Control an advanced hovertank, packed with the most advanced and sophisticated weapons as you fight against extraterrestrial invaders.
Recenzje użytkowników: Mieszane (213) - 66% z 213 recenzji użytkowników dla tej gry jest pozytywnych.
Data wydania: 11 Maj, 2011

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Kup Steel Storm: Burning Retribution

Kup Steel Storm: Burning Retribution with DLC - Two Pack

Includes two copies of Steel Storm: Burning Retribution and 2 copies of the Weapon Pack DLC - Send the extra copy to your friend.

Kup Steel Storm: Burning Retribution - Four Pack

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Rekomendowane przez kuratorów

"This shooter is perhaps familiar to some of you, since it has been bundled a few times. It has some nice gameplay mechanics, but is it worth your time?"
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Najnowsze aktualizacje Wyświetl wszystkie (93)

30 czerwca

Steel Storm Trading cards and updates

I am happy to announce the release of Steam trading cards for Steel Storm: Burning Retribution!

Along with the cards we got numerous bug fixes and updates pushed into the public branch:

  • Updated game engine Win32 build to be current (current Darkplaces engine svn build).
  • Updated game engine Linux64 build to be current (current Darkplaces engine svn build). Linux 32bit is no longer supported.
  • Added limited vertical autoaim for some of the player's weapons (works within certain threshold).
  • Limited vertical autoaim for enemy AI (works within certain threshold).
  • Enemies no long bunch up above/below player, when player is not on the same floor as enemies (works within certain threshold).
  • Shockwave no longer zaps enemies a way above/below player, except for Fliers.
  • Beam turrets die even when killed while they were firing.
  • Enemies can be killed even if they are immediately off-screen .
  • Join messages when joining multiplayer server.
  • In coop enemies lock on target (players) properly.
  • Updated Necro campain (user-made content).
  • Server restarts after time set by 'sv_forcerestarttime' (default 12 hours now), prints warnings message in the HUD when the restart is close to happening.
  • Flack and minigun bullets don't create particles if they don't hit anything in range.
  • Join/Leave messages are prettier.
  • All possible challenges are visible in the player's Profile now. The unearned ones are grayed out.
  • Fixed a logic error in AI causing AI to behave incorrectly with multiple targets nearby (including friendly tanks).
  • Changed AI to react to friendly AI tanks even if players aren't nearby (offscreen).
  • Fixed leaderboards after a finished mission to display challenges properly again.
  • Changed 'Marksman' requirements to make it possible to actually earn it.
  • Fixed Purgatory mission (western Pump had toggle states swapped).
  • Removed annoying camera options from the player's Profile section.
  • Updated many effects for player's weapons, explosions and enemies.

Komentarzy: 16 Więcej

20 czerwca

Steel Storm 2015 beta branch update: Linux binaries

I just propped current engine Linux 64bit binaries to the beta branch. Linux folks, please give it a spin and let me know if it all works.

Linux 32bit is no longer supported.

Komentarzy: 1 Więcej

O tej grze

Steel Storm: Burning Retribution jest old-schoolową strzelanką z widokiem góra-dół. Ta gra zwiastuje powrót strzelenin w widokiem z góry w nowym ujęciu. Gra jest nastawiona na rozgrywkę współzawodnictwa, i jest stworzona dla osób lubiących szybką akcję, hordy sprytnych przeciwników, środowisko które można zniszczyć oraz eksplozje które trzęsą ziemią.
Akcja gry rozgrywa się w alternatywnym uniwersum, w którym przyjdzie Ci prowadzić zaawansowany pojazd wyposażony w najbardziej wyszukane typy uzbrojenia. Twój cel jest jasny i prosty, ale nie błahy. W walce z pozaziemskimi najeźdźcami musisz zwyciężyć!

