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An elaborate puzzle challenge combined with an unconventional story.
发行日期: 2011年8月8日
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TRAUMA tells a story of a young woman who survives a car accident. Recovering at the hospital, she has dreams that shed light on different aspects of her identity - such as the way she deals with the loss of her parents. TRAUMA lets you experience those dreams in an interactive way, reminiscent of Point-and-Click Adventure Games. It builds upon this established formula by introducing a gesture-based interface, real-time 3D technology for dynamic level layouts, unique photographic visuals and a level design philosophy that focuses on creating a rich experience rather than an elaborate puzzle challenge. Combined with the unconventional story, it is aimed to be a compact and deep game for a literate and mature audience.

系统需求(PC)

    • OS: Windows XP, Vista, 7
    • Processor:2.0 GHz Dual Core
    • Memory:2 GB RAM
    • DirectX®:5.0
    • Hard Drive:200 MB HD space

系统需求(MAC)

    • 操作系统:OS X version Leopard 10.5.8,Snow Leopard 10.6.3,或更新版本。
    • 处理器:2.0 GHz Dual Core
    • 内存:2 GB 内存
    • 硬盘:200 MB 硬盘空间
有价值的用户评测
4 人中的 4 人(100%)觉得这篇评测有价值
帐号内拥有 87 项产品
5 篇评测
25.9 小时(记录在案的)
I don't know why I keep on coming back to this rather short game. With four levels, each with four endings - one official and three alternative - and a set of 'colectables' (read: photos) to find, TRAUMA is short. So what is it about it which makes me come back? Is it the mechanics of actions which you can use to clear the levels? Or is it the story of someone who was caught in a car crash, and how the levels help explore her mind's state as she recovers?
发布于:2014年3月1日
这篇评测是否有价值?
6 人中的 5 人(83%)觉得这篇评测有价值
帐号内拥有 136 项产品
4 篇评测
1.1 小时(记录在案的)
This isn't so much a game as it is an interactive story, but what an enthralling story it is. The main protagonist--lets be honest, she is basically the only real character in this story--has just survived a traumatic accident. Now bedridden for an unknown period of time, she finds herself dreaming the same dreams over and over. The hospital psychiatrist gently yet indifferently prods her on as she is tested on her ability to recover, both physically and mentally.

"Do you think that I can be back home this month?"
"Maybe. It depends on your progress."
"There is an exam in three weeks. I've been preparing for quite some time."
"There will always be another exam. I believe you should focus on your well-being first."
"Am I not doing that?"

The game itself focuses on these recurring dreams as you navigate through photographs representing her descriptions as she narrates your actions. I found the dreams to be varied and quite interesting, with plenty to explore and some truly gorgeous shots. Yet even with multiple endings available for each dream, they go by rather quickly. It took me about an hour to beat the game, with only a few alternate endings not found. And yet this doesn't detract my overall opinion of the game. Something about the German narrator (voiced beautifully by Anja Jazeschann) really struck me as detached, hopeless, confused--it really gave me a sense of urgency as I tried to piece together the photographs and search for clues on how to end this infinite loop of depression. If you are curious as to the insight dreams give to outsiders, especially those of a trauma victim, I do not think you will be disappointed with this inexpensive indie gem.
发布于:2014年1月21日
这篇评测是否有价值?
3 人中的 3 人(100%)觉得这篇评测有价值
帐号内拥有 129 项产品
17 篇评测
0.8 小时(记录在案的)
Good for a point click Flash Based adventure game, Like the Photography and FMV, you don't see that too much anymore, but in all I would expect more.
发布于:2014年6月16日
这篇评测是否有价值?
1 人中的 1 人(100%)觉得这篇评测有价值
帐号内拥有 289 项产品
49 篇评测
1.7 小时(记录在案的)
A stunning, eerie narrative through lonely memories.
发布于:2014年3月6日
这篇评测是否有价值?
1 人中的 1 人(100%)觉得这篇评测有价值
帐号内拥有 161 项产品
17 篇评测
1.3 小时(记录在案的)
Short but refreshing. Something completly different.
发布于:2014年3月7日
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