Control an advanced hovertank, packed with the most advanced and sophisticated weapons as you fight against extraterrestrial invaders.
User reviews: Mixed (185 reviews)
Release Date: May 11, 2011

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Recommended By Curators

"Simply feels great to play; this game gets every little detail of twitch right."

Recent updates View all (93)

June 30

Steel Storm Trading cards and updates

I am happy to announce the release of Steam trading cards for Steel Storm: Burning Retribution!



Along with the cards we got numerous bug fixes and updates pushed into the public branch:

  • Updated game engine Win32 build to be current (current Darkplaces engine svn build).
  • Updated game engine Linux64 build to be current (current Darkplaces engine svn build). Linux 32bit is no longer supported.
  • Added limited vertical autoaim for some of the player's weapons (works within certain threshold).
  • Limited vertical autoaim for enemy AI (works within certain threshold).
  • Enemies no long bunch up above/below player, when player is not on the same floor as enemies (works within certain threshold).
  • Shockwave no longer zaps enemies a way above/below player, except for Fliers.
  • Beam turrets die even when killed while they were firing.
  • Enemies can be killed even if they are immediately off-screen .
  • Join messages when joining multiplayer server.
  • In coop enemies lock on target (players) properly.
  • Updated Necro campain (user-made content).
  • Server restarts after time set by 'sv_forcerestarttime' (default 12 hours now), prints warnings message in the HUD when the restart is close to happening.
  • Flack and minigun bullets don't create particles if they don't hit anything in range.
  • Join/Leave messages are prettier.
  • All possible challenges are visible in the player's Profile now. The unearned ones are grayed out.
  • Fixed a logic error in AI causing AI to behave incorrectly with multiple targets nearby (including friendly tanks).
  • Changed AI to react to friendly AI tanks even if players aren't nearby (offscreen).
  • Fixed leaderboards after a finished mission to display challenges properly again.
  • Changed 'Marksman' requirements to make it possible to actually earn it.
  • Fixed Purgatory mission (western Pump had toggle states swapped).
  • Removed annoying camera options from the player's Profile section.
  • Updated many effects for player's weapons, explosions and enemies.

http://store.steampowered.com/app/96200/

13 comments Read more

June 20

Steel Storm 2015 beta branch update: Linux binaries

I just propped current engine Linux 64bit binaries to the beta branch. Linux folks, please give it a spin and let me know if it all works.

Linux 32bit is no longer supported.

1 comments Read more

About This Game

Steel Storm: Burning Retribution is a top down action shooter with old school spirit. It marks the return of top-down shooters with new twists. The game has score oriented competitive gameplay, and is designed for people who like fast paced action, hordes of smart enemies, destructible worlds and ground shaking explosions.
The events take place in an alternative universe where you control an advanced hovertank, packed with the most advanced and sophisticated weapons. Your task is simple, but nevertheless not trivial. In the fight against extraterrestrial invaders, you must prevail!

Key features:

  • Enjoy fast paced and streamlined gameplay
  • Engage in online warfare with up to 16 players in any of the multi-player modes
  • Pave your way to victory with the burning remains of your enemies through 25 different missions
  • Complete Challenges and unlock First-Person camera mode
  • Create new missions or modify existing ones using the unique real-time collaborative mission editor and share them with the world