Główne cechy:

  • Ciesz się dynamiczną i wielowątkową rozgrywką
  • Uczestnicz w walce online w trybach gry multiplayer aż do 16 graczy
  • Wyłóż swoją drogę do zwycięstwa przez 25 odmiennych misji spalonymi ciałami przeciwników.
  • Ukończ specjalne wyzwania i odblokuj kamerę z widokiem z pierwszej osoby
  • Stwórz nowe misje, bądź edytuj istniejący używając do tego unikalnego edytora misji, a następnie podziel się nimi z innymi

Wymagania systemowe

Mac OS X
SteamOS + Linux
    • OS: Windows 7+
    • Processor: 2.0+ GHz Single Core Processor (Dual-Core Processor recommended)
    • Memory: 1 Gb RAM (2 Gb or greater recommended)
    • Graphics: NVIDIA GeForce 7600GT+ or ATI Radeon 2400+ HD with 256 Mb of VRAM (512 Mb of VRAM recommended). latest OpenGL video drivers must be installed
    • DirectX®: n/a
    • Hard Drive: 900Mb
    • Sound: Windows Supported Sound Card
    • OS: OS X version Leopard 10.6+
    • Processor: Intel Core Duo Processor (2GHz or better)
    • Memory: 2 Gb of RAM (4 Gb or greater recommended)
    • Graphics: ATI Radeon 2400 or higher / NVIDIA 8600M or higher / Intel HD Graphics 3000
    • Hard Drive: 900Mb
    • Sound: Standard
    • Other: latest OpenGL video drivers must be installed
      *Internet (TCP/IP) and LAN (TCP/IP) play supported, Internet play requires broadband connection, LAN play requires network interface.
    • OS: Ubuntu 12.04 or alike
    • Processor: 2.0+ GHz Single Core Processor (Dual-Core Processor recommended)
    • Memory: 1 Gb RAM (2 Gb or greater recommended)
    • Graphics: NVIDIA GeForce 7600GT+ or ATI Radeon 2400+ HD with 256 Mb of VRAM (512 Mb of VRAM recommended). Latest video drivers must be installed.
    • Hard Drive: 900 Mb
    • Input: Keyboard + mouse or generic 6-axis gamepad (XB360 gamepad is not supported currently on Linux)
Pomocne recenzje klientów
21 z 28 osób (75%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
6.8 godz. łącznie
Zamieszczono: 6 lipca
It's nice, now and then, to high-five top-down shooters with an old-school spirit, especially ones that promise 'hordes of smart enemies', 'destructible worlds', and the under-rated added bonus of 'ground-shaking explosions'.
The bizarrely named Kot In Action Creative Artel evidently believes that Steel Storm shouldn't merely ape the endlessly scrolling Xevious style, and instead puts a more exploratory, objective-based spin on the shooting.
What follows is somewhat less thrilling, sadly. After bursting through the traps all guns blazing with its explosive scenery and intricate art style, the game quickly settles into a numbing monotony where the incessant rattle of gunfire begins to bore through your skull.
Apart from having to destroy anything in range, level objectives tend to have you moving backwards and forwards between two places, disabling force-fields and accessing new areas to take down specific installations.
But the one-note nature of the single-player quickly proves to be the game's undoing. One level blurs into the next and the repetition grinds you down. Additional weapons and new enemies help, but it's not enough to save a game that lacks a creative spark and the necessary variety to spur you on. Overall 4/10.
Czy ta recenzja była pomocna? Tak Nie Zabawna
4 z 5 osób (80%) uważa, że ta recenzja jest pomocna
7.3 godz. łącznie
Zamieszczono: 19 sierpnia
My score: 5/10
Playthrough time: 7 hours 12 min (single player: main campaign)

+Very nice core gameplay (especially with a gamepad)
+Low system requirements

-Gets repetitive
-Frustrating level design at some points
-Weak story/presentation
-Doesn't live up to its potential

Performance notes:
The game is great for using the Xbox 360 controller. The game runs very smoothly on modern computers, I also tried it on a 6 year old mid level (back then) system and didn't encounter any issues there either.

Main review:
First off, I would highly recommend playing this game with a gamepad. It has a very nice feel to it, and after trying 1 minute each of standard controls and gamepad, I went with gampad and didn't look back.

