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An elaborate puzzle challenge combined with an unconventional story.
发行日期: 2011年8月8日
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关于游戏

TRAUMA tells a story of a young woman who survives a car accident. Recovering at the hospital, she has dreams that shed light on different aspects of her identity - such as the way she deals with the loss of her parents. TRAUMA lets you experience those dreams in an interactive way, reminiscent of Point-and-Click Adventure Games. It builds upon this established formula by introducing a gesture-based interface, real-time 3D technology for dynamic level layouts, unique photographic visuals and a level design philosophy that focuses on creating a rich experience rather than an elaborate puzzle challenge. Combined with the unconventional story, it is aimed to be a compact and deep game for a literate and mature audience.

系统需求(PC)

    • OS: Windows XP, Vista, 7
    • Processor:2.0 GHz Dual Core
    • Memory:2 GB RAM
    • DirectX®:5.0
    • Hard Drive:200 MB HD space

系统需求(MAC)

    • 操作系统:OS X version Leopard 10.5.8,Snow Leopard 10.6.3,或更新版本。
    • 处理器:2.0 GHz Dual Core
    • 内存:2 GB 内存
    • 硬盘:200 MB 硬盘空间
有价值的用户评测
7 人中有 6 人(86%)觉得这篇评测有价值
帐号内拥有 87 项产品
5 篇评测
25.9 小时(记录在案的)
I don't know why I keep on coming back to this rather short game. With four levels, each with four endings - one official and three alternative - and a set of 'colectables' (read: photos) to find, TRAUMA is short. So what is it about it which makes me come back? Is it the mechanics of actions which you can use to clear the levels? Or is it the story of someone who was caught in a car crash, and how the levels help explore her mind's state as she recovers?
发布于:2014年3月1日
这篇评测是否有价值?
5 人中有 4 人(80%)觉得这篇评测有价值
帐号内拥有 130 项产品
17 篇评测
0.8 小时(记录在案的)
Good for a point click Flash Based adventure game, Like the Photography and FMV, you don't see that too much anymore, but in all I would expect more.
发布于:2014年6月16日
这篇评测是否有价值?
2 人中有 2 人(100%)觉得这篇评测有价值
帐号内拥有 273 项产品
1 篇评测
2.4 小时(记录在案的)
Good short game. Highly unusual and high concept as you navigate a series of dreams via photographs. It's non-linear--you gain skills from one level to find new items and "endings" in other levels. You can easily beat it 100% in 2-3 hours. It has just enough challenge to keep your attention. Due to the length, I'd grab it on a sale.

Less related, kudos to the developers for the unorthodox lead character. It's a non-traditional role that was interesting to assume.
发布于:2014年4月2日
这篇评测是否有价值?
2 人中有 2 人(100%)觉得这篇评测有价值
帐号内拥有 127 项产品
10 篇评测
2.6 小时(记录在案的)
Tantalizing.

I keep coming back to it. Not a game you play for hours at a time, nor one with loud action. This is an atmospheric puzzler. It's really quite wonderful.
发布于:2014年3月23日
这篇评测是否有价值?
1 人中有 1 人(100%)觉得这篇评测有价值
帐号内拥有 738 项产品
14 篇评测
4.6 小时(记录在案的)
This is a short game. It doesn't offer much replayability. It isn't the most interactive thing in the world.

But you should buy it right this second because it is one of the most refreshing and interesting projects I've ever seen.

Sure, it's kind of bare bones, but it's less than $10 and it's visually good looking. You'll get at least an hour or two of good old fashioned puzzilng gameplay. Seriously fantastic. I can't even articulate why, to be honest.

10/10, will one day play through again when I forget the plot, just to surprise myself with it once more.
发布于:2014年5月30日
这篇评测是否有价值?
25 人中有 22 人(88%)觉得这篇评测有价值
帐号内拥有 757 项产品
41 篇评测
3.1 小时(记录在案的)
Photography, movie, poetry (why not?)...
Trauma is a very different and interesting game, where you travel through four dreams of a girl in a hospital, after a road accident. You travel by clicks and mouse gestures - like road lights in motion - in still worlds/dreams made of photographs and short cinematics.

You're are searching for one of the four ways to leave these dreams, one uncovering part of a cinematic of that girl at the hospital, three more additional ends for each dream, and a collection of polaroid photos, uncovering tips and little insights for the girl's past and thoughts.

It is not a great story, but the mood is mysterious and cool.
Created on Flash for web, so you can't expect great graphics resolutions and resources, but it still an unique experience.
发布于:2013年11月22日
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