz Dual Core
    • Memory:2 GB RAM
    • DirectX®:5.0
    • Hard Drive:200 MB HD space

Mac System Requirements

    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • Processor:2.0 GHz Dual Core
    • Memory:2 GB RAM
    • Hard Drive:200 MB HD space
Helpful customer reviews
6 of 8 people (75%) found this review helpful
1.0 hrs on record
Good for a point click Flash Based adventure game, Like the Photography and FMV, you don't see that too much anymore, but in all I would expect more.
Posted: June 16
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3 of 3 people (100%) found this review helpful
2.4 hrs on record
Reminds me of a visual art project than a traditional game. Because it seems more like an art student's portfolio, I wouldn't pay more than a couple of bucks for this game, like $2 max.

PROS:
Trippy gameplay
Musical ambience
Dark atmosphere

CONS:
short (barely over an hour)
no save option

5/10 good game, but short, should be free.
Posted: June 22
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5 of 7 people (71%) found this review helpful
2.4 hrs on record
Good short game. Highly unusual and high concept as you navigate a series of dreams via photographs. It's non-linear--you gain skills from one level to find new items and "endings" in other levels. You can easily beat it 100% in 2-3 hours. It has just enough challenge to keep your attention. Due to the length, I'd grab it on a sale.

Less related, kudos to the developers for the unorthodox lead character. It's a non-traditional role that was interesting to assume.
Posted: April 2
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1 of 1 people (100%) found this review helpful
1.9 hrs on record
Trauma is a short game, and maybe best bought when on sale. Nonetheless it is enjoyable, emotional despite the stark photography and simplistic voiceover, and with an interesting concept and execution. I would recommend trying to find all the photos and endings, as a way of stretching it out longer.
Posted: July 31
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1 of 1 people (100%) found this review helpful
1.1 hrs on record
It's an interesting artistic game that finishes quickly but completely. The photos are beautiful, but gameplay is mostly searching for hidden objects and learning all the gesture commands. It's not difficult for the most part, with only a few parts that require complicated navigation. Still, it is satisfying going from not having a clue to completing the basics to figuring out all the puzzles 100%. I'd recommend not using guides, for that reason. I completed in 2 hours, at most there is 3-4 hours of enjoyment here. I just wish that gameplay had more impact on the story and ending.

I got the game in a bundle long ago, but the game itself still holds up even being based on Flash. I'd recommend it at 40% off or better if you are into Artistic games, 65% or better if you just want a neat puzzler for a few hours.
Posted: August 27
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22 of 26 people (85%) found this review helpful
3.1 hrs on record
Photography, movie, poetry (why not?)...
Trauma is a very different and interesting game, where you travel through four dreams of a girl in a hospital, after a road accident. You travel by clicks and mouse gestures - like road lights in motion - in still worlds/dreams made of photographs and short cinematics.

You're are searching for one of the four ways to leave these dreams, one uncovering part of a cinematic of that girl at the hospital, three more additional ends for each dream, and a collection of polaroid photos, uncovering tips and little insights for the girl's past and thoughts.

It is not a great story, but the mood is mysterious and cool.
Created on Flash for web, so you can't expect great graphics resolutions and resources, but it still an unique experience.
Posted: November 22, 2013
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