Een uitgebreide puzzeluitdaging, gecombineerd met een ongebruikelijke verhaallijn.
Gebruikersrecensies: Grotendeels positief (359 recensies)
Releasedatum: 8 aug 2011

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Over dit spel

TRAUMA vertelt het verhaal van een jonge vrouw die een auto-ongeluk overleeft. Tijdens haar verblijf in het ziekenhuis heeft ze dromen die een licht werpen op haar identiteit, zoals de manier waarop ze het met verlies van haar ouders omgaat. In TRAUMA kan je die dromen interactief ervaren, zoals bij point-and-click-avonturenspellen. Bovenop deze formule vind je een interface met gebaren, real-time-3D-technologie voor dynamische level-indelingen, unieke realistische beelden. Het doel was om een uitgebreide en krachtige ervaring te bieden, in plaats van een uitvoerige puzzeluitdaging. Gecombineerd met een ongebruikelijk verhaal krijg je een compact en diepgaand spel, voor een geletterd en volwassen publiek.

Systeemeisen

Pc
Mac
    • Besturingssysteem: Windows XP, Vista, 7
    • Processor: 2.0 GHz Dual Core
    • Geheugen: 2 GB RAM
    • DirectX®: 5.0
    • Harde schijf: 200 MB schijfruimte
    • Besturingssysteem: OS X versie Leopard 10.5.8, Snow Leopard 10.6.3 of nieuwer.
    • Processor: 2.0 GHz Dual Core
    • Geheugen: 2 GB RAM
    • Harde schijf: 200 MB schijfruimte
Nuttige klantrecensies
5 van de 5 mensen (100%) vonden deze recensie nuttig
2.4 uur in totaal
Reminds me of a visual art project than a traditional game. Because it seems more like an art student's portfolio, I wouldn't pay more than a couple of bucks for this game, like $2 max.

PROS:
Trippy gameplay
Musical ambience
Dark atmosphere

CONS:
short (barely over an hour)
no save option

5/10 good game, but short, should be free.
Geplaatst: 22 juni
Was deze recensie nuttig? Ja Nee
6 van de 8 mensen (75%) vonden deze recensie nuttig
1.0 uur in totaal
Good for a point click Flash Based adventure game, Like the Photography and FMV, you don't see that too much anymore, but in all I would expect more.
Geplaatst: 16 juni
Was deze recensie nuttig? Ja Nee
2 van de 2 mensen (100%) vonden deze recensie nuttig
1.3 uur in totaal
Trauma is a casual Point-&-Click adventure game but with a slight twist. In the game, you play a young woman exploring her dreams shortly after a car accident that kills her parents and hospitalizes her. The dreams serves as metaphors for her life, exploring her childhood, her time in college, her relationship with her parents, and her feelings on her life. The dreams sequences are made up of real life photographs, which are nothing short of breath taking, arranged in a way to create a sort of segemented 3D environment. While this seems like it would lend itself to some interesting puzzles, it does not. In fact, Trauma lacks puzzles, however, instead favoring a drawing mechanic.

There are four drawings in the game (Lift, Catch, Drain, Cut) and each one allows you to interact with cetain objects in each dream to unlocks different endings. The drawing mechanic, however, is not deep, at least not mechanically, and serves more as a tool for exploring the metaphor of a dream. For instance, there is a dream where you are running along a road and come to a wall. You obviously can't Lift, Catch, or Cut the wall but the wall does have a drain on it, thus allowing you to Drain the wall. However, when you drain the wall and move past it, you find yourself right back where you started with the game zooming out to show the world is a small sphere.

Overall, the game is intesting. It's beautiful, does some unusual things and ends up touching upon certain things that most games fail to.
Geplaatst: 28 juni
Was deze recensie nuttig? Ja Nee
1 van de 1 mensen (100%) vonden deze recensie nuttig
1.1 uur in totaal
It's an interesting artistic game that finishes quickly but completely. The photos are beautiful, but gameplay is mostly searching for hidden objects and learning all the gesture commands. It's not difficult for the most part, with only a few parts that require complicated navigation. Still, it is satisfying going from not having a clue to completing the basics to figuring out all the puzzles 100%. I'd recommend not using guides, for that reason. I completed in 2 hours, at most there is 3-4 hours of enjoyment here. I just wish that gameplay had more impact on the story and ending.

I got the game in a bundle long ago, but the game itself still holds up even being based on Flash. I'd recommend it at 40% off or better if you are into Artistic games, 65% or better if you just want a neat puzzler for a few hours.
Geplaatst: 27 augustus
Was deze recensie nuttig? Ja Nee
1 van de 1 mensen (100%) vonden deze recensie nuttig
1.9 uur in totaal
Trauma is a short game, and maybe best bought when on sale. Nonetheless it is enjoyable, emotional despite the stark photography and simplistic voiceover, and with an interesting concept and execution. I would recommend trying to find all the photos and endings, as a way of stretching it out longer.
Geplaatst: 31 juli
Was deze recensie nuttig? Ja Nee
23 van de 27 mensen (85%) vonden deze recensie nuttig
3.1 uur in totaal
Photography, movie, poetry (why not?)...
Trauma is a very different and interesting game, where you travel through four dreams of a girl in a hospital, after a road accident. You travel by clicks and mouse gestures - like road lights in motion - in still worlds/dreams made of photographs and short cinematics.

You're are searching for one of the four ways to leave these dreams, one uncovering part of a cinematic of that girl at the hospital, three more additional ends for each dream, and a collection of polaroid photos, uncovering tips and little insights for the girl's past and thoughts.

It is not a great story, but the mood is mysterious and cool.
Created on Flash for web, so you can't expect great graphics resolutions and resources, but it still an unique experience.
Geplaatst: 22 november 2013
Was deze recensie nuttig? Ja Nee