System Requirements

Windows
Mac OS X
SteamOS + Linux
    • OS: Windows XP SP2 / Windows Vista / Windows 7
    • Processor: 2.0+ GHz Single Core Processor (Dual-Core Processor recommended)
    • Memory: 1 Gb RAM (2 Gb or greater recommended)
    • Graphics: NVIDIA GeForce 7600GT+ or ATI Radeon 2400+ HD with 256 Mb of VRAM (512 Mb of VRAM recommended). latest OpenGL video drivers must be installed
    • DirectX®: n/a
    • Hard Drive: 900Mb
    • Sound: Windows Supported Sound Card
    • OS: OS X version Leopard 10.6+
    • Processor: Intel Core Duo Processor (2GHz or better)
    • Memory: 2 Gb of RAM (4 Gb or greater recommended)
    • Graphics: ATI Radeon 2400 or higher / NVIDIA 8600M or higher / Intel HD Graphics 3000
    • Hard Drive: 900Mb
    • Sound: Standard
    • Other: latest OpenGL video drivers must be installed
      *Internet (TCP/IP) and LAN (TCP/IP) play supported, Internet play requires broadband connection, LAN play requires network interface.
    • OS: Ubuntu 12.04 or alike
    • Processor: 2.0+ GHz Single Core Processor (Dual-Core Processor recommended)
    • Memory: 1 Gb RAM (2 Gb or greater recommended)
    • Graphics: NVIDIA GeForce 7600GT+ or ATI Radeon 2400+ HD with 256 Mb of VRAM (512 Mb of VRAM recommended). Latest video drivers must be installed.
    • Hard Drive: 900 Mb
    • Input: Keyboard + mouse or generic 6-axis gamepad (XB360 gamepad is not supported currently on Linux)
Helpful customer reviews
4 of 5 people (80%) found this review helpful
0.4 hrs on record
Posted: February 27
Get swarmed by enemies -> Back up to a safe distance -> Shoot -> Repeat. I wish I could say more for Steel Storm. I really wanted to like it and I feel like it has a lot of potential. But it just lacks the elements necessary to keep players coming back for more.

+Cell Shaded Borderlands Style Visuals
+Guns and Explosions!!

-Slow Player Movement
-Repetitive Gameplay
-Lack of Story
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5 of 7 people (71%) found this review helpful
1 person found this review funny
4.3 hrs on record
Posted: July 1
all i do is pew pew pew no matter what :P
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2 of 3 people (67%) found this review helpful
1.3 hrs on record
Posted: February 21
I can't say the game is bad, i enjoyed it at the beginning, but hell yeah, the camera is so annoying, you are literally getting ♥♥♥♥♥ by ennemies which are out of what you can see. You only have 3 lifes per level, so losing one is a pain in the ♥♥♥, so as long as you can't see what's in front of you....

Another big flaw is that the game often relies on the same tricks, with ennemies spawning on your back when you are using a key or loading datas...

Still a nice idea, but not really well implemented.
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2 of 3 people (67%) found this review helpful
0.9 hrs on record
Posted: June 30
Its a good game, 6/10
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2 of 4 people (50%) found this review helpful
634.8 hrs on record
Posted: July 1
Steel Storm is a retro styled shoot'em up with good controls and reasonable AI that actively tries to avoid your fire. It's fast and fun with a need for good reflexes.

The addition of a level and full map design tool is also a boon though there are only a few extra campigns out there. Which do vary in quailty but also offer a good challenge for when you've finished the official campaign.

If you prefer a different challenge then you can also change the view to more like quake and games of that ilk. This change of view angle makes the 360 field of attack much harder to cover. Often the tactic you have used to survive in the more top down view will not save you here.

The visual effects and sound effects suit the game perfectly as does the music for the most part. As with anything however music is down to personal taste and you can always turn it off and play your own if your hardware can handle it.

I've played this on both aging AMD units and state of the art Intel gaming rigs and it played perfectly on all. For those who have discovered issues there are work arounds which I've also used successfully on some rigs. Find these on the forums.

Now I'm not going to indicate that the game is perfect. It does for sure have its flaws. While it does have plenty of different weapons to sate most play styles the number of types of enemy is limited.

1x Fast and light tank that can zap you and disable all but your starting loadout. The handicap is temporary of course.
1x Light tank that fires a single plama shot in each volley.
1x Medium tank that fires 4 shots in a volley, as the class implies has more hit points than the light variant.
2x Heavy tanks - one with a plasma turret and minigun turrets and the other with three rapid fire heavy plasma turrets.
4x Types of fixed turrets, plasma, laser, missile, repair.
2x big bads, a carrier and a super heavy tank.

The AI also has a few other problems that occur when there are player friendly or other players in a game. Often the AI has problems locking on to a target and will constantly change target while never firing a shot. On occation in multiplayer mobs will spawn and not attack making them easy pickings. Thankfully a recent patch looks to have reduced these annoyances to virtually zero.

As for DLC, the extra weapons are a nice touch but too few. The second DLC is a better addition with a whole new campaign with some new game twists which I'll not spoil if you've not tried it.

Overall I found the game to be enjoyable if not a touch repetitive. If you don't like shoot em' ups this game is not going to change your mind about them. If you do then give this little overlooked gem a blast.
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