This game is a top down shooter that actually plays a lot like old school FPS games like Doom and Quake, with the exception that you control a vehicle from above instead of a character from the first person view. Otherwise there are a lot of similarities: that is, you go around a level (mostly corridors/rooms), collecting weapons, shooting enemies, often looking for keys to unlock doors, and in the end getting to the exit, then loading the next level.
The core game mechanics are actually really nice. I liked strafing around, using different weapons to take down the enemies. Different kinds of enemies require a few different tactics to handle in the best way.

However, after a few levels, you have seen the most of the game, and it becomes repetitive. It's not so long that you feel that you have to grind through it, but it's the same thing over and over. A few levels try to mix it up by having a time limit, which can get frustrating, as I once got to the exit (after a 20 minute level) about a second late, and had to do it all again. I managed to get stuck twice as well due to poor level design. Once I had to restart, the other time I was stuck in an elevator shaft (the final elevator, leading to the exit) and could position the ship under the elevator to get crushed and restart the level.

There isn't any real sense of progress. The weapons you find and manage to survive a level with are available from the start in future levels, but that's about it. There's a score system, but the points are only for show.
The story is presented through text boxes when starting a mission. Nothing that memorable, and at the end of the game I wasn't sure what I had accomplished. Mostly shot a lot of stuff!

I think the game would have benefited from a deeper story with better presentation, and some sense of achievement/progress in between levels other than collecting weapons that you get to keep. Some kind of upgrade system would have been nice, and if it would have been deep enough it would be incentive to come back for more.

When it comes to setting a score, this is a hard thing with the Steam recommended/not recommended system. For me this game straddles the line. If you got the game almost for free (in a bundle), I would recommend giving it a try. I wouldn't recommend it at full price, it would have to be a pretty large discount for it to be worth its price. So for me, it's still a "recommended", but with reservations.
Czy ta recenzja była pomocna? Tak Nie Zabawna
4 z 6 osób (67%) uważa, że ta recenzja jest pomocna
4.3 godz. łącznie
Zamieszczono: 18 lipca
July 18, 2015
I genuinely forgot about Steel Storm until the trading card update. The 90 minutes I played some years ago wasn't impressive. And coming back to it today, the game is shockingly familiar. The single-player campaign is the same, no improvements or changes stuck out.

Unfortunately, that campaign is pretty boring. I played a few more missions this time, but according to the only Steam guide on the game, I've seen almost every enemy except the final boss in just a few missions. The levels are bland, focused heavily on backtracking and trap sections. The AI is nothing impressive, even for 2011 standards, with most enemies being simple to fight. The only challenge of the game is the approach of traps and spawns. Even though these traps quickly become predictable, you can still be quickly overwhelmed as enemies spawn in all directions. Basic enemies can be threatening, and I've lost 100% of my health to a salvo of rockets I couldn't avoid. Due to this, the best approach is to exploit corners and weapons so enemies can't get a clear shot. Going toe-to-toe with hitscan enemies is a fight you can't win, so the strongest approach is to kill them blindly.

Pretty simply, the game is very underwhelming. It feels mediocre for a shooter, especially at the price point. Maybe multiplayer is better, but the community is not very active. Steel Storm doesn't really do anything special or noteworthy, and really isn't a game worth remembering.
Czy ta recenzja była pomocna? Tak Nie Zabawna
1 z 1 osób (100%) uważa, że ta recenzja jest pomocna
4.6 godz. łącznie
Zamieszczono: 20 października
Not worth the full $15 price, but a great game to pick up when it goes on sale.

Don't set a goal to sit down and beat this game. It isn't that type of experience. This game is great for picking up and playing whenever you have an hour or two to kill.
Czy ta recenzja była pomocna? Tak Nie Zabawna
1 z 1 osób (100%) uważa, że ta recenzja jest pomocna
4.8 godz. łącznie
Zamieszczono: 17 września
Steel Storm: Burning Retribution is a top down shooter with decent graphics and controls. It has very basic gameplay, pick up upgrades, kill things, press switches and pick up items. A bit on the generic side with little to no story, but it is enjoyable nontheless. Definitely not worth full price, get it on sale or in a bundle. 5/10
Czy ta recenzja była pomocna? Tak Nie Zabawna